Player Matchup

Ra
Ra
AimlessLight
Ra
Level 9
God Stats
2W - 2L
1,690 SR
Queue Stats
53W - 48L
1,475 Elo+
Party 1
Nemesis
Nemesis
DoomiGoCrazy
Nemesis
Level 50
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 64L
1,490 Elo+
Party 1
Cupid
Cupid
Q-hoops-
Cupid
Level 26
God Stats
10W - 11L
1,234 SR
Queue Stats
283W - 304L
1,386 Elo+
Solo
Cu Chulainn
Cu Chulainn
blazingboylel
Cu Chulainn
Level 29
God Stats
2W - 1L
1,670 SR
Queue Stats
198W - 209L
1,426 Elo+
Solo
Discordia
Discordia
loulougate
Discordia
Level 29
God Stats
3W - 7L
1,270 SR
Queue Stats
64W - 77L
1,411 Elo+
Solo
Team Averages
Level 29
1,473 SR
1,438 Elo+

VS

Team Averages
Level 20
1,503 SR
1,375 Elo+
Hades
Hades
DemonicDragon97
Hades
Level 22
God Stats
3W - 1L
1,602 SR
Queue Stats
18W - 44L
1,120 Elo+
Solo
Scylla
Scylla
ItsAkuma-
Scylla
Level 22
God Stats
6W - 12L
1,308 SR
Queue Stats
117W - 134L
1,353 Elo+
Party 2
Gilgamesh
Gilgamesh
JuanchyFer
Gilgamesh
Level 18
God Stats
6W - 8L
1,605 SR
Queue Stats
35W - 41L
1,400 Elo+
Solo
Chronos
Chronos
LifeOfEnvy
Chronos
Level 29
God Stats
6W - 7L
1,500 SR
Queue Stats
160W - 169L
1,489 Elo+
Party 2
Cernunnos
Cernunnos
TiCkLeMeElMo825
Cernunnos
Level 11
God Stats
4W - 1L
1,500 SR
Queue Stats
10W - 5L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 7 / 11
20,977
656
45,148
33,208
14,353
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
DoomiGoCrazy
Nemesis
20
11 / 12 / 14
16,485
515
16,785
29,173
18,729
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cupid
Q-hoops-
Cupid
20
9 / 7 / 10
16,657
521
20,184
26,745
12,189
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cu Chulainn
blazingboylel
Cu Chulainn
20
5 / 6 / 10
16,401
513
19,537
28,998
34,665
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
loulougate
Discordia
20
7 / 2 / 13
17,727
554
19,643
16,836
7,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 13 / 5
15,708
491
18,685
36,311
20,196
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
ItsAkuma-
Scylla
20
3 / 13 / 2
13,211
413
8,632
23,601
6,478
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
JuanchyFer
Gilgamesh
20
5 / 4 / 6
16,439
514
22,757
36,480
38,414
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chronos
LifeOfEnvy
Chronos
20
13 / 8 / 6
16,150
505
29,849
31,790
13,245
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cernunnos
TiCkLeMeElMo825
Cernunnos
19
1 / 14 / 3
13,304
416
11,584
29,261
12,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
54
52
Kills
32
34
Deaths
52
58
Assists
22
Player
Kills
Deaths
Assists
KDA
W
20
7
11
3.64
L
10
13
5
0.96
W
Nemesis
DoomiGoCrazy
Nemesis
11
12
14
1.5
L
Scylla
ItsAkuma-
Scylla
3
13
2
0.31
L
Gilgamesh
JuanchyFer
Gilgamesh
5
4
6
2
L
Chronos
LifeOfEnvy
Chronos
13
8
6
2
W
Cupid
Q-hoops-
Cupid
9
7
10
2
L
Cernunnos
TiCkLeMeElMo825
Cernunnos
1
14
3
0.18
W
Cu Chulainn
blazingboylel
Cu Chulainn
5
6
10
1.67
W
Discordia
loulougate
Discordia
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,297
Damage
91,507
134,960
Taken
157,443
87,019
Mitigated
90,737
48,569
Healing
31,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
45,148
5,640
7,344
17,146
33,208
14,353
2,607
14,875
18,333
174,316
0
L
18,685
885
134
12,036
36,311
20,196
2,456
18,106
17,356
71,321
0
W
Nemesis
DoomiGoCrazy
Nemesis
16,785
7,380
599
5,730
29,173
18,729
0
16,642
12,531
0
78,250
L
Scylla
ItsAkuma-
Scylla
8,632
1,260
0
3,226
23,601
6,478
300
12,654
10,470
71,963
0
L
Gilgamesh
JuanchyFer
Gilgamesh
22,757
4,066
0
5,659
36,480
38,414
518
11,408
23,182
0
145,623
L
Chronos
LifeOfEnvy
Chronos
29,849
10,715
243
8,900
31,790
13,245
1,197
11,287
19,798
105,725
0
W
Cupid
Q-hoops-
Cupid
20,184
10,053
889
6,084
26,745
12,189
2,718
10,899
15,846
0
106,888
L
Cernunnos
TiCkLeMeElMo825
Cernunnos
11,584
4,952
0
1,683
29,261
12,404
2,777
12,525
16,226
0
87,256
W
Cu Chulainn
blazingboylel
Cu Chulainn
19,537
3,448
0
8,537
28,998
34,665
924
13,102
15,896
21,786
84,910
W
Discordia
loulougate
Discordia
19,643
996
0
2,240
16,836
7,083
1,844
5,383
11,453
146,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,247
Gold Earned
74,812
839
Minions Killed
664
0
Camps Cleared
0
2,907,033
Distance Traveled
2,500,342
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
20,977
656
228
7
0
536,532
1
L
Hades
15,708
491
102
3
0
422,093
0
W
Nemesis
16,485
515
95
3
0
614,230
0
L
Scylla
13,211
413
101
3
0
470,873
0
L
Gilgamesh
16,439
514
199
6
0
585,029
0
L
Chronos
16,150
505
136
4
0
514,692
0
W
Cupid
16,657
521
144
5
0
545,318
2
L
Cernunnos
13,304
416
126
4
0
507,655
0
W
Cu Chulainn
16,401
513
159
5
0
596,275
3
W
Discordia
17,727
554
213
7
0
614,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role