Player Matchup

Ullr
Ullr
DaGreatJones
Ullr
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 175L
1,512 Elo+
Party 1
Chang'e
Chang'e
SantaJesus
Chang'e
Level 104
God Stats
7W - 7L
1,594 SR
Queue Stats
81W - 55L
1,672 Elo+
Party 1
Tyr
Tyr
UnknownPlayer3
Tyr
Level 86
God Stats
4W - 10L
1,521 SR
Queue Stats
205W - 182L
1,514 Elo+
Party 1
Team Averages
Level 97
1,538 SR
1,566 Elo+

VS

Team Averages
Level 87
1,377 SR
1,497 Elo+
Sol
Sol
Darbzzzz
Sol
Level 108
God Stats
3W - 3L
1,188 SR
Queue Stats
294W - 327L
1,518 Elo+
Solo
Gilgamesh
Gilgamesh
IIIumOFF
Gilgamesh
Level 89
God Stats
1W - 0L
1,666 SR
Queue Stats
9W - 6L
1,660 Elo+
Solo
Apollo
Apollo
jojoui
Apollo
Level 63
God Stats
5W - 12L
1,277 SR
Queue Stats
43W - 71L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 6
7,945
722
5,305
9,096
3,232
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
SantaJesus
Chang'e
10
2 / 5 / 5
7,699
700
6,869
10,844
3,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
4 / 7 / 3
7,548
686
6,427
11,410
5,720
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 2 / 6
9,272
843
10,145
8,270
2,563
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
IIIumOFF
Gilgamesh
12
5 / 1 / 8
8,558
778
10,754
9,793
7,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
jojoui
Apollo
11
2 / 5 / 6
7,664
697
3,693
8,724
3,178
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
8
Kills
16
16
Deaths
8
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
4
6
1.25
W
9
2
6
6
W
Gilgamesh
IIIumOFF
Gilgamesh
5
1
8
9
L
Chang'e
SantaJesus
Chang'e
2
5
5
0.9
L
4
7
3
0.79
W
Apollo
jojoui
Apollo
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,601
Damage
24,592
31,350
Taken
26,787
12,462
Mitigated
12,938
10,724
Healing
6,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,305
2,410
0
1,714
9,096
3,232
300
3,043
6,053
0
20,233
W
10,145
2,987
0
2,910
8,270
2,563
771
3,160
5,110
39,924
0
W
Gilgamesh
IIIumOFF
Gilgamesh
10,754
3,254
0
2,399
9,793
7,197
250
2,163
7,630
0
31,499
L
Chang'e
SantaJesus
Chang'e
6,869
312
2,801
4,818
10,844
3,510
214
4,700
6,144
22,994
0
L
6,427
945
0
1,391
11,410
5,720
0
2,486
8,924
0
15,512
W
Apollo
jojoui
Apollo
3,693
2,038
0
1,000
8,724
3,178
357
1,897
6,827
0
14,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,192
Gold Earned
25,494
78
Minions Killed
127
0
Camps Cleared
0
581,312
Distance Traveled
587,930
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,945
722
34
3
0
177,911
0
W
Sol
9,272
843
58
5
0
182,108
1
W
Gilgamesh
8,558
778
36
3
0
208,813
3
L
Chang'e
7,699
700
20
2
0
190,967
0
L
Tyr
7,548
686
24
2
0
212,434
2
W
Apollo
7,664
697
33
3
0
197,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role