Player Matchup

Cernunnos
Cernunnos
Alakard91
Cernunnos
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,633 Elo+
Party 2
Ymir
Ymir
CokeBoyCeez
Ymir
Level 44
God Stats
6W - 3L
1,314 SR
Queue Stats
8W - 8L
1,132 Elo+
Solo
Baron Samedi
Baron Samedi
I_K1lL_U-90
Baron Samedi
Level 31
God Stats
11W - 7L
1,576 SR
Queue Stats
401W - 438L
1,341 Elo+
Solo
Mercury
Mercury
Minecraft8467
Mercury
Level 38
God Stats
102W - 65L
1,498 SR
Queue Stats
328W - 313L
1,395 Elo+
Party 2
Gilgamesh
Gilgamesh
Mr Lazerd
Gilgamesh
Level 89
God Stats
4W - 3L
1,392 SR
Queue Stats
416W - 411L
1,416 Elo+
Party 2
Team Averages
Level 61
1,456 SR
1,383 Elo+

VS

Team Averages
Level 41
1,449 SR
1,378 Elo+
Mulan
Mulan
Seanman-_-
Mulan
Level 42
God Stats
8W - 11L
1,382 SR
Queue Stats
75W - 129L
1,324 Elo+
Party 1
Merlin
Merlin
UnBanBanana
Merlin
Level 58
God Stats
2W - 6L
1,209 SR
Queue Stats
84W - 129L
1,306 Elo+
Party 1
Arachne
Arachne
calculonthebot
Arachne
Level 63
God Stats
18W - 20L
1,558 SR
Queue Stats
402W - 564L
1,385 Elo+
Party 3
Sobek
Sobek
offPercs--
Sobek
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Neith
Neith
techydawn73684
Neith
Level 42
God Stats
13W - 16L
1,594 SR
Queue Stats
312W - 286L
1,373 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Alakard91
Cernunnos
8
1 / 1 / 0
4,882
444
3,888
3,687
1,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 0 / 1
4,420
402
1,506
5,902
2,926
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Baron Samedi
I_K1lL_U-90
Baron Samedi
10
2 / 1 / 2
6,036
549
1,764
4,514
1,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
10
4 / 0 / 2
6,020
547
2,325
5,982
1,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
Mr Lazerd
Gilgamesh
11
5 / 0 / 2
6,464
588
4,958
5,709
2,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
5
0 / 5 / 0
4,278
389
1,936
5,424
1,613
Merlin
9
0 / 5 / 0
5,243
477
4,161
5,227
1,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 0 / 0
5,508
501
2,324
4,595
1,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sobek
4
0 / 2 / 0
4,230
385
1,040
7,055
3,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 0 / 0
5,332
485
3,967
3,650
1,002
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
12
Kills
2
2
Deaths
12
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Alakard91
Cernunnos
1
1
0
1
W
0
0
1
0.5
W
Baron Samedi
I_K1lL_U-90
Baron Samedi
2
1
2
3
W
Mercury
4
0
2
5
W
Gilgamesh
Mr Lazerd
Gilgamesh
5
0
2
6
L
Mulan
0
5
0
0
L
Merlin
0
5
0
0
L
1
0
0
1
L
Sobek
0
2
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,441
Damage
13,428
25,794
Taken
25,951
10,649
Mitigated
9,401
7,388
Healing
5,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Alakard91
Cernunnos
3,888
1,521
0
132
3,687
1,349
601
537
3,150
0
27,216
W
1,506
382
144
1,920
5,902
2,926
162
1,228
4,674
6,217
0
W
Baron Samedi
I_K1lL_U-90
Baron Samedi
1,764
230
34
1,545
4,514
1,614
588
1,726
2,788
23,020
0
W
Mercury
2,325
1,530
0
1,182
5,982
1,772
0
1,383
4,599
0
29,642
W
Gilgamesh
Mr Lazerd
Gilgamesh
4,958
1,250
0
2,431
5,709
2,988
0
327
5,382
0
28,842
L
Mulan
1,936
430
0
150
5,424
1,613
0
0
5,249
0
8,364
L
Merlin
4,161
121
0
822
5,227
1,524
0
1,145
3,851
34,006
0
L
2,324
1,676
0
1,389
4,595
1,278
0
573
3,957
0
29,346
L
Sobek
1,040
215
0
983
7,055
3,984
130
984
6,046
5,046
0
L
3,967
1,498
0
1,799
3,650
1,002
312
322
3,303
0
30,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,822
Gold Earned
24,591
252
Minions Killed
207
0
Camps Cleared
0
1,001,579
Distance Traveled
959,289
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
4,882
444
49
4
0
157,935
0
W
Ymir
4,420
402
10
1
0
181,282
0
W
Baron Samedi
6,036
549
61
6
0
171,206
0
W
Mercury
6,020
547
59
5
0
269,025
2
W
Gilgamesh
6,464
588
73
7
0
222,131
0
L
Mulan
4,278
389
17
2
0
154,482
0
L
Merlin
5,243
477
63
6
0
192,757
1
L
Arachne
5,508
501
67
6
0
244,208
1
L
Sobek
4,230
385
5
0
0
173,260
0
L
Neith
5,332
485
55
5
0
194,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role