Player Matchup

Bellona
Bellona
Charlie_15FVXW
Bellona
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
321W - 291L
1,509 Elo+
Party 3
Ra
Ra
CuRROpEreZ-01
Ra
Level 106
God Stats
20W - 27L
1,500 SR
Queue Stats
213W - 179L
1,519 Elo+
Party 3
Medusa
Medusa
Paltepillo
Medusa
Level 45
God Stats
36W - 31L
1,591 SR
Queue Stats
135W - 109L
1,512 Elo+
Party 3
Chang'e
Chang'e
manolomandanga
Chang'e
Level 101
God Stats
2W - 2L
1,610 SR
Queue Stats
318W - 291L
1,490 Elo+
Party 3
Gilgamesh
Gilgamesh
oxDANCOxo
Gilgamesh
Level 93
God Stats
8W - 5L
1,622 SR
Queue Stats
123W - 108L
1,520 Elo+
Party 3
Team Averages
Level 81
1,565 SR
1,510 Elo+

VS

Team Averages
Level 84
1,583 SR
1,593 Elo+
Chang'e
Chang'e
 
Chang'e
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Hunter_Syrax
Sol
Level 47
God Stats
7W - 7L
1,915 SR
Queue Stats
394W - 433L
1,467 Elo+
Party 2
Tyr
Tyr
IzaNahMate
Tyr
Level 155
God Stats
5W - 1L
1,500 SR
Queue Stats
133W - 58L
1,616 Elo+
Party 1
Serqet
Serqet
Synchrоn
Serqet
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 31L
1,681 Elo+
Party 1
Scylla
Scylla
boomHTID
Scylla
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
252W - 140L
1,702 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 2
5,724
409
4,486
11,182
6,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 6 / 4
7,440
531
4,344
8,306
2,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Paltepillo
Medusa
10
3 / 2 / 0
6,253
447
5,430
6,912
1,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 4 / 4
6,693
478
6,145
9,883
5,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
oxDANCOxo
Gilgamesh
12
3 / 6 / 2
7,404
529
4,613
12,487
4,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
3 / 2 / 5
7,012
501
4,894
8,221
2,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 2 / 7
7,195
514
6,559
8,174
1,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
10 / 3 / 9
8,897
636
11,957
12,135
10,216
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Serqet
Synchrоn
Serqet
13
6 / 2 / 7
8,096
578
8,506
9,851
3,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
boomHTID
Scylla
14
5 / 3 / 4
8,131
581
4,695
7,048
2,226
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
11
Kills
24
24
Deaths
12
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
2
5
2.75
L
0
6
2
0.17
L
3
6
4
0.83
W
0
2
7
1.75
W
10
3
9
4.83
L
Medusa
Paltepillo
Medusa
3
2
0
1.5
W
Serqet
Synchrоn
Serqet
6
2
7
4.75
W
Scylla
boomHTID
Scylla
5
3
4
2.33
L
2
4
4
1
L
Gilgamesh
oxDANCOxo
Gilgamesh
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,018
Damage
36,611
48,770
Taken
45,429
21,767
Mitigated
20,573
14,243
Healing
20,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,894
490
747
3,791
8,221
2,938
180
2,838
5,283
25,151
0
L
4,486
1,231
0
2,840
11,182
6,389
0
1,561
9,502
0
20,533
L
4,344
403
265
1,833
8,306
2,870
62
2,674
5,140
36,003
0
W
6,559
1,224
314
3,938
8,174
1,873
584
1,315
6,709
46,609
0
W
11,957
2,303
0
5,004
12,135
10,216
0
1,658
10,452
0
42,552
L
Medusa
Paltepillo
Medusa
5,430
1,864
308
1,545
6,912
1,990
0
5,117
1,795
0
26,740
W
Serqet
Synchrоn
Serqet
8,506
2,560
0
4,519
9,851
3,320
29
2,859
6,917
0
39,796
W
Scylla
boomHTID
Scylla
4,695
1,161
0
2,058
7,048
2,226
1,385
1,469
5,579
54,608
0
L
6,145
530
636
3,414
9,883
5,846
0
5,154
4,297
30,079
0
L
Gilgamesh
oxDANCOxo
Gilgamesh
4,613
1,473
0
3,402
12,487
4,672
0
1,642
10,845
0
39,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,514
Gold Earned
39,331
296
Minions Killed
399
0
Camps Cleared
0
1,190,343
Distance Traveled
1,319,198
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,012
501
38
3
0
257,830
1
L
Bellona
5,724
409
51
4
0
259,438
0
L
Ra
7,440
531
79
6
0
226,716
2
W
Sol
7,195
514
92
7
0
241,697
2
W
Tyr
8,897
636
78
6
0
280,700
2
L
Medusa
6,253
447
41
3
0
225,559
0
W
Serqet
8,096
578
89
6
0
286,140
2
W
Scylla
8,131
581
102
7
0
252,831
4
L
Chang'e
6,693
478
52
4
0
226,283
5
L
Gilgamesh
7,404
529
73
5
0
252,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role