Player Matchup

Danzaburou
Danzaburou
Jubeni90
Danzaburou
Level 29
God Stats
4W - 3L
1,633 SR
Queue Stats
154W - 183L
1,504 Elo+
Solo
Chiron
Chiron
LugaRropl
Chiron
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 17L
1,539 Elo+
Solo
Tsukuyomi
Tsukuyomi
SkyFreeK67130
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,531 Elo+
Solo
Ares
Ares
ThaCarter1990
Ares
Level 5
God Stats
1W - 2L
1,543 SR
Queue Stats
121W - 86L
1,513 Elo+
Party 1
Scylla
Scylla
Try2HitMeY0o
Scylla
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,501 Elo+
Party 1
Team Averages
Level 35
1,535 SR
1,518 Elo+

VS

Team Averages
Level 24
1,562 SR
1,491 Elo+
Ah Puch
Ah Puch
Andufala
Ah Puch
Level 32
God Stats
53W - 26L
1,344 SR
Queue Stats
301W - 229L
1,455 Elo+
Party 3
Cthulhu
Cthulhu
DebtiArmil
Cthulhu
Level 28
God Stats
74W - 57L
1,622 SR
Queue Stats
174W - 166L
1,434 Elo+
Party 3
Fenrir
Fenrir
PARADOX TODDY
Fenrir
Level 28
God Stats
5W - 4L
1,431 SR
Queue Stats
313W - 325L
1,486 Elo+
Solo
Chang'e
Chang'e
Purrrrrrfect
Chang'e
Level 15
God Stats
25W - 23L
1,565 SR
Queue Stats
31W - 29L
1,502 Elo+
Party 2
Gilgamesh
Gilgamesh
Smellslikea2700
Gilgamesh
Level 18
God Stats
3W - 0L
1,847 SR
Queue Stats
24W - 14L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jubeni90
Danzaburou
20
4 / 9 / 8
15,050
1,003
20,440
27,317
14,186
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chiron
LugaRropl
Chiron
20
2 / 4 / 9
13,852
923
15,485
19,662
9,440
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
SkyFreeK67130
Tsukuyomi
20
7 / 10 / 8
14,890
993
37,801
25,770
11,312
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
1 / 6 / 11
13,640
909
10,295
26,017
34,490
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
19
6 / 6 / 5
14,016
934
15,837
14,098
6,545
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

67

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Andufala
Ah Puch
20
3 / 1 / 23
15,575
1,038
29,090
9,587
4,215
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
DebtiArmil
Cthulhu
20
3 / 6 / 22
16,011
1,067
22,176
34,432
52,347
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
7 / 10 / 12
15,086
1,006
16,286
24,249
16,192
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
Purrrrrrfect
Chang'e
20
4 / 2 / 14
14,253
950
8,932
13,824
13,516
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Smellslikea2700
Gilgamesh
20
18 / 1 / 14
18,603
1,240
33,262
24,379
28,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
120
20
Kills
35
35
Deaths
20
41
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Andufala
Ah Puch
3
1
23
14.5
W
Cthulhu
DebtiArmil
Cthulhu
3
6
22
2.33
L
Danzaburou
Jubeni90
Danzaburou
4
9
8
0.89
L
Chiron
LugaRropl
Chiron
2
4
9
1.63
W
7
10
12
1.3
W
Chang'e
Purrrrrrfect
Chang'e
4
2
14
5.5
L
Tsukuyomi
SkyFreeK67130
Tsukuyomi
7
10
8
1.1
W
Gilgamesh
Smellslikea2700
Gilgamesh
18
1
14
25
L
1
6
11
1.08
L
Scylla
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,858
Damage
109,746
112,864
Taken
106,471
75,973
Mitigated
115,047
9,634
Healing
20,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Andufala
Ah Puch
29,090
1,643
0
986
9,587
4,215
0
2,930
6,657
73,602
0
W
Cthulhu
DebtiArmil
Cthulhu
22,176
1,633
723
5,354
34,432
52,347
0
11,221
23,211
35,321
0
L
Danzaburou
Jubeni90
Danzaburou
20,440
8,206
0
4,661
27,317
14,186
0
12,131
15,074
0
78,801
L
Chiron
LugaRropl
Chiron
15,485
7,608
1,209
2,893
19,662
9,440
0
9,166
10,384
0
38,300
W
16,286
3,429
0
426
24,249
16,192
0
4,665
19,584
0
27,267
W
Chang'e
Purrrrrrfect
Chang'e
8,932
73
5,969
6,036
13,824
13,516
0
1,400
12,424
47,126
0
L
Tsukuyomi
SkyFreeK67130
Tsukuyomi
37,801
9,583
0
121
25,770
11,312
0
12,781
12,876
0
69,285
W
Gilgamesh
Smellslikea2700
Gilgamesh
33,262
7,996
0
594
24,379
28,777
0
5,916
18,463
0
55,528
L
10,295
352
0
0
26,017
34,490
0
19,060
6,695
17,224
0
L
Scylla
15,837
2,122
0
750
14,098
6,545
0
6,487
7,599
38,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,448
Gold Earned
79,528
318
Minions Killed
312
7
Camps Cleared
11
1,412,122
Distance Traveled
1,486,174
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
15,575
1,038
121
8
2
296,894
0
W
Cthulhu
16,011
1,067
31
2
0
273,447
0
L
Danzaburou
15,050
1,003
136
9
0
258,424
0
L
Chiron
13,852
923
55
4
1
262,455
0
W
Fenrir
15,086
1,006
21
1
7
307,618
1
W
Chang'e
14,253
950
96
6
2
294,600
0
L
Tsukuyomi
14,890
993
51
3
5
334,152
1
W
Gilgamesh
18,603
1,240
43
3
0
313,615
0
L
Ares
13,640
909
22
1
0
299,414
3
L
Scylla
14,016
934
54
4
1
257,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role