Player Matchup

Chiron
Chiron
Gold III
 
Chiron
Gold III
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Merlin
Merlin
Bronze III
Doc4geo
Merlin
Bronze III
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,414 MMR
Solo
Da Ji
Da Ji
Gold IV
KesriK
Da Ji
Gold IV
Level 146
God Stats
0W - 2L
1,552 SR
Queue Stats
115W - 124L
1,405 MMR
Party 2
Tyr
Tyr
Gold IV
gavdawarrior
Tyr
Gold IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Bronze III
oASo
Cerberus
Bronze III
Level 102
God Stats
1W - 3L
1,280 SR
Queue Stats
122W - 158L
1,400 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 91
1,466 SR
1,444 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,646 SR
1,406 MMR
Mercury
Mercury
Platinum IV
CaptainMacTavish
Mercury
Platinum IV
Level 129
God Stats
5W - 3L
1,615 SR
Queue Stats
144W - 129L
1,608 MMR
Party 1
Neith
Neith
Gold IV
OhwellOhwell
Neith
Gold IV
Level 109
God Stats
11W - 10L
1,657 SR
Queue Stats
299W - 295L
1,400 MMR
Solo
Khepri
Khepri
Gold V
Pratos
Khepri
Gold V
Level 157
God Stats
14W - 7L
1,760 SR
Queue Stats
118W - 115L
1,218 MMR
Party 1
Achilles
Achilles
Bronze III
TabbiCatMash
Achilles
Bronze III
Level 106
God Stats
2W - 0L
1,518 SR
Queue Stats
3W - 7L
1,414 MMR
Solo
Agni
Agni
Gold IV
Taca
Agni
Gold IV
Level 127
God Stats
2W - 2L
1,679 SR
Queue Stats
120W - 109L
1,389 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
2 / 2 / 0
8,977
499
6,121
12,689
4,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
Doc4geo
Merlin
13
0 / 6 / 0
7,448
414
4,235
10,244
3,851
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
KesriK
Da Ji
14
1 / 5 / 1
8,603
478
5,550
14,804
6,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 3 / 0
8,897
494
7,489
14,455
10,396
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
oASo
Cerberus
11
0 / 5 / 1
7,140
397
3,523
15,008
9,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bans
SetDanzaburouTiamatTsukuyomiScylla

VS

Bans
ApolloNemesisJanusKing ArthurAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 1 / 4
11,436
635
11,076
13,726
5,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
4 / 2 / 2
9,708
539
11,717
8,178
3,396
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Pratos
Khepri
13
0 / 0 / 10
8,864
492
4,223
8,869
6,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
TabbiCatMash
Achilles
16
2 / 1 / 1
9,583
532
7,388
12,093
9,725
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Agni
Taca
Agni
17
5 / 0 / 4
10,913
606
13,807
9,479
3,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
4
Kills
21
21
Deaths
4
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
2
0
1
W
10
1
4
12
L
Merlin
Doc4geo
Merlin
0
6
0
0
L
Da Ji
KesriK
Da Ji
1
5
1
0.3
W
4
2
2
2.5
W
Khepri
Pratos
Khepri
0
0
10
5
W
Achilles
TabbiCatMash
Achilles
2
1
1
2.5
W
Agni
Taca
Agni
5
0
4
7
L
1
3
0
0.33
L
Cerberus
oASo
Cerberus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,918
Damage
48,211
67,200
Taken
52,345
34,555
Mitigated
29,119
18,114
Healing
15,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
6,121
2,247
974
4,835
12,689
4,442
0
1,886
10,740
0
52,385
W
11,076
6,075
0
4,951
13,726
5,860
0
1,438
12,288
0
78,207
L
Merlin
Doc4geo
Merlin
4,235
205
0
1,250
10,244
3,851
0
5,265
4,689
44,072
0
L
Da Ji
KesriK
Da Ji
5,550
1,377
0
4,807
14,804
6,254
0
3,453
11,196
0
55,878
W
11,717
5,538
0
1,568
8,178
3,396
1,306
858
7,320
0
86,402
W
Khepri
Pratos
Khepri
4,223
273
0
1,672
8,869
6,444
241
1,479
7,390
20,775
0
W
Achilles
TabbiCatMash
Achilles
7,388
1,547
0
4,585
12,093
9,725
1,545
751
11,342
25
52,916
W
Agni
Taca
Agni
13,807
1,545
0
2,366
9,479
3,694
1,163
3,232
6,247
86,835
0
L
7,489
1,240
0
3,571
14,455
10,396
136
1,693
12,666
0
58,136
L
Cerberus
oASo
Cerberus
3,523
268
369
2,308
15,008
9,612
0
5,072
9,854
26,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,065
Gold Earned
50,504
471
Minions Killed
578
0
Camps Cleared
0
1,685,376
Distance Traveled
1,866,849
27
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,977
499
103
6
0
325,658
5
W
Mercury
11,436
635
152
8
0
421,600
0
L
Merlin
7,448
414
77
4
0
322,598
5
L
Da Ji
8,603
478
96
5
0
318,282
3
W
Neith
9,708
539
140
8
0
307,599
5
W
Khepri
8,864
492
22
1
0
387,112
6
W
Achilles
9,583
532
100
6
0
375,846
5
W
Agni
10,913
606
164
9
0
374,692
4
L
Tyr
8,897
494
124
7
0
363,948
10
L
Cerberus
7,140
397
71
4
0
354,890
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role