Player Matchup

Hachiman
Hachiman
BIow Boi
Hachiman
Level 118
God Stats
1W - 0L
1,331 SR
Queue Stats
36W - 30L
1,589 Elo+
Party 1
Izanami
Izanami
Gr8stAllMfTm
Izanami
Level 129
God Stats
2W - 1L
1,678 SR
Queue Stats
31W - 23L
1,569 Elo+
Party 1
Freya
Freya
Yakobobey6051
Freya
Level 109
God Stats
3W - 1L
1,573 SR
Queue Stats
134W - 128L
1,493 Elo+
Solo
Ao Kuang
Ao Kuang
iFALL3N
Ao Kuang
Level 138
God Stats
7W - 10L
1,306 SR
Queue Stats
1,040W - 1,055L
1,509 Elo+
Solo
Xing Tian
Xing Tian
vRekt-_-
Xing Tian
Level 104
God Stats
2W - 2L
1,520 SR
Queue Stats
62W - 54L
1,448 Elo+
Solo
Team Averages
Level 120
1,482 SR
1,522 Elo+

VS

Team Averages
Level 113
1,376 SR
1,549 Elo+
Mulan
Mulan
 
Mulan
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
DouglasSantos13
Pele
Level 105
God Stats
9W - 11L
1,049 SR
Queue Stats
397W - 444L
1,497 Elo+
Solo
Sobek
Sobek
HighPriest970
Sobek
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 118L
1,417 Elo+
Solo
Merlin
Merlin
Hydrokine
Merlin
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,749 Elo+
Solo
Arachne
Arachne
Kasbear35_TTV
Arachne
Level 111
God Stats
0W - 3L
1,334 SR
Queue Stats
94W - 95L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BIow Boi
Hachiman
19
6 / 4 / 13
11,099
854
17,565
12,575
5,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Gr8stAllMfTm
Izanami
20
11 / 4 / 11
12,141
934
22,990
13,601
7,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
5 / 4 / 15
11,497
884
12,256
15,030
7,089
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ao Kuang
iFALL3N
Ao Kuang
14
3 / 8 / 14
10,246
788
8,986
14,321
6,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
vRekt-_-
Xing Tian
17
1 / 1 / 19
9,700
746
8,933
15,542
20,020
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
1 / 6 / 14
9,045
696
10,463
17,991
16,621
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
12 / 4 / 7
11,185
860
22,005
21,048
10,432
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

15
1 / 5 / 11
9,083
699
5,058
15,936
23,180
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Hydrokine
Merlin
16
1 / 5 / 9
9,103
700
11,355
11,251
4,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
16
6 / 6 / 9
9,387
722
7,247
13,480
6,059
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
71
26
Kills
21
21
Deaths
26
72
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
6
14
1.33
W
Hachiman
BIow Boi
Hachiman
6
4
13
3.13
L
12
4
7
3.88
W
Izanami
Gr8stAllMfTm
Izanami
11
4
11
4.13
L
1
5
11
1.3
L
Merlin
Hydrokine
Merlin
1
5
9
1.1
L
Arachne
6
6
9
1.75
W
5
4
15
3.13
W
Ao Kuang
iFALL3N
Ao Kuang
3
8
14
1.25
W
Xing Tian
vRekt-_-
Xing Tian
1
1
19
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,730
Damage
56,128
71,069
Taken
79,706
46,036
Mitigated
61,138
26,033
Healing
27,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
10,463
986
2,153
4,103
17,991
16,621
42
5,839
12,152
0
17,842
W
Hachiman
BIow Boi
Hachiman
17,565
8,753
1,450
1,384
12,575
5,753
997
3,294
9,281
0
34,889
L
22,005
2,645
1,182
8,324
21,048
10,432
1,428
9,613
11,435
0
44,283
W
Izanami
Gr8stAllMfTm
Izanami
22,990
11,263
2,653
4,058
13,601
7,093
3,940
3,269
10,332
0
56,798
L
5,058
269
1,742
2,661
15,936
23,180
196
5,287
10,649
7,774
0
L
Merlin
Hydrokine
Merlin
11,355
711
1,449
1,117
11,251
4,846
359
3,977
7,274
28,535
0
L
Arachne
7,247
4,635
2,215
2,647
13,480
6,059
132
5,459
8,021
0
9,904
W
12,256
4,298
2,514
4,955
15,030
7,089
669
3,649
11,381
22,598
0
W
Ao Kuang
iFALL3N
Ao Kuang
8,986
1,826
1,071
2,983
14,321
6,081
0
3,168
11,153
13,010
0
W
Xing Tian
vRekt-_-
Xing Tian
8,933
465
2,212
2,753
15,542
20,020
102
3,033
12,509
16,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,683
Gold Earned
47,803
177
Minions Killed
119
0
Camps Cleared
0
1,100,563
Distance Traveled
1,042,628
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,045
696
18
1
0
199,792
2
W
Hachiman
11,099
854
44
3
0
214,379
0
L
Pele
11,185
860
44
3
0
210,477
0
W
Izanami
12,141
934
83
6
0
200,343
2
L
Sobek
9,083
699
4
0
0
199,211
0
L
Merlin
9,103
700
45
3
0
197,989
0
L
Arachne
9,387
722
8
1
0
235,159
0
W
Freya
11,497
884
24
2
0
226,495
0
W
Ao Kuang
10,246
788
5
0
0
206,711
2
W
Xing Tian
9,700
746
21
2
0
252,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role