Player Matchup

Xing Tian
Xing Tian
Ghost2Man
Xing Tian
Level 6
God Stats
0W - 2L
1,292 SR
Queue Stats
6W - 10L
1,146 Elo+
Solo
Thanatos
Thanatos
JediBora
Thanatos
Level 41
God Stats
4W - 8L
1,160 SR
Queue Stats
152W - 222L
1,270 Elo+
Party 1
Olorun
Olorun
WestSilverRogue
Olorun
Level 16
God Stats
3W - 4L
1,581 SR
Queue Stats
3W - 8L
1,145 Elo+
Solo
Artemis
Artemis
cbdgreenbrady
Artemis
Level 13
God Stats
10W - 7L
1,338 SR
Queue Stats
226W - 248L
1,231 Elo+
Party 1
Sun Wukong
Sun Wukong
qwtsd
Sun Wukong
Level 28
God Stats
1W - 5L
1,448 SR
Queue Stats
38W - 52L
1,175 Elo+
Party 1
Team Averages
Level 21
1,364 SR
1,193 Elo+

VS

Team Averages
Level 12
1,428 SR
1,184 Elo+
Ares
Ares
Baba Yaga MJ
Ares
Level 18
God Stats
2W - 3L
1,428 SR
Queue Stats
51W - 66L
1,191 Elo+
Party 3
Chaac
Chaac
Fitkill00
Chaac
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 8L
1,222 Elo+
Solo
Cupid
Cupid
TheLaw1931
Cupid
Level 12
God Stats
5W - 3L
1,243 SR
Queue Stats
29W - 42L
1,182 Elo+
Party 2
Anubis
Anubis
landonnvk
Anubis
Level 7
God Stats
5W - 6L
1,512 SR
Queue Stats
78W - 103L
1,093 Elo+
Party 2
Kukulkan
Kukulkan
memomerjalife
Kukulkan
Level 17
God Stats
14W - 12L
1,460 SR
Queue Stats
30W - 42L
1,229 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Ghost2Man
Xing Tian
15
2 / 9 / 14
11,146
446
13,477
27,665
24,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
JediBora
Thanatos
15
8 / 17 / 8
11,576
463
17,695
28,479
9,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 9 / 3
8,178
327
4,768
12,902
5,787
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
16
6 / 11 / 6
11,488
460
23,617
21,100
8,183
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
qwtsd
Sun Wukong
19
9 / 4 / 4
11,935
477
21,714
27,452
21,415
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 19
11,855
474
8,310
25,337
32,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
Fitkill00
Chaac
20
9 / 2 / 5
13,860
554
17,974
26,164
23,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cupid
15
6 / 6 / 22
11,142
446
16,549
18,080
7,577
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
landonnvk
Anubis
17
10 / 8 / 21
12,109
484
22,681
20,357
10,541
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
memomerjalife
Kukulkan
19
19 / 4 / 11
13,607
544
34,486
16,076
8,430
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
127
25
Kills
49
50
Deaths
25
35
Assists
78
Player
Kills
Deaths
Assists
KDA
W
5
5
19
2.9
W
Chaac
Fitkill00
Chaac
9
2
5
5.75
L
Xing Tian
Ghost2Man
Xing Tian
2
9
14
1
L
Thanatos
JediBora
Thanatos
8
17
8
0.71
W
Cupid
6
6
22
2.83
L
0
9
3
0.17
L
Artemis
6
11
6
0.82
W
Anubis
landonnvk
Anubis
10
8
21
2.56
W
Kukulkan
memomerjalife
Kukulkan
19
4
11
6.13
L
Sun Wukong
qwtsd
Sun Wukong
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,271
Damage
100,000
117,598
Taken
106,014
69,113
Mitigated
82,949
23,279
Healing
34,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,310
594
255
1,650
25,337
32,670
517
5,908
19,429
35,578
0
W
Chaac
Fitkill00
Chaac
17,974
5,630
0
16,050
26,164
23,731
3,142
1,593
24,571
0
94,480
L
Xing Tian
Ghost2Man
Xing Tian
13,477
1,505
0
3,048
27,665
24,556
0
18,042
9,623
29,365
0
L
Thanatos
JediBora
Thanatos
17,695
4,386
0
10,731
28,479
9,172
0
14,753
13,726
0
44,481
W
Cupid
16,549
8,144
1,554
4,994
18,080
7,577
2,045
3,010
15,070
0
54,989
L
4,768
2,127
439
726
12,902
5,787
39
9,058
3,710
27,501
0
L
Artemis
23,617
8,555
0
180
21,100
8,183
0
13,519
7,581
0
64,736
W
Anubis
landonnvk
Anubis
22,681
2,254
774
6,595
20,357
10,541
1,921
4,842
15,515
51,734
0
W
Kukulkan
memomerjalife
Kukulkan
34,486
2,251
0
2,672
16,076
8,430
2,718
2,892
13,184
81,286
0
L
Sun Wukong
qwtsd
Sun Wukong
21,714
5,256
853
7,302
27,452
21,415
272
9,971
17,481
0
67,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,323
Gold Earned
62,573
331
Minions Killed
419
0
Camps Cleared
0
1,745,261
Distance Traveled
2,014,562
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,855
474
35
1
0
399,063
0
W
Chaac
13,860
554
154
6
0
449,682
0
L
Xing Tian
11,146
446
34
1
0
416,001
0
L
Thanatos
11,576
463
57
2
0
354,542
0
W
Cupid
11,142
446
58
2
0
393,630
0
L
Olorun
8,178
327
29
1
0
214,975
2
L
Artemis
11,488
460
106
4
0
335,968
2
W
Anubis
12,109
484
52
2
0
340,568
4
W
Kukulkan
13,607
544
120
5
0
431,619
0
L
Sun Wukong
11,935
477
105
4
0
423,775
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role