Player Matchup

Cthulhu
Cthulhu
KurokoZ
Cthulhu
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,567 Elo+
Party 4
Zeus
Zeus
Njoel
Zeus
Level 28
God Stats
14W - 21L
1,498 SR
Queue Stats
173W - 185L
1,488 Elo+
Party 2
Discordia
Discordia
bilaxxivv
Discordia
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,459 Elo+
Party 4
Fenrir
Fenrir
lAcIdII
Fenrir
Level 14
God Stats
6W - 6L
1,486 SR
Queue Stats
34W - 29L
1,521 Elo+
Party 2
Cupid
Cupid
nixleche
Cupid
Level 6
God Stats
19W - 12L
1,616 SR
Queue Stats
23W - 19L
1,434 Elo+
Solo
Team Averages
Level 13
1,520 SR
1,494 Elo+

VS

Team Averages
Level 14
1,494 SR
1,508 Elo+
Ymir
Ymir
Arzolla
Ymir
Level 17
God Stats
49W - 38L
1,481 SR
Queue Stats
68W - 72L
1,418 Elo+
Party 1
Janus
Janus
Chrisppyy
Janus
Level 12
God Stats
2W - 3L
1,491 SR
Queue Stats
26W - 31L
1,383 Elo+
Party 1
Danzaburou
Danzaburou
Gumbo9035
Danzaburou
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 10L
1,649 Elo+
Party 3
Ra
Ra
Molecoolah
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
mariocbnell
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,590 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KurokoZ
Cthulhu
20
4 / 6 / 30
12,381
1,126
14,969
17,822
21,158
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zeus
Njoel
Zeus
20
11 / 4 / 24
13,788
1,253
23,389
9,730
3,932
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
bilaxxivv
Discordia
19
4 / 5 / 29
12,331
1,121
19,310
11,109
4,749
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
lAcIdII
Fenrir
18
9 / 4 / 14
12,472
1,134
9,020
13,664
7,146
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
nixleche
Cupid
20
14 / 0 / 20
15,043
1,368
24,408
7,786
3,187
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

181

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Arzolla
Ymir
18
3 / 6 / 11
11,454
1,041
6,449
26,857
22,251
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Janus
Chrisppyy
Janus
17
5 / 12 / 7
11,588
1,053
9,503
18,922
6,302
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
Gumbo9035
Danzaburou
18
2 / 9 / 14
11,529
1,048
18,723
19,360
7,214
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 8 / 11
11,731
1,066
10,352
15,602
6,072
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
4 / 7 / 9
11,398
1,036
9,450
15,686
5,609
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
71
42
Kills
19
19
Deaths
42
117
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Ymir
Arzolla
Ymir
3
6
11
1.42
L
Janus
Chrisppyy
Janus
5
12
7
0.71
L
Danzaburou
Gumbo9035
Danzaburou
2
9
14
1
W
Cthulhu
KurokoZ
Cthulhu
4
6
30
3.17
L
5
8
11
1.31
W
Zeus
Njoel
Zeus
11
4
24
5.75
W
Discordia
bilaxxivv
Discordia
4
5
29
3.7
W
Fenrir
lAcIdII
Fenrir
9
4
14
4
L
4
7
9
1.21
W
Cupid
nixleche
Cupid
14
0
20
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,096
Damage
54,477
60,111
Taken
96,427
40,172
Mitigated
47,448
5,255
Healing
7,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Arzolla
Ymir
6,449
1,506
502
395
26,857
22,251
0
11,654
15,203
23,639
0
L
Janus
Chrisppyy
Janus
9,503
1,351
0
0
18,922
6,302
0
12,347
6,575
35,658
0
L
Danzaburou
Gumbo9035
Danzaburou
18,723
7,775
0
1,861
19,360
7,214
0
12,744
6,616
0
40,785
W
Cthulhu
KurokoZ
Cthulhu
14,969
481
1
1,036
17,822
21,158
0
6,719
11,103
23,019
0
L
10,352
1,376
1,771
1,888
15,602
6,072
0
9,384
6,218
26,007
0
W
Zeus
Njoel
Zeus
23,389
769
0
0
9,730
3,932
0
6,230
3,500
43,542
0
W
Discordia
bilaxxivv
Discordia
19,310
924
160
386
11,109
4,749
0
2,022
9,087
31,857
0
W
Fenrir
lAcIdII
Fenrir
9,020
1,349
0
540
13,664
7,146
0
7,190
6,474
0
14,193
L
9,450
2,488
0
1,483
15,686
5,609
0
11,539
4,147
0
23,821
W
Cupid
nixleche
Cupid
24,408
14,121
283
2,849
7,786
3,187
0
4,143
3,643
0
81,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,015
Gold Earned
57,700
248
Minions Killed
218
11
Camps Cleared
3
1,059,655
Distance Traveled
1,013,097
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,454
1,041
35
3
0
209,025
1
L
Janus
11,588
1,053
75
7
0
195,331
1
L
Danzaburou
11,529
1,048
41
4
3
197,114
0
W
Cthulhu
12,381
1,126
28
3
1
201,492
0
L
Ra
11,731
1,066
28
3
0
219,408
2
W
Zeus
13,788
1,253
54
5
0
198,705
1
W
Discordia
12,331
1,121
22
2
2
204,917
2
W
Fenrir
12,472
1,134
7
1
1
233,600
1
L
Neith
11,398
1,036
39
4
0
192,219
0
W
Cupid
15,043
1,368
137
12
7
220,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role