Player Matchup

Gilgamesh
Gilgamesh
DrowsyClutch-
Gilgamesh
Level 27
God Stats
8W - 9L
1,639 SR
Queue Stats
45W - 63L
1,368 Elo+
Party 1
Kuzenbo
Kuzenbo
DrowsyFatBoy-
Kuzenbo
Level 41
God Stats
3W - 10L
1,525 SR
Queue Stats
89W - 125L
1,338 Elo+
Party 1
Tiamat
Tiamat
DrowsySlamz-
Tiamat
Level 16
God Stats
1W - 1L
1,652 SR
Queue Stats
37W - 55L
1,565 Elo+
Party 1
Ullr
Ullr
Leorl19
Ullr
Level 29
God Stats
2W - 4L
991 SR
Queue Stats
74W - 114L
1,279 Elo+
Solo
Bakasura
Bakasura
nondescripthuman
Bakasura
Level 27
God Stats
0W - 13L
1,500 SR
Queue Stats
35W - 56L
1,297 Elo+
Solo
Team Averages
Level 28
1,461 SR
1,369 Elo+

VS

Team Averages
Level 22
1,504 SR
1,338 Elo+
Scylla
Scylla
DUMBxTHICC
Scylla
Level 21
God Stats
33W - 33L
1,425 SR
Queue Stats
187W - 219L
1,344 Elo+
Party 2
Loki
Loki
GliTcH___72
Loki
Level 17
God Stats
4W - 4L
1,681 SR
Queue Stats
109W - 133L
1,341 Elo+
Party 2
Sobek
Sobek
Raccoon_Eggs46
Sobek
Level 17
God Stats
2W - 2L
1,679 SR
Queue Stats
107W - 104L
1,364 Elo+
Solo
Apollo
Apollo
djwrinkle
Apollo
Level 28
God Stats
2W - 2L
1,236 SR
Queue Stats
2W - 2L
1,314 Elo+
Solo
Ymir
Ymir
your_bad_not_lag
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 29L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DrowsyClutch-
Gilgamesh
6
1 / 2 / 0
6,290
315
1,429
3,234
1,143
Kuzenbo
8
0 / 11 / 2
6,574
329
6,772
18,253
9,245
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
11
4 / 12 / 2
7,987
399
10,983
12,785
5,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
Leorl19
Ullr
10
2 / 8 / 4
7,376
369
5,525
13,108
3,644
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
6 / 9 / 3
9,920
496
14,138
19,386
9,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DUMBxTHICC
Scylla
15
7 / 1 / 11
10,164
508
12,898
6,460
2,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
14 / 4 / 6
11,410
571
12,432
15,399
5,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
13 / 2 / 10
11,541
577
11,448
18,624
17,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
djwrinkle
Apollo
15
4 / 6 / 7
10,430
522
4,270
10,886
3,482
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 2 / 19
9,347
467
9,231
16,477
9,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
94
13
Kills
41
42
Deaths
15
11
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Scylla
DUMBxTHICC
Scylla
7
1
11
12.5
L
Gilgamesh
DrowsyClutch-
Gilgamesh
1
2
0
0.5
L
Kuzenbo
0
11
2
0.09
L
Tiamat
4
12
2
0.42
W
14
4
6
4.25
L
Ullr
Leorl19
Ullr
2
8
4
0.5
W
13
2
10
9
W
Apollo
djwrinkle
Apollo
4
6
7
1.25
L
6
9
3
0.83
W
3
2
19
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,847
Damage
50,279
66,766
Taken
67,846
29,167
Mitigated
39,414
8,431
Healing
11,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
DUMBxTHICC
Scylla
12,898
1,786
0
812
6,460
2,278
2,516
2,178
3,929
45,570
0
L
Gilgamesh
DrowsyClutch-
Gilgamesh
1,429
483
0
123
3,234
1,143
105
571
2,663
0
10,072
L
Kuzenbo
6,772
1,844
0
2,898
18,253
9,245
0
10,881
7,047
22,739
0
L
Tiamat
10,983
1,600
0
1,464
12,785
5,859
75
5,647
7,025
26,873
0
W
12,432
4,142
0
4,605
15,399
5,974
969
1,398
12,977
0
71,765
L
Ullr
Leorl19
Ullr
5,525
4,046
0
159
13,108
3,644
348
7,855
5,103
0
17,452
W
11,448
1,570
0
4,398
18,624
17,798
777
5,613
12,453
25,558
0
W
Apollo
djwrinkle
Apollo
4,270
2,436
0
318
10,886
3,482
7,684
2,189
8,068
0
49,730
L
14,138
8,577
0
3,787
19,386
9,276
0
7,818
11,433
0
48,934
W
9,231
962
0
1,567
16,477
9,882
2,684
5,381
10,388
35,112
525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,147
Gold Earned
52,892
181
Minions Killed
403
0
Camps Cleared
0
1,380,791
Distance Traveled
1,818,694
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,164
508
89
4
0
345,574
0
L
Gilgamesh
6,290
315
23
1
0
127,946
0
L
Kuzenbo
6,574
329
18
1
0
296,295
0
L
Tiamat
7,987
399
28
1
0
248,344
0
W
Loki
11,410
571
117
6
0
410,311
0
L
Ullr
7,376
369
21
1
0
357,270
1
W
Sobek
11,541
577
33
2
0
391,574
0
W
Apollo
10,430
522
115
6
0
326,308
8
L
Bakasura
9,920
496
91
5
0
350,936
0
W
Ymir
9,347
467
49
2
0
344,927
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role