Player Matchup

Yemoja
Yemoja
Frobusti
Yemoja
Level 16
God Stats
0W - 4L
1,277 SR
Queue Stats
1W - 5L
1,131 Elo+
Solo
Thor
Thor
PIEDEGONFIO3
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,117 Elo+
Party 2
Hun Batz
Hun Batz
adrigiugiu
Hun Batz
Level 6
God Stats
0W - 6L
1,500 SR
Queue Stats
2W - 17L
1,147 Elo+
Party 2
Odin
Odin
ginovacca
Odin
Level 3
God Stats
0W - 8L
1,270 SR
Queue Stats
0W - 12L
1,018 Elo+
Party 2
Ao Kuang
Ao Kuang
leoricforever
Ao Kuang
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,161 Elo+
Party 2
Team Averages
Level 8
1,409 SR
1,115 Elo+

VS

Team Averages
Level 22
1,432 SR
1,307 Elo+
Sun Wukong
Sun Wukong
Adrianito_177
Sun Wukong
Level 18
God Stats
16W - 20L
1,417 SR
Queue Stats
22W - 30L
1,288 Elo+
Solo
Cernunnos
Cernunnos
Fiyah1477
Cernunnos
Level 25
God Stats
294W - 296L
1,587 SR
Queue Stats
337W - 347L
1,395 Elo+
Party 1
Cerberus
Cerberus
MathesonMM
Cerberus
Level 23
God Stats
84W - 81L
1,411 SR
Queue Stats
158W - 189L
1,341 Elo+
Party 1
Thanatos
Thanatos
pabloseijasrodri
Thanatos
Level 17
God Stats
4W - 3L
1,458 SR
Queue Stats
25W - 34L
1,153 Elo+
Solo
Set
Set
yung-thissa
Set
Level 27
God Stats
1W - 2L
1,286 SR
Queue Stats
24W - 34L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Frobusti
Yemoja
10
2 / 2 / 2
6,094
435
3,540
6,711
3,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 6 / 1
5,031
359
1,830
8,420
2,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
adrigiugiu
Hun Batz
2
0 / 2 / 0
4,153
297
321
2,608
355
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
8
0 / 8 / 2
5,006
358
772
8,164
2,312
Ao Kuang
leoricforever
Ao Kuang
9
5 / 6 / 0
6,198
443
5,243
9,660
2,606
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Adrianito_177
Sun Wukong
14
7 / 1 / 4
8,657
618
3,493
5,366
2,365
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
Fiyah1477
Cernunnos
13
8 / 0 / 5
8,247
589
8,666
6,196
2,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
MathesonMM
Cerberus
9
0 / 3 / 4
6,552
468
2,685
7,925
4,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
0 / 3 / 2
5,893
421
1,958
5,291
1,451
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
8 / 1 / 7
8,340
596
9,316
9,466
3,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
7
Kills
23
24
Deaths
8
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Adrianito_177
Sun Wukong
7
1
4
9
W
Cernunnos
Fiyah1477
Cernunnos
8
0
5
10.5
L
Yemoja
Frobusti
Yemoja
2
2
2
1.5
W
Cerberus
MathesonMM
Cerberus
0
3
4
0.67
L
0
6
1
0.08
L
Hun Batz
adrigiugiu
Hun Batz
0
2
0
0
L
Odin
0
8
2
0.13
L
Ao Kuang
leoricforever
Ao Kuang
5
6
0
0.83
W
0
3
2
0.33
W
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,706
Damage
26,118
35,563
Taken
34,244
11,455
Mitigated
14,299
2,815
Healing
6,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Adrianito_177
Sun Wukong
3,493
1,254
0
859
5,366
2,365
3,640
676
4,690
0
38,742
W
Cernunnos
Fiyah1477
Cernunnos
8,666
3,697
0
1,899
6,196
2,391
2,039
909
5,287
0
46,418
L
Yemoja
Frobusti
Yemoja
3,540
807
316
181
6,711
3,914
0
1,758
4,953
20,841
0
W
Cerberus
MathesonMM
Cerberus
2,685
148
0
881
7,925
4,435
1,026
1,997
5,928
24,157
0
L
1,830
513
0
335
8,420
2,268
0
456
7,964
0
19,070
L
Hun Batz
adrigiugiu
Hun Batz
321
173
0
0
2,608
355
0
0
2,608
0
2,335
L
Odin
772
474
0
0
8,164
2,312
136
399
7,765
0
9,377
L
Ao Kuang
leoricforever
Ao Kuang
5,243
1,774
0
1,983
9,660
2,606
242
72
9,588
16,231
0
W
1,958
546
0
1,641
5,291
1,451
192
1,598
3,693
0
19,469
W
9,316
4,706
0
1,402
9,466
3,657
0
3,603
5,863
0
44,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,482
Gold Earned
37,689
122
Minions Killed
348
0
Camps Cleared
0
1,093,398
Distance Traveled
1,233,844
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,657
618
95
7
0
234,476
0
W
Cernunnos
8,247
589
80
6
0
248,487
0
L
Yemoja
6,094
435
34
2
0
226,407
1
W
Cerberus
6,552
468
61
4
0
259,273
3
L
Thor
5,031
359
42
3
0
260,385
0
L
Hun Batz
4,153
297
4
0
0
102,161
0
L
Odin
5,006
358
14
1
0
243,486
0
L
Ao Kuang
6,198
443
28
2
0
260,959
1
W
Thanatos
5,893
421
34
2
0
239,720
4
W
Set
8,340
596
78
6
0
251,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role