Player Matchup

Achilles
Achilles
Certifiedqop
Achilles
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 119L
1,433 Elo+
Party 1
Scylla
Scylla
IamWARcow
Scylla
Level 23
God Stats
14W - 15L
1,677 SR
Queue Stats
71W - 73L
1,498 Elo+
Solo
Pele
Pele
K_izzara
Pele
Level 25
God Stats
5W - 2L
1,794 SR
Queue Stats
111W - 111L
1,453 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
iKonikIzzara
Ah Muzen Cab
Level 28
God Stats
1W - 2L
1,473 SR
Queue Stats
180W - 194L
1,412 Elo+
Party 1
Ymir
Ymir
lil-gingy6667
Ymir
Level 27
God Stats
19W - 15L
1,586 SR
Queue Stats
58W - 48L
1,514 Elo+
Solo
Team Averages
Level 27
1,606 SR
1,462 Elo+

VS

Team Averages
Level 28
1,443 SR
1,470 Elo+
Kali
Kali
Not_Guud_At_All
Kali
Level 27
God Stats
1W - 1L
1,303 SR
Queue Stats
15W - 20L
1,418 Elo+
Solo
Izanami
Izanami
TheRiftsplitter
Izanami
Level 28
God Stats
3W - 0L
1,557 SR
Queue Stats
19W - 13L
1,496 Elo+
Solo
Nu Wa
Nu Wa
blue board v2
Nu Wa
Level 43
God Stats
51W - 41L
1,541 SR
Queue Stats
227W - 194L
1,479 Elo+
Party 2
Thoth
Thoth
classy_ax2
Thoth
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 93L
1,497 Elo+
Solo
Chaac
Chaac
stoneman146
Chaac
Level 16
God Stats
3W - 4L
1,314 SR
Queue Stats
211W - 175L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Certifiedqop
Achilles
12
2 / 5 / 1
7,360
409
6,024
17,103
15,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
IamWARcow
Scylla
11
0 / 9 / 2
7,045
391
5,378
10,756
2,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Pele
14
4 / 5 / 1
8,789
488
10,845
17,947
5,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
iKonikIzzara
Ah Muzen Cab
9
1 / 6 / 0
6,596
366
5,565
9,978
2,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 5 / 2
7,568
420
4,460
21,117
11,350
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 0 / 7
11,338
630
10,607
15,725
7,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 2 / 10
9,120
507
10,771
9,774
3,280
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
7 / 4 / 10
10,327
574
16,541
8,065
2,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
15
7 / 1 / 9
9,331
518
11,787
10,296
4,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 1 / 11
10,036
558
11,122
15,145
15,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
77
7
Kills
30
30
Deaths
8
6
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Achilles
Certifiedqop
Achilles
2
5
1
0.5
L
Scylla
IamWARcow
Scylla
0
9
2
0.11
L
Pele
4
5
1
0.9
W
8
0
7
11.5
W
3
2
10
4
W
7
4
10
3
W
Thoth
7
1
9
11.5
L
Ah Muzen Cab
iKonikIzzara
Ah Muzen Cab
1
6
0
0.17
L
0
5
2
0.2
W
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,272
Damage
60,828
76,901
Taken
59,005
37,658
Mitigated
34,109
13,303
Healing
26,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Certifiedqop
Achilles
6,024
2,429
0
3,352
17,103
15,894
0
4,368
12,210
0
25,026
L
Scylla
IamWARcow
Scylla
5,378
518
0
850
10,756
2,711
164
4,878
5,853
31,263
0
L
Pele
10,845
3,142
0
5,372
17,947
5,159
261
7,038
10,782
0
56,716
W
10,607
5,578
0
12,555
15,725
7,954
1,206
1,566
13,979
0
89,951
W
10,771
6,826
486
1,321
9,774
3,280
3,628
2,417
7,317
0
60,684
W
16,541
3,684
118
1,498
8,065
2,505
2,746
941
6,915
65,578
0
W
Thoth
11,787
2,595
184
1,289
10,296
4,548
1,143
2,356
7,883
32,332
1,267
L
Ah Muzen Cab
iKonikIzzara
Ah Muzen Cab
5,565
2,191
0
2,163
9,978
2,544
23
3,945
6,033
0
29,673
L
4,460
632
0
1,566
21,117
11,350
0
7,688
13,379
29,257
0
W
11,122
3,134
0
8,709
15,145
15,822
779
2,048
12,523
0
46,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,358
Gold Earned
50,152
268
Minions Killed
497
0
Camps Cleared
0
1,297,083
Distance Traveled
1,598,741
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,360
409
33
2
0
280,884
6
L
Scylla
7,045
391
48
3
0
216,582
2
L
Pele
8,789
488
85
5
0
328,835
0
W
Kali
11,338
630
146
8
0
325,515
1
W
Izanami
9,120
507
130
7
0
299,614
1
W
Nu Wa
10,327
574
93
5
0
302,233
0
W
Thoth
9,331
518
44
2
0
311,849
2
L
Ah Muzen Cab
6,596
366
52
3
0
187,029
0
L
Ymir
7,568
420
50
3
0
283,753
3
W
Chaac
10,036
558
84
5
0
359,530
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role