Player Matchup

Nemesis
Nemesis
Gereepro01
Nemesis
Level 92
God Stats
55W - 58L
1,514 SR
Queue Stats
161W - 177L
1,439 Elo+
Party 2
Izanami
Izanami
Maxiimaxii
Izanami
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Orifodu
Merlin
Level 104
God Stats
2W - 3L
1,216 SR
Queue Stats
124W - 130L
1,441 Elo+
Party 2
Gilgamesh
Gilgamesh
StannisBarca
Gilgamesh
Level 71
God Stats
2W - 6L
1,458 SR
Queue Stats
60W - 83L
1,391 Elo+
Party 2
Ymir
Ymir
didi-badi1107
Ymir
Level 34
God Stats
36W - 48L
1,454 SR
Queue Stats
53W - 81L
1,378 Elo+
Party 2
Team Averages
Level 73
1,428 SR
1,430 Elo+

VS

Team Averages
Level 91
1,542 SR
1,479 Elo+
Da Ji
Da Ji
Electronic2003
Da Ji
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
282W - 270L
1,535 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GdeZevs
Ah Muzen Cab
Level 85
God Stats
4W - 5L
1,602 SR
Queue Stats
126W - 142L
1,458 Elo+
Party 3
Hou Yi
Hou Yi
Ljukino
Hou Yi
Level 120
God Stats
17W - 7L
1,790 SR
Queue Stats
594W - 580L
1,429 Elo+
Party 1
Zeus
Zeus
bibidzana
Zeus
Level 119
God Stats
28W - 26L
1,320 SR
Queue Stats
681W - 647L
1,440 Elo+
Party 1
Gilgamesh
Gilgamesh
ТвояАнимеДевочка
Gilgamesh
Level 65
God Stats
2W - 3L
1,500 SR
Queue Stats
97W - 111L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Gereepro01
Nemesis
11
2 / 2 / 0
6,014
601
2,575
7,128
2,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
Maxiimaxii
Izanami
9
0 / 2 / 1
5,152
515
3,786
6,437
1,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
Orifodu
Merlin
10
0 / 2 / 0
5,505
551
926
3,115
1,116
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
StannisBarca
Gilgamesh
8
0 / 2 / 0
4,960
496
910
5,611
1,853
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

6
0 / 6 / 1
4,083
408
1,315
8,367
2,677
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
5,270
527
1,499
4,457
1,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Muzen Cab
GdeZevs
Ah Muzen Cab
11
1 / 1 / 1
6,381
638
3,905
4,521
1,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
Ljukino
Hou Yi
10
3 / 0 / 5
6,027
603
5,990
3,708
1,006
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zeus
12
3 / 0 / 0
6,730
673
3,580
3,435
999
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
5 / 1 / 3
6,291
629
4,310
6,731
3,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
13
14
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
W
Ah Muzen Cab
GdeZevs
Ah Muzen Cab
1
1
1
1.5
L
Nemesis
Gereepro01
Nemesis
2
2
0
1
W
Hou Yi
Ljukino
Hou Yi
3
0
5
5.5
L
Izanami
Maxiimaxii
Izanami
0
2
1
0.25
L
Merlin
Orifodu
Merlin
0
2
0
0
L
Gilgamesh
StannisBarca
Gilgamesh
0
2
0
0
W
Zeus
3
0
0
3
L
0
6
1
0.08
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,512
Damage
19,284
30,658
Taken
22,852
9,454
Mitigated
9,221
6,725
Healing
8,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,499
278
0
1,226
4,457
1,810
0
0
4,457
0
24,944
W
Ah Muzen Cab
GdeZevs
Ah Muzen Cab
3,905
1,078
0
2,329
4,521
1,429
1,059
321
4,200
0
40,035
L
Nemesis
Gereepro01
Nemesis
2,575
913
0
1,510
7,128
2,193
0
1,879
5,249
0
34,227
W
Hou Yi
Ljukino
Hou Yi
5,990
3,108
0
2,010
3,708
1,006
46
423
3,285
0
29,893
L
Izanami
Maxiimaxii
Izanami
3,786
2,474
0
2,636
6,437
1,615
0
0
6,437
0
36,198
L
Merlin
Orifodu
Merlin
926
0
0
250
3,115
1,116
0
1,701
1,414
32,172
0
L
Gilgamesh
StannisBarca
Gilgamesh
910
0
0
634
5,611
1,853
0
0
5,611
0
21,804
W
Zeus
3,580
862
0
2,300
3,435
999
156
605
2,830
40,472
0
L
1,315
410
228
1,467
8,367
2,677
0
0
8,367
7,136
0
W
4,310
898
0
832
6,731
3,977
21
892
5,839
0
13,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,714
Gold Earned
30,699
290
Minions Killed
308
0
Camps Cleared
0
880,218
Distance Traveled
988,927
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,270
527
54
5
0
222,419
0
W
Ah Muzen Cab
6,381
638
89
9
0
182,502
1
L
Nemesis
6,014
601
82
8
0
204,758
3
W
Hou Yi
6,027
603
58
6
0
185,397
0
L
Izanami
5,152
515
72
7
0
169,694
2
L
Merlin
5,505
551
65
7
0
180,893
5
L
Gilgamesh
4,960
496
57
6
0
127,513
0
W
Zeus
6,730
673
88
9
0
192,054
5
L
Ymir
4,083
408
14
1
0
197,360
2
W
Gilgamesh
6,291
629
19
2
0
206,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role