Player Matchup

Cthulhu
Cthulhu
HicksonHall
Cthulhu
Level 43
God Stats
42W - 42L
1,508 SR
Queue Stats
106W - 119L
1,466 Elo+
Party 1
He Bo
He Bo
Kaylo_Brown
He Bo
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 9L
1,634 Elo+
Party 1
Danzaburou
Danzaburou
Lcb041293
Danzaburou
Level 57
God Stats
11W - 8L
1,585 SR
Queue Stats
185W - 256L
1,493 Elo+
Party 1
Team Averages
Level 76
1,531 SR
1,531 Elo+

VS

Team Averages
Level 88
1,462 SR
1,485 Elo+
Skadi
Skadi
DaBowla98
Skadi
Level 86
God Stats
3W - 2L
1,266 SR
Queue Stats
17W - 30L
1,322 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DaDobernater
Tsukuyomi
Level 78
God Stats
20W - 16L
1,588 SR
Queue Stats
179W - 159L
1,575 Elo+
Party 2
Cerberus
Cerberus
TheFigment22
Cerberus
Level 101
God Stats
13W - 17L
1,532 SR
Queue Stats
203W - 173L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HicksonHall
Cthulhu
16
3 / 6 / 11
12,345
650
8,738
21,171
21,772
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
7 / 7 / 7
13,685
720
20,434
17,612
6,100
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Lcb041293
Danzaburou
18
7 / 4 / 9
14,656
771
12,854
13,091
4,941
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DaBowla98
Skadi
17
5 / 6 / 7
13,026
686
12,408
13,579
5,815
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
DaDobernater
Tsukuyomi
17
6 / 6 / 9
13,381
704
14,458
17,246
6,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
TheFigment22
Cerberus
16
6 / 5 / 10
14,288
752
15,080
22,199
17,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
43
17
Kills
17
17
Deaths
17
27
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Skadi
DaBowla98
Skadi
5
6
7
1.42
L
Tsukuyomi
DaDobernater
Tsukuyomi
6
6
9
1.75
W
Cthulhu
HicksonHall
Cthulhu
3
6
11
1.42
W
7
7
7
1.5
W
Danzaburou
Lcb041293
Danzaburou
7
4
9
2.88
L
Cerberus
TheFigment22
Cerberus
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,026
Damage
41,946
51,874
Taken
53,024
32,813
Mitigated
29,887
7,027
Healing
9,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
DaBowla98
Skadi
12,408
6,550
0
280
13,579
5,815
1,591
8,110
5,469
0
62,780
L
Tsukuyomi
DaDobernater
Tsukuyomi
14,458
2,423
123
4,349
17,246
6,481
30
9,540
7,706
0
71,704
W
Cthulhu
HicksonHall
Cthulhu
8,738
666
563
911
21,171
21,772
112
3,625
17,546
46,233
0
W
20,434
578
0
3,704
17,612
6,100
571
7,192
10,420
79,204
0
W
Danzaburou
Lcb041293
Danzaburou
12,854
6,261
0
1,849
13,091
4,941
1,222
4,331
8,760
0
64,024
L
Cerberus
TheFigment22
Cerberus
15,080
288
267
4,689
22,199
17,591
311
11,651
10,548
44,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,686
Gold Earned
40,695
227
Minions Killed
296
0
Camps Cleared
0
1,003,871
Distance Traveled
1,084,575
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
13,026
686
88
5
0
309,806
1
L
Tsukuyomi
13,381
704
97
5
0
396,318
2
W
Cthulhu
12,345
650
44
2
0
343,283
0
W
He Bo
13,685
720
86
5
0
306,463
1
W
Danzaburou
14,656
771
97
5
0
354,125
2
L
Cerberus
14,288
752
111
6
0
378,451
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role