Player Matchup

Ares
Ares
Ka0sRuLes
Ares
Level 5
God Stats
3W - 1L
1,295 SR
Queue Stats
37W - 30L
1,297 Elo+
Solo
Yemoja
Yemoja
Milton032
Yemoja
Level 26
God Stats
1W - 2L
1,587 SR
Queue Stats
21W - 13L
1,555 Elo+
Solo
Nemesis
Nemesis
Ravvava
Nemesis
Level 15
God Stats
12W - 11L
1,516 SR
Queue Stats
17W - 18L
1,450 Elo+
Solo
Tiamat
Tiamat
Zagreuz
Tiamat
Level 27
God Stats
8W - 9L
1,412 SR
Queue Stats
105W - 111L
1,452 Elo+
Solo
Neith
Neith
kingcmillz
Neith
Level 28
God Stats
4W - 1L
1,749 SR
Queue Stats
22W - 29L
1,473 Elo+
Solo
Team Averages
Level 20
1,512 SR
1,445 Elo+

VS

Team Averages
Level 21
1,501 SR
1,442 Elo+
Yemoja
Yemoja
KoalaExe
Yemoja
Level 27
God Stats
9W - 9L
1,652 SR
Queue Stats
214W - 234L
1,466 Elo+
Solo
Guan Yu
Guan Yu
Naad9
Guan Yu
Level 7
God Stats
0W - 2L
1,219 SR
Queue Stats
4W - 7L
1,357 Elo+
Solo
Ullr
Ullr
Wu-loud_gang2198
Ullr
Level 26
God Stats
8W - 22L
1,503 SR
Queue Stats
201W - 247L
1,462 Elo+
Party 1
Chronos
Chronos
insomnia1903
Chronos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 112L
1,425 Elo+
Solo
Tsukuyomi
Tsukuyomi
juggin456
Tsukuyomi
Level 28
God Stats
27W - 31L
1,631 SR
Queue Stats
210W - 221L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
2 / 3 / 9
8,187
482
8,359
12,269
11,472
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yemoja
Milton032
Yemoja
13
2 / 1 / 12
8,758
515
6,398
10,114
8,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Ravvava
Nemesis
15
4 / 3 / 2
9,236
543
3,501
9,879
4,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
Zagreuz
Tiamat
16
8 / 2 / 6
10,352
609
16,360
10,341
7,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
15
9 / 0 / 4
9,402
553
12,462
7,604
3,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
KoalaExe
Yemoja
11
2 / 3 / 0
7,030
414
5,838
10,722
5,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
Naad9
Guan Yu
12
0 / 6 / 1
6,960
409
3,099
11,063
9,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 9 / 1
6,432
378
4,189
14,053
3,854
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chronos
insomnia1903
Chronos
12
0 / 4 / 1
6,912
407
4,556
8,305
2,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
juggin456
Tsukuyomi
15
6 / 3 / 1
9,000
529
12,348
15,431
5,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
25
Kills
9
9
Deaths
25
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ares
2
3
9
2.17
L
Yemoja
KoalaExe
Yemoja
2
3
0
0.67
W
Yemoja
Milton032
Yemoja
2
1
12
8
L
Guan Yu
Naad9
Guan Yu
0
6
1
0.08
W
Nemesis
Ravvava
Nemesis
4
3
2
1.67
L
1
9
1
0.17
W
Tiamat
Zagreuz
Tiamat
8
2
6
5.5
L
Chronos
insomnia1903
Chronos
0
4
1
0.13
L
Tsukuyomi
juggin456
Tsukuyomi
6
3
1
2.17
W
Neith
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,080
Damage
30,030
50,207
Taken
59,574
35,289
Mitigated
27,545
15,074
Healing
10,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
8,359
416
0
500
12,269
11,472
455
2,268
9,776
31,530
0
L
Yemoja
KoalaExe
Yemoja
5,838
882
1,249
945
10,722
5,925
0
6,877
3,695
23,415
0
W
Yemoja
Milton032
Yemoja
6,398
1,485
2,154
1,652
10,114
8,434
564
3,346
6,768
20,264
0
L
Guan Yu
Naad9
Guan Yu
3,099
241
374
1,942
11,063
9,026
0
5,576
5,373
0
21,899
W
Nemesis
Ravvava
Nemesis
3,501
1,204
0
3,416
9,879
4,753
1,669
162
9,692
0
50,615
L
4,189
2,243
0
1,003
14,053
3,854
144
6,152
7,785
0
23,165
W
Tiamat
Zagreuz
Tiamat
16,360
689
0
3,431
10,341
7,028
795
2,723
7,572
67,220
0
L
Chronos
insomnia1903
Chronos
4,556
924
0
1,143
8,305
2,751
600
5,936
1,937
35,542
0
L
Tsukuyomi
juggin456
Tsukuyomi
12,348
3,240
0
4,144
15,431
5,989
0
5,541
9,667
0
60,578
W
Neith
12,462
4,407
0
3,921
7,604
3,602
3,049
1,895
5,684
0
67,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,935
Gold Earned
36,334
426
Minions Killed
301
0
Camps Cleared
0
1,601,525
Distance Traveled
1,487,703
19
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,187
482
54
3
0
300,604
1
L
Yemoja
7,030
414
19
1
0
273,667
2
W
Yemoja
8,758
515
32
2
0
330,177
10
L
Guan Yu
6,960
409
46
3
0
301,085
1
W
Nemesis
9,236
543
111
7
0
358,502
1
L
Ullr
6,432
378
51
3
0
256,584
0
W
Tiamat
10,352
609
117
7
0
301,926
3
L
Chronos
6,912
407
68
4
0
298,119
0
L
Tsukuyomi
9,000
529
117
7
0
358,248
0
W
Neith
9,402
553
112
7
0
310,316
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role