Player Matchup

Apollo
Apollo
Baker_86_87
Apollo
Level 4
God Stats
0W - 1L
1,203 SR
Queue Stats
2W - 2L
1,664 Elo+
Solo
Rama
Rama
Black_jezus99
Rama
Level 29
God Stats
3W - 5L
1,512 SR
Queue Stats
34W - 38L
1,377 Elo+
Solo
Serqet
Serqet
BroBarbossa
Serqet
Level 29
God Stats
8W - 15L
1,367 SR
Queue Stats
91W - 112L
1,508 Elo+
Solo
Ah Puch
Ah Puch
Gerulislt
Ah Puch
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,658 Elo+
Solo
Cu Chulainn
Cu Chulainn
Paladin_Warpath
Cu Chulainn
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,422 Elo+
Solo
Team Averages
Level 17
1,416 SR
1,526 Elo+

VS

Team Averages
Level 22
1,481 SR
1,548 Elo+
Xing Tian
Xing Tian
BabyWipez
Xing Tian
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 60L
1,665 Elo+
Party 1
Nemesis
Nemesis
ReturnOfTheMac
Nemesis
Level 12
God Stats
6W - 6L
1,541 SR
Queue Stats
38W - 31L
1,475 Elo+
Solo
Danzaburou
Danzaburou
baconkiller2
Danzaburou
Level 28
God Stats
17W - 15L
1,500 SR
Queue Stats
87W - 68L
1,477 Elo+
Solo
Erlang Shen
Erlang Shen
vFrxsty1k
Erlang Shen
Level 28
God Stats
3W - 2L
1,571 SR
Queue Stats
90W - 58L
1,650 Elo+
Party 1
Freya
Freya
zeus_vibrant
Freya
Level 11
God Stats
1W - 1L
1,291 SR
Queue Stats
208W - 267L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
6
0 / 12 / 0
4,908
351
1,259
10,403
2,589
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 13 / 1
5,521
394
2,529
13,920
3,183
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Serqet
13
2 / 8 / 0
7,679
549
4,692
12,298
4,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
Gerulislt
Ah Puch
10
2 / 10 / 1
6,787
485
5,243
9,724
3,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
Paladin_Warpath
Cu Chulainn
6
0 / 12 / 1
4,862
347
1,576
13,578
4,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BabyWipez
Xing Tian
14
5 / 0 / 16
9,496
678
5,940
11,398
10,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
16 / 1 / 2
10,310
736
10,006
8,474
4,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
baconkiller2
Danzaburou
15
14 / 1 / 12
10,865
776
11,380
6,831
2,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
vFrxsty1k
Erlang Shen
15
10 / 2 / 7
9,695
693
7,924
8,556
5,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
10 / 0 / 11
9,086
649
11,893
8,148
3,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
103
4
Kills
55
55
Deaths
4
3
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BabyWipez
Xing Tian
5
0
16
13
L
Apollo
0
12
0
0
L
0
13
1
0.04
L
Serqet
2
8
0
0.25
L
Ah Puch
Gerulislt
Ah Puch
2
10
1
0.25
L
Cu Chulainn
Paladin_Warpath
Cu Chulainn
0
12
1
0.04
W
16
1
2
17
W
Danzaburou
baconkiller2
Danzaburou
14
1
12
20
W
Erlang Shen
vFrxsty1k
Erlang Shen
10
2
7
6.75
W
10
0
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,299
Damage
47,143
59,923
Taken
43,407
17,667
Mitigated
25,819
3,235
Healing
11,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BabyWipez
Xing Tian
5,940
439
0
2,188
11,398
10,895
700
791
10,607
34,681
0
L
Apollo
1,259
955
0
0
10,403
2,589
0
4,079
6,324
0
9,514
L
2,529
1,647
0
210
13,920
3,183
0
3,907
10,013
0
17,654
L
Serqet
4,692
976
0
2,392
12,298
4,331
0
2,573
9,725
0
29,502
L
Ah Puch
Gerulislt
Ah Puch
5,243
841
0
227
9,724
3,182
270
3,462
6,262
21,971
0
L
Cu Chulainn
Paladin_Warpath
Cu Chulainn
1,576
359
0
406
13,578
4,382
161
2,971
10,607
0
6,798
W
10,006
5,349
0
2,164
8,474
4,462
1,475
526
7,382
0
54,859
W
Danzaburou
baconkiller2
Danzaburou
11,380
5,739
0
1,751
6,831
2,316
4,614
1,416
5,127
0
54,127
W
Erlang Shen
vFrxsty1k
Erlang Shen
7,924
5,088
0
1,126
8,556
5,079
2,071
783
7,773
0
63,607
W
11,893
5,316
0
4,254
8,148
3,067
766
1,727
5,977
32,053
2,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,757
Gold Earned
49,452
140
Minions Killed
419
0
Camps Cleared
0
1,112,514
Distance Traveled
1,363,748
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,496
678
55
4
0
256,956
2
L
Apollo
4,908
351
19
1
0
276,316
0
L
Rama
5,521
394
31
2
0
199,518
0
L
Serqet
7,679
549
53
4
0
242,565
0
L
Ah Puch
6,787
485
29
2
0
197,094
5
L
Cu Chulainn
4,862
347
8
1
0
197,021
0
W
Nemesis
10,310
736
91
7
0
269,828
0
W
Danzaburou
10,865
776
112
8
0
254,861
0
W
Erlang Shen
9,695
693
111
8
0
302,837
1
W
Freya
9,086
649
50
4
0
279,266
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role