Player Matchup

Nemesis
Nemesis
AmazonPrimeTruck
Nemesis
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 3L
1,805 Elo+
Solo
Khepri
Khepri
Chapo509
Khepri
Level 18
God Stats
3W - 0L
1,782 SR
Queue Stats
27W - 25L
1,699 Elo+
Solo
Janus
Janus
NewXresp3ctX
Janus
Level 25
God Stats
8W - 6L
1,622 SR
Queue Stats
29W - 24L
1,621 Elo+
Solo
Kukulkan
Kukulkan
Salagadoo
Kukulkan
Level 16
God Stats
3W - 0L
1,611 SR
Queue Stats
5W - 3L
1,550 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
smolinka_
Ah Muzen Cab
Level 23
God Stats
1W - 1L
1,290 SR
Queue Stats
29W - 38L
1,579 Elo+
Solo
Team Averages
Level 18
1,561 SR
1,650 Elo+

VS

Team Averages
Level 19
1,409 SR
1,592 Elo+
Scylla
Scylla
Boo_Gress
Scylla
Level 7
God Stats
1W - 9L
1,502 SR
Queue Stats
28W - 34L
1,545 Elo+
Solo
Athena
Athena
DobbyGotAComSock
Athena
Level 28
God Stats
13W - 8L
1,546 SR
Queue Stats
33W - 36L
1,443 Elo+
Party 1
Gilgamesh
Gilgamesh
Simp4Awilix
Gilgamesh
Level 29
God Stats
7W - 4L
1,241 SR
Queue Stats
46W - 20L
1,796 Elo+
Party 1
Heimdallr
Heimdallr
joacodrecher
Heimdallr
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
97W - 89L
1,581 Elo+
Solo
Thor
Thor
twitchBubbzyy32
Thor
Level 12
God Stats
0W - 3L
1,254 SR
Queue Stats
41W - 39L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 8
9,452
727
8,419
7,817
2,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
Chapo509
Khepri
10
1 / 2 / 9
6,934
533
2,838
9,209
8,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
11 / 0 / 3
8,590
661
9,644
3,890
1,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Salagadoo
Kukulkan
11
3 / 5 / 5
7,569
582
8,132
6,837
2,473
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
smolinka_
Ah Muzen Cab
12
0 / 0 / 8
7,218
555
2,825
6,615
2,171
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Boo_Gress
Scylla
4
0 / 1 / 0
4,486
345
309
2,138
357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 7 / 1
6,070
467
4,296
12,753
7,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Simp4Awilix
Gilgamesh
12
5 / 4 / 2
7,359
566
8,467
10,713
7,605
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
joacodrecher
Heimdallr
7
0 / 5 / 1
5,392
415
2,317
6,096
1,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 6 / 1
5,374
413
1,845
12,085
3,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
11
23
Kills
6
8
Deaths
23
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
8
1
8
12
L
Scylla
Boo_Gress
Scylla
0
1
0
0
W
Khepri
Chapo509
Khepri
1
2
9
2.75
L
1
7
1
0.21
W
11
0
3
12.5
W
Kukulkan
Salagadoo
Kukulkan
3
5
5
1.1
L
Gilgamesh
Simp4Awilix
Gilgamesh
5
4
2
1.5
L
Heimdallr
joacodrecher
Heimdallr
0
5
1
0.1
W
Ah Muzen Cab
smolinka_
Ah Muzen Cab
0
0
8
4
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,858
Damage
17,234
34,368
Taken
43,785
17,041
Mitigated
21,144
10,374
Healing
7,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,419
4,057
0
1,126
7,817
2,968
766
643
7,174
0
66,431
L
Scylla
Boo_Gress
Scylla
309
201
0
60
2,138
357
0
230
1,884
6,016
0
W
Khepri
Chapo509
Khepri
2,838
424
0
2,559
9,209
8,075
586
1,518
7,691
12,899
0
L
4,296
945
0
822
12,753
7,852
0
7,617
4,978
11,312
0
W
9,644
742
0
1,566
3,890
1,354
81
1,251
2,615
46,948
0
W
Kukulkan
Salagadoo
Kukulkan
8,132
686
0
556
6,837
2,473
877
310
6,527
30,144
0
L
Gilgamesh
Simp4Awilix
Gilgamesh
8,467
2,341
0
2,368
10,713
7,605
0
4,471
6,160
0
31,048
L
Heimdallr
joacodrecher
Heimdallr
2,317
1,573
0
951
6,096
1,686
0
2,519
3,487
0
19,455
W
Ah Muzen Cab
smolinka_
Ah Muzen Cab
2,825
1,955
0
4,567
6,615
2,171
3,549
859
5,756
0
45,669
L
1,845
371
0
3,640
12,085
3,644
0
5,207
6,662
0
26,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,763
Gold Earned
28,681
401
Minions Killed
180
0
Camps Cleared
0
1,275,958
Distance Traveled
995,546
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,452
727
119
9
0
338,491
2
L
Scylla
4,486
345
11
1
0
124,144
3
W
Khepri
6,934
533
18
1
0
255,289
5
L
Athena
6,070
467
20
2
0
254,163
3
W
Janus
8,590
661
98
8
0
276,026
0
W
Kukulkan
7,569
582
70
5
0
230,582
5
L
Gilgamesh
7,359
566
41
3
0
224,967
3
L
Heimdallr
5,392
415
48
4
0
158,132
3
W
Ah Muzen Cab
7,218
555
96
7
0
175,570
4
L
Thor
5,374
413
60
5
0
234,140
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role