Player Matchup

Zeus
Zeus
Auch
Zeus
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 57L
1,595 Elo+
Party 1
Achilles
Achilles
BiteDeChat
Achilles
Level 77
God Stats
20W - 5L
1,765 SR
Queue Stats
290W - 292L
1,534 Elo+
Solo
Thanatos
Thanatos
Jackezarran
Thanatos
Level 54
God Stats
22W - 35L
1,405 SR
Queue Stats
130W - 149L
1,442 Elo+
Party 2
Artemis
Artemis
RuneIord
Artemis
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Thanatoast45
Merlin
Level 24
God Stats
1W - 0L
1,296 SR
Queue Stats
126W - 112L
1,558 Elo+
Party 2
Team Averages
Level 56
1,493 SR
1,526 Elo+

VS

Team Averages
Level 71
1,518 SR
1,610 Elo+
Hel
Hel
EXEGGSKY
Hel
Level 107
God Stats
17W - 15L
1,843 SR
Queue Stats
204W - 213L
1,507 Elo+
Party 3
Loki
Loki
NBNooie
Loki
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,881 Elo+
Party 3
Persephone
Persephone
Oospritage
Persephone
Level 99
God Stats
5W - 8L
1,479 SR
Queue Stats
36W - 38L
1,560 Elo+
Party 4
Izanami
Izanami
Zeldrios
Izanami
Level 15
God Stats
22W - 16L
1,576 SR
Queue Stats
36W - 38L
1,511 Elo+
Party 4
Sun Wukong
Sun Wukong
šuflikant
Sun Wukong
Level 120
God Stats
2W - 2L
1,189 SR
Queue Stats
268W - 267L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Auch
Zeus
17
6 / 4 / 10
11,172
1,117
21,145
8,141
2,991
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
BiteDeChat
Achilles
16
4 / 0 / 7
10,714
1,071
7,379
12,170
14,799
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Jackezarran
Thanatos
16
2 / 2 / 5
10,115
1,012
4,160
7,682
2,994
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
RuneIord
Artemis
17
4 / 5 / 9
10,752
1,075
12,307
10,051
3,768
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
17
2 / 5 / 11
10,266
1,027
17,967
8,776
3,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

256

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 8
10,099
1,010
8,378
15,886
6,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
NBNooie
Loki
15
5 / 7 / 7
10,010
1,001
8,299
13,955
5,214
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Persephone
Oospritage
Persephone
15
1 / 5 / 7
9,450
945
7,853
15,224
4,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Zeldrios
Izanami
16
4 / 4 / 8
10,211
1,021
11,787
14,359
5,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
šuflikant
Sun Wukong
15
3 / 2 / 7
10,209
1,021
5,702
8,388
5,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
53
18
Kills
16
16
Deaths
19
42
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Zeus
Auch
Zeus
6
4
10
2.75
W
Achilles
BiteDeChat
Achilles
4
0
7
7.5
L
3
1
8
7
W
Thanatos
Jackezarran
Thanatos
2
2
5
2.25
L
Loki
NBNooie
Loki
5
7
7
1.21
L
Persephone
Oospritage
Persephone
1
5
7
0.9
W
Artemis
RuneIord
Artemis
4
5
9
1.7
W
Merlin
2
5
11
1.5
L
Izanami
Zeldrios
Izanami
4
4
8
2
L
Sun Wukong
šuflikant
Sun Wukong
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,958
Damage
42,019
46,820
Taken
67,812
27,881
Mitigated
27,997
5,240
Healing
16,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Auch
Zeus
21,145
2,401
0
0
8,141
2,991
0
2,894
5,151
48,817
0
W
Achilles
BiteDeChat
Achilles
7,379
1,641
0
995
12,170
14,799
0
2,470
9,572
0
14,012
L
8,378
340
7,040
6,608
15,886
6,950
0
11,430
4,456
18,263
0
W
Thanatos
Jackezarran
Thanatos
4,160
1,038
0
3,296
7,682
2,994
0
2,268
5,344
0
20,030
L
Loki
NBNooie
Loki
8,299
1,375
0
0
13,955
5,214
0
7,538
6,417
0
16,732
L
Persephone
Oospritage
Persephone
7,853
174
0
1,253
15,224
4,940
0
11,204
4,019
26,086
0
W
Artemis
RuneIord
Artemis
12,307
5,758
0
0
10,051
3,768
0
5,230
4,609
0
35,285
W
Merlin
17,967
1,246
401
548
8,776
3,329
0
2,689
5,913
37,400
0
L
Izanami
Zeldrios
Izanami
11,787
7,948
0
1,067
14,359
5,698
0
5,727
8,632
0
35,619
L
Sun Wukong
šuflikant
Sun Wukong
5,702
826
0
449
8,388
5,195
0
3,212
4,678
0
10,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,019
Gold Earned
49,979
203
Minions Killed
151
13
Camps Cleared
4
953,770
Distance Traveled
933,345
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,172
1,117
61
6
0
178,148
0
W
Achilles
10,714
1,071
15
2
2
200,042
0
L
Hel
10,099
1,010
27
3
0
219,962
0
W
Thanatos
10,115
1,012
25
3
8
211,014
1
L
Loki
10,010
1,001
6
1
2
214,282
0
L
Persephone
9,450
945
51
5
1
194,036
2
W
Artemis
10,752
1,075
62
6
2
175,881
2
W
Merlin
10,266
1,027
40
4
1
188,685
0
L
Izanami
10,211
1,021
55
6
1
178,044
2
L
Sun Wukong
10,209
1,021
12
1
0
127,021
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role