Player Matchup

Baron Samedi
Baron Samedi
Chifutakusi
Baron Samedi
Level 29
God Stats
2W - 4L
1,489 SR
Queue Stats
8W - 11L
1,461 Elo+
Party 3
Danzaburou
Danzaburou
IceMan1717
Danzaburou
Level 44
God Stats
5W - 4L
1,594 SR
Queue Stats
116W - 115L
1,493 Elo+
Solo
Sylvanus
Sylvanus
Supertwonk94
Sylvanus
Level 105
God Stats
6W - 1L
1,535 SR
Queue Stats
70W - 41L
1,623 Elo+
Party 3
Pele
Pele
supertwink94
Pele
Level 87
God Stats
2W - 2L
1,438 SR
Queue Stats
41W - 21L
1,648 Elo+
Party 3
Gilgamesh
Gilgamesh
supertwunk94
Gilgamesh
Level 100
God Stats
4W - 4L
1,624 SR
Queue Stats
74W - 48L
1,625 Elo+
Party 3
Team Averages
Level 73
1,536 SR
1,570 Elo+

VS

Team Averages
Level 62
1,502 SR
1,474 Elo+
Neith
Neith
Falcon X7200
Neith
Level 64
God Stats
8W - 8L
1,578 SR
Queue Stats
92W - 114L
1,452 Elo+
Party 1
Kukulkan
Kukulkan
Nick Stulken
Kukulkan
Level 25
God Stats
40W - 35L
1,399 SR
Queue Stats
117W - 106L
1,447 Elo+
Party 2
Achilles
Achilles
PLEB1AN
Achilles
Level 87
God Stats
35W - 42L
1,532 SR
Queue Stats
314W - 348L
1,487 Elo+
Party 1
Ganesha
Ganesha
StoicScrub1
Ganesha
Level 87
God Stats
6W - 2L
1,529 SR
Queue Stats
331W - 298L
1,508 Elo+
Party 2
Bakasura
Bakasura
WinterFuzzball0
Bakasura
Level 46
God Stats
1W - 3L
1,471 SR
Queue Stats
152W - 186L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chifutakusi
Baron Samedi
18
2 / 3 / 8
11,737
489
8,171
13,259
5,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
IceMan1717
Danzaburou
18
7 / 5 / 8
12,783
533
13,028
14,921
5,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Supertwonk94
Sylvanus
18
4 / 3 / 13
12,301
513
11,256
21,463
23,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
7 / 3 / 4
13,838
577
16,957
20,921
8,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
supertwunk94
Gilgamesh
20
12 / 1 / 4
16,456
686
24,944
24,206
19,385
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 3
11,280
470
10,838
11,488
4,847
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Nick Stulken
Kukulkan
18
5 / 8 / 1
12,001
500
14,945
17,623
8,196
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
PLEB1AN
Achilles
19
1 / 7 / 4
12,162
507
11,910
25,334
20,948
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
StoicScrub1
Ganesha
16
0 / 7 / 9
10,322
430
11,032
24,845
32,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
18
4 / 5 / 2
11,584
483
9,500
20,961
11,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
34
32
Kills
15
15
Deaths
32
37
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Chifutakusi
Baron Samedi
2
3
8
2
L
5
5
3
1.3
W
Danzaburou
IceMan1717
Danzaburou
7
5
8
2.2
L
Kukulkan
Nick Stulken
Kukulkan
5
8
1
0.69
L
Achilles
PLEB1AN
Achilles
1
7
4
0.43
L
Ganesha
StoicScrub1
Ganesha
0
7
9
0.64
W
Sylvanus
Supertwonk94
Sylvanus
4
3
13
3.5
L
Bakasura
4
5
2
1
W
7
3
4
3
W
Gilgamesh
supertwunk94
Gilgamesh
12
1
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,356
Damage
58,225
94,770
Taken
100,251
63,270
Mitigated
77,411
37,861
Healing
24,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Chifutakusi
Baron Samedi
8,171
161
1,830
5,345
13,259
5,924
0
8,462
4,705
54,250
0
L
10,838
4,460
0
3,491
11,488
4,847
432
3,206
8,242
0
59,806
W
Danzaburou
IceMan1717
Danzaburou
13,028
8,679
0
3,050
14,921
5,269
4,056
4,543
9,952
0
67,528
L
Kukulkan
Nick Stulken
Kukulkan
14,945
616
555
2,706
17,623
8,196
417
5,148
12,241
78,747
0
L
Achilles
PLEB1AN
Achilles
11,910
3,744
0
2,808
25,334
20,948
441
2,973
22,219
0
91,681
L
Ganesha
StoicScrub1
Ganesha
11,032
1,134
219
5,586
24,845
32,009
193
5,268
19,414
46,509
0
W
Sylvanus
Supertwonk94
Sylvanus
11,256
3,724
2,441
6,966
21,463
23,755
613
4,983
16,214
48,315
13,447
L
Bakasura
9,500
7,431
0
8,999
20,961
11,411
0
3,513
17,370
0
64,112
W
16,957
4,404
0
9,125
20,921
8,937
1,925
5,402
15,200
0
126,781
W
Gilgamesh
supertwunk94
Gilgamesh
24,944
8,068
528
8,576
24,206
19,385
3,503
3,087
21,049
9,423
108,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,115
Gold Earned
57,349
649
Minions Killed
583
0
Camps Cleared
0
2,183,548
Distance Traveled
2,168,766
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,737
489
114
5
0
418,460
0
L
Neith
11,280
470
116
5
0
430,356
2
W
Danzaburou
12,783
533
92
4
0
420,700
3
L
Kukulkan
12,001
500
141
6
0
369,353
2
L
Achilles
12,162
507
167
7
0
435,508
4
L
Ganesha
10,322
430
13
1
0
425,569
5
W
Sylvanus
12,301
513
92
4
0
388,633
6
L
Bakasura
11,584
483
146
6
0
507,980
4
W
Pele
13,838
577
179
7
0
462,492
0
W
Gilgamesh
16,456
686
172
7
0
493,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role