Player Matchup

Osiris
Osiris
AntraXxX123
Osiris
Level 29
God Stats
34W - 34L
1,639 SR
Queue Stats
174W - 149L
1,628 Elo+
Party 4
Mercury
Mercury
Batmanjkr1
Mercury
Level 38
God Stats
5W - 5L
1,619 SR
Queue Stats
33W - 35L
1,527 Elo+
Party 3
Sobek
Sobek
EnygmaOA
Sobek
Level 67
God Stats
6W - 2L
1,873 SR
Queue Stats
17W - 9L
1,776 Elo+
Party 3
Eset
Eset
jankulosqui
Eset
Level 105
God Stats
23W - 18L
1,574 SR
Queue Stats
256W - 257L
1,571 Elo+
Party 4
Hou Yi
Hou Yi
omarsboyfriend
Hou Yi
Level 17
God Stats
3W - 5L
1,638 SR
Queue Stats
14W - 19L
1,479 Elo+
Party 3
Team Averages
Level 51
1,669 SR
1,596 Elo+

VS

Team Averages
Level 55
1,601 SR
1,562 Elo+
Hun Batz
Hun Batz
Higimy
Hun Batz
Level 97
God Stats
10W - 7L
1,718 SR
Queue Stats
199W - 185L
1,590 Elo+
Party 2
Discordia
Discordia
LeaderLyoko
Discordia
Level 36
God Stats
2W - 0L
1,476 SR
Queue Stats
172W - 189L
1,554 Elo+
Solo
Sun Wukong
Sun Wukong
QFASIANMF
Sun Wukong
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
67W - 38L
1,657 Elo+
Party 1
Heimdallr
Heimdallr
SheqRequiem
Heimdallr
Level 29
God Stats
5W - 3L
1,662 SR
Queue Stats
34W - 42L
1,374 Elo+
Party 2
Gilgamesh
Gilgamesh
SpookySnowman
Gilgamesh
Level 83
God Stats
24W - 14L
1,648 SR
Queue Stats
70W - 57L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
1 / 2 / 1
5,994
599
5,313
9,179
5,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
Batmanjkr1
Mercury
9
1 / 3 / 1
5,161
516
2,840
6,390
1,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
EnygmaOA
Sobek
8
1 / 3 / 0
5,119
512
1,985
7,345
4,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
1 / 3 / 0
5,301
530
1,647
2,899
732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

6
0 / 3 / 0
4,314
431
2,617
3,675
832
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Higimy
Hun Batz
11
4 / 1 / 2
6,266
627
2,424
4,893
1,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
LeaderLyoko
Discordia
10
2 / 1 / 3
5,674
567
1,854
4,972
1,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
QFASIANMF
Sun Wukong
10
1 / 1 / 1
5,575
558
6,681
7,936
3,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
SheqRequiem
Heimdallr
9
2 / 1 / 5
5,453
545
3,267
4,705
1,746
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
SpookySnowman
Gilgamesh
9
5 / 0 / 5
6,385
639
6,124
5,142
2,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
4
Kills
14
14
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Osiris
1
2
1
0.75
L
Mercury
Batmanjkr1
Mercury
1
3
1
0.5
L
Sobek
EnygmaOA
Sobek
1
3
0
0.33
W
Hun Batz
Higimy
Hun Batz
4
1
2
5
W
Discordia
LeaderLyoko
Discordia
2
1
3
3.5
W
Sun Wukong
QFASIANMF
Sun Wukong
1
1
1
1.5
W
Heimdallr
SheqRequiem
Heimdallr
2
1
5
4.5
W
Gilgamesh
SpookySnowman
Gilgamesh
5
0
5
7.5
L
1
3
0
0.33
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,402
Damage
20,350
29,488
Taken
27,648
13,896
Mitigated
10,634
7,694
Healing
7,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
5,313
1,862
0
4,558
9,179
5,552
0
0
9,179
261
28,958
L
Mercury
Batmanjkr1
Mercury
2,840
806
0
610
6,390
1,859
0
555
5,665
0
21,752
L
Sobek
EnygmaOA
Sobek
1,985
271
0
2,136
7,345
4,921
0
279
7,028
13,669
0
W
Hun Batz
Higimy
Hun Batz
2,424
920
0
2,134
4,893
1,458
0
256
4,637
0
33,338
W
Discordia
LeaderLyoko
Discordia
1,854
378
0
1,733
4,972
1,299
269
1,485
3,325
21,722
0
W
Sun Wukong
QFASIANMF
Sun Wukong
6,681
1,349
0
1,473
7,936
3,463
0
0
7,936
0
25,825
W
Heimdallr
SheqRequiem
Heimdallr
3,267
1,872
0
962
4,705
1,746
384
945
3,760
0
21,571
W
Gilgamesh
SpookySnowman
Gilgamesh
6,124
1,092
0
1,553
5,142
2,668
0
784
4,358
0
16,716
L
1,647
0
0
350
2,899
732
0
545
2,254
17,379
0
L
2,617
1,354
0
40
3,675
832
0
131
3,508
0
10,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,889
Gold Earned
29,353
194
Minions Killed
226
0
Camps Cleared
0
876,565
Distance Traveled
1,027,436
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,994
599
66
7
0
183,971
4
L
Mercury
5,161
516
39
4
0
233,627
1
L
Sobek
5,119
512
22
2
0
189,166
2
W
Hun Batz
6,266
627
71
7
0
238,685
3
W
Discordia
5,674
567
46
5
0
182,509
1
W
Sun Wukong
5,575
558
47
5
0
193,018
1
W
Heimdallr
5,453
545
35
4
0
181,914
3
W
Gilgamesh
6,385
639
27
3
0
231,310
4
L
Eset
5,301
530
44
4
0
110,926
4
L
Hou Yi
4,314
431
23
2
0
158,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role