Player Matchup

Gilgamesh
Gilgamesh
Goodfeller36
Gilgamesh
Level 27
God Stats
9W - 10L
1,522 SR
Queue Stats
129W - 193L
1,313 Elo+
Solo
Heimdallr
Heimdallr
Gui2801
Heimdallr
Level 23
God Stats
9W - 8L
1,246 SR
Queue Stats
155W - 151L
1,194 Elo+
Solo
Anhur
Anhur
InfiniteGoML
Anhur
Level 29
God Stats
3W - 3L
1,613 SR
Queue Stats
110W - 121L
1,328 Elo+
Solo
Anubis
Anubis
MoodyAnubis
Anubis
Level 28
God Stats
68W - 58L
1,467 SR
Queue Stats
140W - 151L
1,351 Elo+
Solo
Ao Kuang
Ao Kuang
ScytheMaster22
Ao Kuang
Level 29
God Stats
1W - 3L
1,107 SR
Queue Stats
57W - 77L
1,233 Elo+
Solo
Team Averages
Level 27
1,391 SR
1,284 Elo+

VS

Team Averages
Level 18
1,570 SR
1,264 Elo+
Cernunnos
Cernunnos
Abyss-_-2004
Cernunnos
Level 29
God Stats
2W - 1L
1,723 SR
Queue Stats
61W - 52L
1,394 Elo+
Solo
Cerberus
Cerberus
Daitoryuka
Cerberus
Level 14
God Stats
0W - 1L
1,367 SR
Queue Stats
0W - 5L
1,045 Elo+
Solo
Medusa
Medusa
SamZa_571
Medusa
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,082 Elo+
Solo
Nox
Nox
ZiadMohamedXVII
Nox
Level 23
God Stats
25W - 23L
1,760 SR
Queue Stats
28W - 30L
1,301 Elo+
Solo
Horus
Horus
elbato188
Horus
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Goodfeller36
Gilgamesh
17
1 / 3 / 6
11,292
491
6,128
17,656
10,490
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Gui2801
Heimdallr
17
3 / 5 / 8
12,091
526
10,899
13,381
5,545
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
6 / 2 / 10
12,233
532
17,714
16,383
8,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
19
15 / 0 / 4
13,207
574
24,484
11,898
5,778
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ao Kuang
12
3 / 7 / 3
10,225
445
3,662
13,659
5,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Abyss-_-2004
Cernunnos
18
7 / 5 / 2
11,180
486
15,520
20,098
7,775
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Daitoryuka
Cerberus
14
2 / 6 / 7
8,784
382
5,771
19,565
13,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
SamZa_571
Medusa
4
0 / 5 / 0
6,025
262
806
5,571
1,174
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
5 / 9 / 2
9,104
396
6,224
14,492
4,699
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
elbato188
Horus
15
1 / 3 / 5
9,031
393
3,776
17,894
11,015
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
31
28
Kills
15
17
Deaths
28
31
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Abyss-_-2004
Cernunnos
7
5
2
1.6
L
Cerberus
Daitoryuka
Cerberus
2
6
7
0.92
W
Gilgamesh
Goodfeller36
Gilgamesh
1
3
6
1.33
W
Heimdallr
Gui2801
Heimdallr
3
5
8
1.4
W
6
2
10
5.5
W
Anubis
15
0
4
17
L
Medusa
SamZa_571
Medusa
0
5
0
0
W
Ao Kuang
3
7
3
0.64
L
5
9
2
0.67
L
Horus
elbato188
Horus
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,887
Damage
32,097
72,977
Taken
77,620
35,441
Mitigated
38,457
26,720
Healing
13,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Abyss-_-2004
Cernunnos
15,520
7,067
207
5,165
20,098
7,775
816
5,109
14,989
0
87,543
L
Cerberus
Daitoryuka
Cerberus
5,771
400
0
3,365
19,565
13,794
0
6,628
12,937
18,766
0
W
Gilgamesh
Goodfeller36
Gilgamesh
6,128
692
0
4,514
17,656
10,490
2,733
1,478
16,128
0
63,930
W
Heimdallr
Gui2801
Heimdallr
10,899
8,557
0
3,949
13,381
5,545
4,409
2,072
11,209
0
71,002
W
17,714
9,929
0
8,661
16,383
8,120
4,067
3,513
12,502
0
71,114
W
Anubis
24,484
460
0
7,628
11,898
5,778
1,007
2,229
7,850
85,040
0
L
Medusa
SamZa_571
Medusa
806
470
0
0
5,571
1,174
0
2,325
3,246
0
3,338
W
Ao Kuang
3,662
980
0
1,968
13,659
5,508
5,610
2,228
11,381
25,253
2,848
L
6,224
543
0
351
14,492
4,699
203
5,764
8,728
31,955
0
L
Horus
elbato188
Horus
3,776
1,675
1,389
3,395
17,894
11,015
60
8,129
9,765
0
32,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,048
Gold Earned
44,124
529
Minions Killed
307
0
Camps Cleared
0
2,008,008
Distance Traveled
1,577,797
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,180
486
148
6
0
357,601
4
L
Cerberus
8,784
382
34
1
0
322,048
3
W
Gilgamesh
11,292
491
103
4
0
451,703
0
W
Heimdallr
12,091
526
122
5
0
408,705
0
W
Anhur
12,233
532
114
5
0
377,423
0
W
Anubis
13,207
574
142
6
0
340,796
2
L
Medusa
6,025
262
3
0
0
196,001
1
W
Ao Kuang
10,225
445
48
2
0
429,381
0
L
Nox
9,104
396
57
2
0
303,477
0
L
Horus
9,031
393
65
3
0
398,670
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role