Player Matchup

Gilgamesh
Gilgamesh
FlseBlkbear
Gilgamesh
Level 14
God Stats
4W - 4L
1,254 SR
Queue Stats
78W - 80L
1,490 Elo+
Solo
Set
Set
Idwal15
Set
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
118W - 128L
1,509 Elo+
Solo
Hera
Hera
Ishys Spaghetti
Hera
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
42W - 40L
1,506 Elo+
Solo
Jormungandr
Jormungandr
Occeann_
Jormungandr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,539 Elo+
Solo
Chiron
Chiron
Zombie432
Chiron
Level 17
God Stats
6W - 3L
1,260 SR
Queue Stats
69W - 77L
1,466 Elo+
Solo
Team Averages
Level 17
1,403 SR
1,502 Elo+

VS

Team Averages
Level 11
1,498 SR
1,554 Elo+
Rama
Rama
IB3RaqingKidz
Rama
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,561 Elo+
Solo
Anubis
Anubis
Kaplooey6643
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,800 Elo+
Solo
Fenrir
Fenrir
NoX_FiniTe
Fenrir
Level 23
God Stats
6W - 11L
1,260 SR
Queue Stats
224W - 226L
1,449 Elo+
Solo
Khepri
Khepri
Phospho1054
Khepri
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 63L
1,497 Elo+
Solo
Guan Yu
Guan Yu
thebro246
Guan Yu
Level 18
God Stats
51W - 40L
1,730 SR
Queue Stats
121W - 104L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FlseBlkbear
Gilgamesh
20
14 / 2 / 1
16,261
678
21,229
23,874
14,015
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Set
20
2 / 3 / 2
12,389
516
7,947
17,735
7,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
5 / 10 / 2
13,614
567
18,941
16,202
4,993
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Occeann_
Jormungandr
13
0 / 8 / 4
8,696
362
1,736
13,368
6,247
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chiron
Zombie432
Chiron
17
0 / 4 / 3
10,797
450
7,276
13,149
4,330
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 6
12,268
511
12,676
15,233
6,370
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
20
19 / 3 / 1
15,460
644
25,661
19,210
12,075
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
NoX_FiniTe
Fenrir
19
0 / 7 / 1
11,440
477
5,439
20,014
8,930
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
16
1 / 3 / 11
11,499
479
6,667
16,134
24,120
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Guan Yu
thebro246
Guan Yu
17
1 / 5 / 0
10,547
439
5,515
14,541
14,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
46
21
Kills
27
27
Deaths
21
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
FlseBlkbear
Gilgamesh
14
2
1
7.25
L
6
3
6
3
W
Set
2
3
2
1
W
5
10
2
0.6
L
Anubis
19
3
1
6.5
L
Fenrir
NoX_FiniTe
Fenrir
0
7
1
0.07
W
Jormungandr
Occeann_
Jormungandr
0
8
4
0.25
L
Khepri
1
3
11
2.17
W
Chiron
Zombie432
Chiron
0
4
3
0.38
L
Guan Yu
thebro246
Guan Yu
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,129
Damage
55,958
84,328
Taken
85,132
37,411
Mitigated
66,338
26,094
Healing
32,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
FlseBlkbear
Gilgamesh
21,229
5,663
0
11,264
23,874
14,015
52
8,754
14,795
0
125,980
L
12,676
10,183
0
4,533
15,233
6,370
2,461
4,374
10,859
0
108,344
W
Set
7,947
3,842
0
5,845
17,735
7,826
504
2,577
15,083
0
92,882
W
18,941
4,932
0
3,188
16,202
4,993
3,204
9,162
7,015
84,487
0
L
Anubis
25,661
1,371
0
12,700
19,210
12,075
0
5,350
13,860
125,226
0
L
Fenrir
NoX_FiniTe
Fenrir
5,439
1,902
0
6,486
20,014
8,930
1,062
3,326
16,688
0
88,629
W
Jormungandr
Occeann_
Jormungandr
1,736
494
0
428
13,368
6,247
378
7,306
6,062
18,764
0
L
Khepri
6,667
497
1,186
3,177
16,134
24,120
630
6,194
9,940
33,048
0
W
Chiron
Zombie432
Chiron
7,276
2,410
979
4,390
13,149
4,330
396
4,529
8,620
0
69,045
L
Guan Yu
thebro246
Guan Yu
5,515
448
578
4,009
14,541
14,843
406
1,433
13,108
0
53,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,757
Gold Earned
61,214
653
Minions Killed
636
0
Camps Cleared
0
2,189,869
Distance Traveled
2,185,524
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
16,261
678
191
8
0
474,957
3
L
Rama
12,268
511
163
7
0
397,060
2
W
Set
12,389
516
167
7
0
523,898
1
W
Hera
13,614
567
143
6
0
361,205
1
L
Anubis
15,460
644
193
8
0
401,115
3
L
Fenrir
11,440
477
132
6
0
491,426
0
W
Jormungandr
8,696
362
24
1
0
392,169
0
L
Khepri
11,499
479
34
1
0
419,478
1
W
Chiron
10,797
450
128
5
0
437,640
3
L
Guan Yu
10,547
439
114
5
0
476,445
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role