Player Matchup

Cthulhu
Cthulhu
Admiral Mudbutt
Cthulhu
Level 26
God Stats
69W - 54L
1,512 SR
Queue Stats
82W - 81L
1,478 Elo+
Party 1
Nu Wa
Nu Wa
Aluucardd
Nu Wa
Level 21
God Stats
8W - 7L
1,792 SR
Queue Stats
180W - 171L
1,490 Elo+
Solo
Thanatos
Thanatos
KALIHIKINGZ808
Thanatos
Level 28
God Stats
5W - 8L
1,281 SR
Queue Stats
94W - 95L
1,453 Elo+
Solo
Gilgamesh
Gilgamesh
TheRealZ3Gaming2
Gilgamesh
Level 14
God Stats
2W - 4L
1,222 SR
Queue Stats
31W - 39L
1,471 Elo+
Party 1
Apollo
Apollo
xHammah
Apollo
Level 48
God Stats
50W - 47L
1,551 SR
Queue Stats
368W - 340L
1,491 Elo+
Party 1
Team Averages
Level 27
1,472 SR
1,477 Elo+

VS

Team Averages
Level 18
1,451 SR
1,379 Elo+
Anubis
Anubis
JORGE L JL R 95
Anubis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,341 Elo+
Solo
Skadi
Skadi
Rckuss
Skadi
Level 18
God Stats
1W - 5L
1,500 SR
Queue Stats
41W - 65L
1,407 Elo+
Solo
Cu Chulainn
Cu Chulainn
SKYE_SOULJAH
Cu Chulainn
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,231 Elo+
Solo
Athena
Athena
Yodinhiem
Athena
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 69L
1,483 Elo+
Solo
Thor
Thor
cervero97
Thor
Level 29
God Stats
0W - 1L
1,257 SR
Queue Stats
95W - 96L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 11
6,792
617
6,397
12,441
6,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes

Shoes

+6%
Movement Speed

Nu Wa
Aluucardd
Nu Wa
13
8 / 0 / 8
7,969
724
7,521
3,797
1,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
10
3 / 0 / 5
6,556
596
2,797
4,686
1,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
12
4 / 1 / 1
7,669
697
3,427
5,300
2,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
xHammah
Apollo
10
9 / 3 / 7
7,255
660
6,860
7,786
2,073
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 3
4,627
421
1,374
5,658
1,824
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Breastplate

Breastplate

+20
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Skadi
Rckuss
Skadi
9
5 / 6 / 1
6,519
593
8,029
9,216
2,404
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
SKYE_SOULJAH
Cu Chulainn
9
0 / 3 / 0
5,180
471
1,330
6,395
2,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
Yodinhiem
Athena
8
1 / 5 / 3
5,329
484
3,875
9,127
3,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thor
7
0 / 8 / 1
4,800
436
2,413
9,501
2,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
14
28
Kills
6
6
Deaths
28
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
2
11
4.75
W
Nu Wa
Aluucardd
Nu Wa
8
0
8
12
L
0
6
3
0.25
W
Thanatos
3
0
5
5.5
L
Skadi
Rckuss
Skadi
5
6
1
0.92
L
Cu Chulainn
SKYE_SOULJAH
Cu Chulainn
0
3
0
0
W
Gilgamesh
4
1
1
4.5
L
Athena
Yodinhiem
Athena
1
5
3
0.5
L
Thor
0
8
1
0.06
W
Apollo
xHammah
Apollo
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,002
Damage
17,021
34,010
Taken
39,897
13,914
Mitigated
12,696
14,736
Healing
5,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,397
279
404
4,922
12,441
6,691
304
3,220
9,221
22,386
0
W
Nu Wa
Aluucardd
Nu Wa
7,521
2,304
0
480
3,797
1,031
3,071
323
3,474
44,707
0
L
1,374
85
0
234
5,658
1,824
0
3,126
2,407
11,939
0
W
Thanatos
2,797
727
0
6,252
4,686
1,924
507
216
4,470
0
30,243
L
Skadi
Rckuss
Skadi
8,029
4,554
139
2,325
9,216
2,404
0
3,034
6,032
0
22,185
L
Cu Chulainn
SKYE_SOULJAH
Cu Chulainn
1,330
493
0
301
6,395
2,497
27
1,054
5,316
0
21,713
W
Gilgamesh
3,427
1,559
0
67
5,300
2,195
0
0
5,300
0
29,601
L
Athena
Yodinhiem
Athena
3,875
1,306
0
1,017
9,127
3,338
0
2,776
6,151
18,204
0
L
Thor
2,413
895
0
1,732
9,501
2,633
0
3,428
6,073
0
20,056
W
Apollo
xHammah
Apollo
6,860
5,425
0
2,611
7,786
2,073
1,655
1,490
6,296
0
21,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,241
Gold Earned
26,455
274
Minions Killed
156
0
Camps Cleared
0
1,035,942
Distance Traveled
1,029,763
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,792
617
34
3
0
208,791
0
W
Nu Wa
7,969
724
78
7
0
195,676
0
L
Anubis
4,627
421
23
2
0
174,335
1
W
Thanatos
6,556
596
61
6
0
256,455
1
L
Skadi
6,519
593
27
2
0
209,693
0
L
Cu Chulainn
5,180
471
44
4
0
243,219
0
W
Gilgamesh
7,669
697
63
6
0
180,242
0
L
Athena
5,329
484
21
2
0
234,934
1
L
Thor
4,800
436
41
4
0
167,582
0
W
Apollo
7,255
660
38
3
0
194,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role