Player Matchup

Sun Wukong
Sun Wukong
Adrianito_177
Sun Wukong
Level 18
God Stats
16W - 20L
1,431 SR
Queue Stats
22W - 30L
1,295 Elo+
Solo
Scylla
Scylla
HrMartinH
Scylla
Level 23
God Stats
16W - 17L
1,580 SR
Queue Stats
73W - 66L
1,373 Elo+
Solo
Cthulhu
Cthulhu
Matikokswali
Cthulhu
Level 25
God Stats
1W - 2L
1,356 SR
Queue Stats
6W - 13L
1,124 Elo+
Solo
Izanami
Izanami
MissRxthless
Izanami
Level 26
God Stats
14W - 12L
1,391 SR
Queue Stats
133W - 122L
1,457 Elo+
Solo
Nemesis
Nemesis
tarantyl2
Nemesis
Level 18
God Stats
2W - 3L
1,495 SR
Queue Stats
23W - 53L
1,199 Elo+
Solo
Team Averages
Level 22
1,451 SR
1,290 Elo+

VS

Team Averages
Level 39
1,572 SR
1,513 Elo+
Neith
Neith
AdamBottrill
Neith
Level 18
God Stats
14W - 19L
1,465 SR
Queue Stats
412W - 419L
1,503 Elo+
Party 1
Nemesis
Nemesis
SoulSammy
Nemesis
Level 101
God Stats
6W - 7L
1,551 SR
Queue Stats
423W - 386L
1,493 Elo+
Party 1
Ymir
Ymir
YuckyCoronet553
Ymir
Level 24
God Stats
9W - 6L
1,801 SR
Queue Stats
171W - 173L
1,482 Elo+
Party 1
Chaac
Chaac
lukeyrom
Chaac
Level 39
God Stats
14W - 9L
1,560 SR
Queue Stats
408W - 369L
1,525 Elo+
Party 1
Anubis
Anubis
mattlool
Anubis
Level 14
God Stats
3W - 4L
1,481 SR
Queue Stats
22W - 18L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Adrianito_177
Sun Wukong
15
2 / 9 / 1
9,667
439
4,755
18,427
10,970
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
HrMartinH
Scylla
13
3 / 9 / 5
8,867
403
13,220
11,877
2,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Matikokswali
Cthulhu
13
0 / 4 / 5
8,236
374
5,194
23,752
14,646
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
MissRxthless
Izanami
17
4 / 9 / 2
10,706
487
11,084
21,230
7,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

Nemesis
tarantyl2
Nemesis
16
4 / 6 / 1
10,510
478
5,121
17,745
7,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 10
12,487
568
9,049
12,468
7,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Nemesis
SoulSammy
Nemesis
20
19 / 2 / 4
14,841
675
26,515
18,221
9,787
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
2 / 4 / 9
11,565
526
6,779
19,136
18,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Chaac
lukeyrom
Chaac
20
11 / 2 / 7
13,846
629
26,101
18,906
24,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
mattlool
Anubis
17
1 / 4 / 8
12,923
587
6,802
15,254
7,391
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
75
13
Kills
37
37
Deaths
13
14
Assists
38
Player
Kills
Deaths
Assists
KDA
W
4
1
10
9
L
Sun Wukong
Adrianito_177
Sun Wukong
2
9
1
0.28
L
Scylla
HrMartinH
Scylla
3
9
5
0.61
L
Cthulhu
Matikokswali
Cthulhu
0
4
5
0.63
L
Izanami
MissRxthless
Izanami
4
9
2
0.56
W
Nemesis
SoulSammy
Nemesis
19
2
4
10.5
W
2
4
9
1.63
W
Chaac
lukeyrom
Chaac
11
2
7
7.25
W
Anubis
mattlool
Anubis
1
4
8
1.25
L
Nemesis
tarantyl2
Nemesis
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,374
Damage
75,246
93,031
Taken
83,985
42,814
Mitigated
68,554
10,428
Healing
21,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,049
5,284
0
4,722
12,468
7,913
8,617
1,797
10,637
0
76,108
L
Sun Wukong
Adrianito_177
Sun Wukong
4,755
882
0
1,800
18,427
10,970
986
1,226
16,626
0
43,465
L
Scylla
HrMartinH
Scylla
13,220
478
0
139
11,877
2,886
37
1,070
10,782
31,383
0
L
Cthulhu
Matikokswali
Cthulhu
5,194
522
0
3,077
23,752
14,646
0
4,715
18,877
29,830
0
L
Izanami
MissRxthless
Izanami
11,084
6,329
0
4,064
21,230
7,010
0
3,623
17,532
0
78,752
W
Nemesis
SoulSammy
Nemesis
26,515
14,273
0
3,332
18,221
9,787
2,566
4,760
13,105
0
123,244
W
6,779
689
0
1,058
19,136
18,694
1,185
4,909
13,980
62,770
0
W
Chaac
lukeyrom
Chaac
26,101
4,950
0
6,592
18,906
24,769
2,505
2,248
15,092
0
91,522
W
Anubis
mattlool
Anubis
6,802
498
0
6,053
15,254
7,391
1,808
3,650
11,285
47,640
0
L
Nemesis
tarantyl2
Nemesis
5,121
2,066
0
1,348
17,745
7,302
0
2,947
14,748
0
42,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,986
Gold Earned
65,662
407
Minions Killed
592
0
Camps Cleared
0
1,834,220
Distance Traveled
2,020,215
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,487
568
113
5
0
386,065
3
L
Sun Wukong
9,667
439
85
4
0
364,604
0
L
Scylla
8,867
403
65
3
0
368,639
5
L
Cthulhu
8,236
374
48
2
0
378,673
0
L
Izanami
10,706
487
132
6
0
346,652
2
W
Nemesis
14,841
675
145
7
0
523,862
2
W
Ymir
11,565
526
97
4
0
354,303
0
W
Chaac
13,846
629
167
8
0
416,258
3
W
Anubis
12,923
587
70
3
0
339,727
0
L
Nemesis
10,510
478
77
4
0
375,652
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role