Player Matchup

Raijin
Raijin
Dygo27
Raijin
Level 19
God Stats
4W - 5L
1,492 SR
Queue Stats
467W - 464L
1,407 Elo+
Solo
Bellona
Bellona
Kuzzatsu
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Artemis
Artemis
Museumm
Artemis
Level 6
God Stats
2W - 3L
1,266 SR
Queue Stats
3W - 7L
1,022 Elo+
Solo
Anubis
Anubis
ZDarkGhosTZ7113
Anubis
Level 28
God Stats
7W - 8L
1,455 SR
Queue Stats
10W - 10L
1,392 Elo+
Solo
Nemesis
Nemesis
snowkay
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,442 SR
1,364 Elo+

VS

Team Averages
Level 22
1,480 SR
1,354 Elo+
Cu Chulainn
Cu Chulainn
Badang_02
Cu Chulainn
Level 14
God Stats
9W - 6L
1,500 SR
Queue Stats
53W - 60L
1,210 Elo+
Party 1
Yemoja
Yemoja
HFields80
Yemoja
Level 27
God Stats
37W - 39L
1,478 SR
Queue Stats
905W - 997L
1,366 Elo+
Solo
Nemesis
Nemesis
VeniceWitchBtch
Nemesis
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
278W - 317L
1,371 Elo+
Solo
Arachne
Arachne
mcidrao
Arachne
Level 26
God Stats
2W - 0L
1,692 SR
Queue Stats
17W - 9L
1,609 Elo+
Solo
Anubis
Anubis
xXlP4iNXx
Anubis
Level 15
God Stats
20W - 28L
1,231 SR
Queue Stats
57W - 77L
1,213 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Dygo27
Raijin
13
2 / 3 / 0
7,620
508
4,639
7,836
2,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
Kuzzatsu
Bellona
3
0 / 1 / 0
4,691
313
387
815
400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
Museumm
Artemis
13
2 / 5 / 1
7,448
497
4,883
7,061
2,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 2 / 0
8,049
537
5,077
6,509
2,791
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
snowkay
Nemesis
8
0 / 6 / 1
5,613
374
846
10,985
2,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Badang_02
Cu Chulainn
15
4 / 0 / 3
9,107
607
4,429
8,010
4,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
HFields80
Yemoja
12
2 / 2 / 2
7,738
516
1,658
4,832
2,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
4 / 1 / 4
8,100
540
2,317
7,791
3,022
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Arachne
mcidrao
Arachne
12
1 / 2 / 3
7,021
468
2,556
7,330
2,494
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Anubis
xXlP4iNXx
Anubis
14
6 / 2 / 3
8,788
586
8,326
8,528
4,476
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
7
Kills
17
17
Deaths
7
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Badang_02
Cu Chulainn
4
0
3
5.5
L
Raijin
Dygo27
Raijin
2
3
0
0.67
W
Yemoja
HFields80
Yemoja
2
2
2
1.5
L
Bellona
Kuzzatsu
Bellona
0
1
0
0
L
Artemis
Museumm
Artemis
2
5
1
0.5
W
4
1
4
6
L
3
2
0
1.5
W
Arachne
mcidrao
Arachne
1
2
3
1.25
L
Nemesis
snowkay
Nemesis
0
6
1
0.08
W
Anubis
xXlP4iNXx
Anubis
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,832
Damage
19,286
33,206
Taken
36,491
10,907
Mitigated
16,894
7,811
Healing
14,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Badang_02
Cu Chulainn
4,429
1,003
0
1,322
8,010
4,549
672
2,074
5,936
9,154
51,678
L
Raijin
Dygo27
Raijin
4,639
569
167
2,866
7,836
2,321
0
2,630
5,206
44,586
0
W
Yemoja
HFields80
Yemoja
1,658
345
738
974
4,832
2,353
798
2,805
2,027
22,387
0
L
Bellona
Kuzzatsu
Bellona
387
59
0
0
815
400
0
116
699
0
2,256
L
Artemis
Museumm
Artemis
4,883
2,421
0
0
7,061
2,673
724
2,288
4,773
0
33,164
W
2,317
870
0
2,401
7,791
3,022
1,657
662
7,055
0
33,833
L
5,077
264
0
3,024
6,509
2,791
933
1,079
5,302
47,247
0
W
Arachne
mcidrao
Arachne
2,556
1,808
0
3,467
7,330
2,494
1,596
67
7,263
0
23,447
L
Nemesis
snowkay
Nemesis
846
275
0
1,754
10,985
2,722
0
4,275
6,710
0
18,649
W
Anubis
xXlP4iNXx
Anubis
8,326
191
0
5,202
8,528
4,476
1,159
3,746
4,494
52,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,421
Gold Earned
40,754
289
Minions Killed
384
0
Camps Cleared
0
1,005,778
Distance Traveled
1,361,985
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,107
607
121
8
0
297,504
0
L
Raijin
7,620
508
89
6
0
243,249
5
W
Yemoja
7,738
516
39
3
0
248,801
1
L
Bellona
4,691
313
5
0
0
63,300
0
L
Artemis
7,448
497
70
5
0
209,375
0
W
Nemesis
8,100
540
68
5
0
299,426
0
L
Anubis
8,049
537
87
6
0
200,303
3
W
Arachne
7,021
468
49
3
0
259,184
0
L
Nemesis
5,613
374
38
3
0
289,551
2
W
Anubis
8,788
586
107
7
0
257,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role