Player Matchup

Pele
Pele
Bronze III
BoxBoxBoxBoxNerf
Pele
Bronze III
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 15L
1,537 MMR
Solo
Apollo
Apollo
Gold II
GSG-Fatality
Apollo
Gold II
Level 121
God Stats
12W - 10L
1,644 SR
Queue Stats
311W - 310L
1,554 MMR
Party 1
Achilles
Achilles
Gold II
YungCRegOG
Achilles
Gold II
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
308W - 314L
1,537 MMR
Solo
Ra
Ra
Gold III
ditox032
Ra
Gold III
Level 104
God Stats
28W - 17L
1,420 SR
Queue Stats
391W - 380L
1,525 MMR
Party 1
Geb
Geb
Gold II
joseeal1014
Geb
Gold II
Level 143
God Stats
44W - 30L
1,694 SR
Queue Stats
337W - 322L
1,533 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,552 SR
1,537 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,564 SR
1,537 MMR
Ymir
Ymir
Gold V
B_R_O_O_K__
Ymir
Gold V
Level 125
God Stats
3W - 1L
1,680 SR
Queue Stats
52W - 49L
1,538 MMR
Party 2
Izanami
Izanami
Bronze III
G-Powder18
Izanami
Bronze III
Level 127
God Stats
1W - 2L
1,747 SR
Queue Stats
4W - 9L
1,535 MMR
Solo
Tiamat
Tiamat
Gold II
PEACE_MAKER_55
Tiamat
Gold II
Level 155
God Stats
35W - 36L
1,644 SR
Queue Stats
542W - 544L
1,543 MMR
Solo
Guan Yu
Guan Yu
Gold IV
PEEPBONES
Guan Yu
Gold IV
Level 33
God Stats
6W - 4L
1,499 SR
Queue Stats
156W - 155L
1,552 MMR
Party 2
Ne Zha
Ne Zha
Gold II
Yamin_BEAST
Ne Zha
Gold II
Level 149
God Stats
25W - 11L
1,250 SR
Queue Stats
289W - 292L
1,516 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 4
10,265
513
13,391
16,762
5,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
16
3 / 2 / 5
10,007
500
9,253
11,985
3,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
YungCRegOG
Achilles
15
2 / 4 / 3
8,995
450
10,250
18,404
16,794
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
0 / 7 / 5
8,333
417
5,990
12,603
3,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 6 / 7
8,378
419
3,844
15,012
8,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
TsukuyomiKing ArthurAthenaDanzaburouNu Wa

VS

Bans
SetCthulhuBacchusGaneshaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 6
10,109
505
7,974
15,508
10,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
G-Powder18
Izanami
17
3 / 2 / 4
11,343
567
9,170
13,495
5,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 3 / 4
10,125
506
11,572
12,282
10,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
PEEPBONES
Guan Yu
18
4 / 0 / 4
11,528
576
12,103
13,695
11,861
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
18
7 / 1 / 3
11,563
578
13,793
15,789
6,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
43
12
Kills
22
23
Deaths
12
24
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
6
6
1.33
L
5
4
4
1.75
W
Izanami
G-Powder18
Izanami
3
2
4
2.5
L
Apollo
3
2
5
2.75
W
3
3
4
1.67
W
Guan Yu
PEEPBONES
Guan Yu
4
0
4
6
W
Ne Zha
7
1
3
8.5
L
Achilles
YungCRegOG
Achilles
2
4
3
0.88
L
0
7
5
0.36
L
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,728
Damage
54,612
74,766
Taken
70,769
36,865
Mitigated
44,317
16,576
Healing
26,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,974
1,818
0
1,256
15,508
10,321
86
2,905
12,603
28,036
0
L
13,391
2,503
0
6,877
16,762
5,325
0
3,978
12,590
0
85,550
W
Izanami
G-Powder18
Izanami
9,170
6,417
0
5,490
13,495
5,346
3,262
1,829
11,666
0
88,728
L
Apollo
9,253
6,133
0
610
11,985
3,395
0
2,955
8,978
0
68,679
W
11,572
752
0
3,672
12,282
10,286
88
1,585
10,697
55,514
0
W
Guan Yu
PEEPBONES
Guan Yu
12,103
1,252
906
7,461
13,695
11,861
0
1,558
12,137
11,364
57,939
W
Ne Zha
13,793
4,670
0
8,038
15,789
6,503
645
1,957
13,832
0
84,210
L
Achilles
YungCRegOG
Achilles
10,250
3,113
0
3,268
18,404
16,794
0
5,060
13,228
0
50,870
L
5,990
517
977
3,091
12,603
3,260
0
2,726
9,745
57,997
0
L
3,844
162
0
1,753
15,012
8,091
0
6,839
7,959
14,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,978
Gold Earned
54,668
502
Minions Killed
583
0
Camps Cleared
0
1,871,477
Distance Traveled
1,965,051
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,109
505
39
2
0
350,819
2
L
Pele
10,265
513
133
7
0
396,760
5
W
Izanami
11,343
567
159
8
0
376,232
3
L
Apollo
10,007
500
132
7
0
422,224
1
W
Tiamat
10,125
506
112
6
0
396,167
5
W
Guan Yu
11,528
576
140
7
0
388,425
0
W
Ne Zha
11,563
578
133
7
0
453,408
1
L
Achilles
8,995
450
89
4
0
354,592
1
L
Ra
8,333
417
130
7
0
355,050
4
L
Geb
8,378
419
18
1
0
342,851
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role