Player Matchup

Hou Yi
Hou Yi
CarbonCarousel
Hou Yi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Fyneas
Rama
Level 160
God Stats
1W - 1L
1,760 SR
Queue Stats
19W - 21L
1,569 Elo+
Party 1
Artemis
Artemis
elias17
Artemis
Level 160
God Stats
4W - 2L
1,998 SR
Queue Stats
385W - 410L
1,579 Elo+
Solo
Athena
Athena
gfszk
Athena
Level 160
God Stats
0W - 2L
1,668 SR
Queue Stats
29W - 35L
1,515 Elo+
Party 1
Sobek
Sobek
tyrasen
Sobek
Level 124
God Stats
0W - 4L
1,500 SR
Queue Stats
23W - 36L
1,781 Elo+
Party 1
Team Averages
Level 152
1,685 SR
1,589 Elo+

VS

Team Averages
Level 124
1,458 SR
1,569 Elo+
Thoth
Thoth
DarkTalisman
Thoth
Level 137
God Stats
2W - 2L
1,500 SR
Queue Stats
234W - 237L
1,520 Elo+
Solo
Ravana
Ravana
Halllun
Ravana
Level 45
God Stats
2W - 1L
1,286 SR
Queue Stats
77W - 94L
1,565 Elo+
Solo
Xbalanque
Xbalanque
JCramP
Xbalanque
Level 149
God Stats
3W - 2L
1,744 SR
Queue Stats
259W - 224L
1,603 Elo+
Party 2
Persephone
Persephone
Lynnsan
Persephone
Level 142
God Stats
27W - 23L
1,547 SR
Queue Stats
1,232W - 1,281L
1,598 Elo+
Solo
Cerberus
Cerberus
yagosete
Cerberus
Level 146
God Stats
2W - 3L
1,214 SR
Queue Stats
279W - 268L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 11
8,998
692
9,590
10,644
4,231
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
Fyneas
Rama
16
7 / 5 / 7
9,733
749
12,042
14,886
6,222
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
elias17
Artemis
16
2 / 8 / 9
9,584
737
11,083
14,350
5,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
gfszk
Athena
15
3 / 6 / 12
9,403
723
7,649
19,867
21,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sobek
tyrasen
Sobek
17
5 / 4 / 10
9,863
759
6,742
19,581
27,239
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 12
10,931
841
13,328
7,088
3,303
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Halllun
Ravana
18
8 / 2 / 15
10,983
845
9,938
12,603
15,067
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Xbalanque
JCramP
Xbalanque
17
5 / 6 / 8
10,641
819
13,851
12,630
6,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Lynnsan
Persephone
19
8 / 2 / 13
11,673
898
25,337
8,605
4,048
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
yagosete
Cerberus
15
2 / 5 / 13
10,094
776
10,627
20,411
21,591
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
87
18
Kills
26
27
Deaths
18
49
Assists
61
Player
Kills
Deaths
Assists
KDA
L
1
4
11
1.63
W
3
3
12
3
L
Rama
Fyneas
Rama
7
5
7
2.1
W
Ravana
Halllun
Ravana
8
2
15
7.75
W
Xbalanque
JCramP
Xbalanque
5
6
8
1.5
W
Persephone
Lynnsan
Persephone
8
2
13
7.25
L
Artemis
elias17
Artemis
2
8
9
0.81
L
Athena
gfszk
Athena
3
6
12
1.5
L
Sobek
tyrasen
Sobek
5
4
10
2.5
W
Cerberus
yagosete
Cerberus
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,106
Damage
73,081
79,328
Taken
61,337
65,075
Mitigated
50,109
24,104
Healing
18,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,590
4,468
2,342
2,222
10,644
4,231
0
7,394
3,250
0
23,244
W
13,328
629
2,696
1,595
7,088
3,303
1,064
1,251
5,837
32,006
0
L
Rama
Fyneas
Rama
12,042
8,831
688
3,489
14,886
6,222
432
9,094
5,792
0
25,213
W
Ravana
Halllun
Ravana
9,938
1,699
2,061
3,812
12,603
15,067
1,003
3,040
9,563
0
17,436
W
Xbalanque
JCramP
Xbalanque
13,851
5,903
607
681
12,630
6,100
1,708
3,136
9,494
0
25,233
W
Persephone
Lynnsan
Persephone
25,337
468
1,675
1,783
8,605
4,048
1,102
2,731
5,872
49,514
0
L
Artemis
elias17
Artemis
11,083
5,507
697
1,602
14,350
5,540
74
9,275
5,075
0
24,869
L
Athena
gfszk
Athena
7,649
1,905
1,133
2,468
19,867
21,843
0
12,555
7,312
12,578
0
L
Sobek
tyrasen
Sobek
6,742
528
4,131
5,332
19,581
27,239
0
10,974
8,607
19,133
0
W
Cerberus
yagosete
Cerberus
10,627
386
0
3,810
20,411
21,591
216
4,231
16,180
21,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,581
Gold Earned
54,322
132
Minions Killed
150
0
Camps Cleared
0
1,185,936
Distance Traveled
1,265,614
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,998
692
38
3
0
241,425
0
W
Thoth
10,931
841
33
3
0
253,211
1
L
Rama
9,733
749
38
3
0
223,003
0
W
Ravana
10,983
845
11
1
0
254,568
0
W
Xbalanque
10,641
819
26
2
0
236,056
0
W
Persephone
11,673
898
58
4
0
280,767
0
L
Artemis
9,584
737
32
2
0
193,155
1
L
Athena
9,403
723
8
1
0
260,692
0
L
Sobek
9,863
759
16
1
0
267,661
1
W
Cerberus
10,094
776
22
2
0
241,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role