Player Matchup

Arachne
Arachne
Donezinhobr
Arachne
Level 49
God Stats
16W - 15L
1,333 SR
Queue Stats
316W - 384L
1,355 Elo+
Party 1
Raijin
Raijin
GoettelLipe
Raijin
Level 26
God Stats
5W - 4L
1,574 SR
Queue Stats
39W - 61L
1,291 Elo+
Party 2
Pele
Pele
SrHuculak
Pele
Level 25
God Stats
5W - 3L
1,578 SR
Queue Stats
40W - 51L
1,366 Elo+
Party 2
Anubis
Anubis
alanarmagedom
Anubis
Level 27
God Stats
24W - 33L
1,500 SR
Queue Stats
85W - 137L
1,323 Elo+
Party 1
Nemesis
Nemesis
kuririn-bjj94
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,410 Elo+
Party 1
Team Averages
Level 27
1,497 SR
1,349 Elo+

VS

Team Averages
Level 12
1,711 SR
1,423 Elo+
Apollo
Apollo
Baldini1211
Apollo
Level 6
God Stats
2W - 2L
1,861 SR
Queue Stats
5W - 10L
1,349 Elo+
Party 3
Sun Wukong
Sun Wukong
Le_Wolfa
Sun Wukong
Level 18
God Stats
2W - 1L
1,769 SR
Queue Stats
3W - 4L
1,346 Elo+
Party 3
Geb
Geb
PauloHs1512
Geb
Level 7
God Stats
3W - 3L
1,923 SR
Queue Stats
7W - 9L
1,465 Elo+
Party 3
Scylla
Scylla
TheBigXande
Scylla
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,453 Elo+
Party 3
Camazotz
Camazotz
ZenosBox
Camazotz
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
35W - 35L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Donezinhobr
Arachne
20
12 / 0 / 5
12,524
569
15,489
14,444
7,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
16
4 / 3 / 9
10,610
482
11,935
10,202
3,355
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
18
10 / 1 / 7
11,492
522
16,295
13,444
5,891
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 6 / 4
9,737
443
7,433
11,699
5,215
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
19
7 / 2 / 5
12,213
555
10,890
11,391
8,078
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
0 / 7 / 0
8,173
372
3,297
11,623
4,034
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Le_Wolfa
Sun Wukong
12
2 / 8 / 1
8,474
385
5,837
16,650
11,604
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 7 / 5
9,334
424
5,253
20,293
18,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
15
5 / 8 / 4
10,135
461
11,481
14,024
4,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
ZenosBox
Camazotz
16
4 / 5 / 2
10,691
486
7,105
16,832
9,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
23
35
Kills
11
12
Deaths
35
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Apollo
0
7
0
0
W
Arachne
Donezinhobr
Arachne
12
0
5
14.5
W
Raijin
4
3
9
2.83
L
Sun Wukong
Le_Wolfa
Sun Wukong
2
8
1
0.31
L
0
7
5
0.36
W
Pele
10
1
7
13.5
L
Scylla
5
8
4
0.88
L
Camazotz
ZenosBox
Camazotz
4
5
2
1
W
2
6
4
0.67
W
Nemesis
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,042
Damage
32,973
61,180
Taken
79,422
29,645
Mitigated
47,810
17,721
Healing
9,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
3,297
1,604
0
0
11,623
4,034
858
2,177
9,446
0
39,286
W
Arachne
Donezinhobr
Arachne
15,489
8,897
0
7,228
14,444
7,106
539
2,215
12,042
0
96,919
W
Raijin
11,935
1,706
481
3,344
10,202
3,355
2,250
3,793
6,322
64,533
0
L
Sun Wukong
Le_Wolfa
Sun Wukong
5,837
1,982
0
1,451
16,650
11,604
24
3,110
13,540
0
37,076
L
5,253
1,122
0
1,150
20,293
18,120
0
7,565
12,728
36,859
0
W
Pele
16,295
3,958
638
2,365
13,444
5,891
2,173
3,617
9,783
0
76,913
L
Scylla
11,481
1,291
0
1,400
14,024
4,721
224
5,952
8,072
51,926
0
L
Camazotz
ZenosBox
Camazotz
7,105
1,917
0
5,229
16,832
9,331
0
564
16,268
0
46,564
W
7,433
830
0
2,663
11,699
5,215
1,173
6,071
5,207
33,116
0
W
Nemesis
10,890
4,419
0
1,002
11,391
8,078
1,408
420
10,617
0
70,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,576
Gold Earned
46,807
545
Minions Killed
390
0
Camps Cleared
0
1,944,188
Distance Traveled
1,820,246
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,173
372
94
4
0
358,193
0
W
Arachne
12,524
569
153
7
0
487,108
1
W
Raijin
10,610
482
109
5
0
335,036
1
L
Sun Wukong
8,474
385
55
3
0
384,520
1
L
Geb
9,334
424
37
2
0
381,496
4
W
Pele
11,492
522
99
5
0
427,528
3
L
Scylla
10,135
461
108
5
0
305,834
3
L
Camazotz
10,691
486
96
4
0
390,203
3
W
Anubis
9,737
443
68
3
0
300,565
0
W
Nemesis
12,213
555
116
5
0
393,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role