Player Matchup

Mercury
Mercury
 
Mercury
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
AnnSledgehammer
Sol
Level 148
God Stats
4W - 4L
1,199 SR
Queue Stats
471W - 454L
1,499 Elo+
Solo
Skadi
Skadi
Kurrybow
Skadi
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 30L
1,602 Elo+
Party 3
Ymir
Ymir
Royal-bad06
Ymir
Level 49
God Stats
2W - 1L
1,761 SR
Queue Stats
153W - 186L
1,392 Elo+
Party 2
Gilgamesh
Gilgamesh
licorne06
Gilgamesh
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
321W - 325L
1,509 Elo+
Party 2
Team Averages
Level 82
1,492 SR
1,500 Elo+

VS

Team Averages
Level 58
1,438 SR
1,450 Elo+
Izanami
Izanami
HeishJay
Izanami
Level 15
God Stats
5W - 9L
1,304 SR
Queue Stats
37W - 29L
1,464 Elo+
Party 1
Bacchus
Bacchus
IOnizukaI
Bacchus
Level 29
God Stats
2W - 5L
1,274 SR
Queue Stats
18W - 19L
1,469 Elo+
Party 1
Zeus
Zeus
Miladst021
Zeus
Level 31
God Stats
74W - 84L
1,611 SR
Queue Stats
248W - 307L
1,307 Elo+
Solo
The Morrigan
The Morrigan
Pyrodramatic
The Morrigan
Level 87
God Stats
7W - 3L
1,507 SR
Queue Stats
59W - 44L
1,520 Elo+
Party 1
Gilgamesh
Gilgamesh
xxripperxx7
Gilgamesh
Level 128
God Stats
5W - 2L
1,495 SR
Queue Stats
77W - 65L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
5 / 0 / 6
11,798
562
8,338
14,050
6,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 2 / 6
11,565
551
7,324
13,020
4,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
Kurrybow
Skadi
17
9 / 4 / 7
11,550
550
17,045
13,134
4,995
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
0 / 6 / 5
9,210
439
3,517
19,805
15,165
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
licorne06
Gilgamesh
18
1 / 5 / 4
11,356
541
8,944
17,662
15,204
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HeishJay
Izanami
16
1 / 4 / 2
9,797
467
6,697
11,679
5,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
IOnizukaI
Bacchus
13
2 / 2 / 9
9,781
466
8,567
12,268
16,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 8 / 1
7,507
357
1,884
8,402
2,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
Pyrodramatic
The Morrigan
17
6 / 2 / 3
10,759
512
15,459
10,712
4,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
xxripperxx7
Gilgamesh
18
8 / 4 / 3
11,854
564
19,208
19,577
18,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
35
19
Kills
17
17
Deaths
20
28
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
0
6
8
W
4
2
6
3.5
L
Izanami
HeishJay
Izanami
1
4
2
0.5
L
Bacchus
IOnizukaI
Bacchus
2
2
9
3.25
W
Skadi
Kurrybow
Skadi
9
4
7
3.13
L
0
8
1
0.06
L
The Morrigan
Pyrodramatic
The Morrigan
6
2
3
3.75
W
0
6
5
0.42
W
Gilgamesh
licorne06
Gilgamesh
1
5
4
0.6
L
Gilgamesh
xxripperxx7
Gilgamesh
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,168
Damage
51,815
77,671
Taken
62,638
46,441
Mitigated
46,612
15,899
Healing
14,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
8,338
3,377
0
235
14,050
6,808
873
3,572
10,478
0
95,179
W
7,324
2,181
0
6,705
13,020
4,269
2,032
3,797
9,205
92,729
0
L
Izanami
HeishJay
Izanami
6,697
4,745
0
2,365
11,679
5,371
474
4,120
7,559
0
89,316
L
Bacchus
IOnizukaI
Bacchus
8,567
1,028
0
1,567
12,268
16,508
202
3,576
8,692
17,333
0
W
Skadi
Kurrybow
Skadi
17,045
9,124
0
2,662
13,134
4,995
2,811
6,152
6,786
0
73,755
L
1,884
348
99
1,093
8,402
2,219
0
845
7,557
26,601
0
L
The Morrigan
Pyrodramatic
The Morrigan
15,459
2,526
0
2,918
10,712
4,363
397
1,095
9,617
82,247
852
W
3,517
343
407
2,519
19,805
15,165
190
7,910
11,895
29,736
0
W
Gilgamesh
licorne06
Gilgamesh
8,944
1,792
0
3,371
17,662
15,204
952
3,886
13,736
0
87,230
L
Gilgamesh
xxripperxx7
Gilgamesh
19,208
6,893
0
6,584
19,577
18,151
441
1,205
18,372
513
78,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,479
Gold Earned
49,698
631
Minions Killed
501
0
Camps Cleared
0
1,994,779
Distance Traveled
1,756,220
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,798
562
143
7
0
488,446
3
W
Sol
11,565
551
157
7
0
365,851
12
L
Izanami
9,797
467
146
7
0
377,667
1
L
Bacchus
9,781
466
22
1
0
414,881
3
W
Skadi
11,550
550
129
6
0
388,085
0
L
Zeus
7,507
357
46
2
0
194,084
2
L
The Morrigan
10,759
512
143
7
0
388,874
5
W
Ymir
9,210
439
39
2
0
380,838
2
W
Gilgamesh
11,356
541
163
8
0
371,559
2
L
Gilgamesh
11,854
564
144
7
0
380,714
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role