Player Matchup

Kali
Kali
Breathe_itt_In
Kali
Level 98
God Stats
2W - 4L
1,377 SR
Queue Stats
80W - 80L
1,457 Elo+
Party 1
Hades
Hades
Cripple-sama
Hades
Level 26
God Stats
26W - 20L
1,503 SR
Queue Stats
239W - 298L
1,365 Elo+
Party 2
Hel
Hel
NotGame990
Hel
Level 43
God Stats
22W - 14L
1,588 SR
Queue Stats
379W - 369L
1,510 Elo+
Solo
Gilgamesh
Gilgamesh
alzinn07
Gilgamesh
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 178L
1,421 Elo+
Party 1
Apollo
Apollo
bergein
Apollo
Level 126
God Stats
14W - 15L
1,249 SR
Queue Stats
319W - 364L
1,362 Elo+
Party 2
Team Averages
Level 62
1,443 SR
1,423 Elo+

VS

Team Averages
Level 77
1,589 SR
1,482 Elo+
Cthulhu
Cthulhu
Spartans lie
Cthulhu
Level 124
God Stats
19W - 18L
1,502 SR
Queue Stats
192W - 215L
1,520 Elo+
Party 3
Sun Wukong
Sun Wukong
Tendolious
Sun Wukong
Level 43
God Stats
5W - 1L
1,758 SR
Queue Stats
181W - 177L
1,452 Elo+
Solo
Gilgamesh
Gilgamesh
jaimefinesse
Gilgamesh
Level 88
God Stats
31W - 26L
1,572 SR
Queue Stats
331W - 352L
1,478 Elo+
Party 3
Artemis
Artemis
jkm98
Artemis
Level 33
God Stats
7W - 2L
1,612 SR
Queue Stats
11W - 5L
1,460 Elo+
Party 3
Kukulkan
Kukulkan
xXH3AD5H075Xx
Kukulkan
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,643
513
2,146
9,823
2,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 5 / 0
5,260
478
2,457
6,609
2,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 7 / 1
5,434
494
3,030
9,596
4,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
alzinn07
Gilgamesh
10
0 / 3 / 1
5,419
493
1,867
4,759
2,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
bergein
Apollo
9
1 / 5 / 0
5,460
496
2,282
7,862
2,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Spartans lie
Cthulhu
10
7 / 1 / 9
6,855
623
8,006
7,067
4,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
Tendolious
Sun Wukong
11
2 / 1 / 2
6,787
617
2,986
4,915
2,126
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
jaimefinesse
Gilgamesh
12
5 / 0 / 7
7,062
642
5,470
6,318
2,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
jkm98
Artemis
11
4 / 0 / 9
6,934
630
4,424
4,647
1,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
xXH3AD5H075Xx
Kukulkan
12
6 / 1 / 6
7,343
668
6,495
3,842
1,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
57
3
Kills
24
24
Deaths
3
3
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
1
5
0
0.2
L
0
7
1
0.07
W
Cthulhu
Spartans lie
Cthulhu
7
1
9
11.5
W
Sun Wukong
Tendolious
Sun Wukong
2
1
2
3
L
Gilgamesh
alzinn07
Gilgamesh
0
3
1
0.17
L
Apollo
bergein
Apollo
1
5
0
0.2
W
Gilgamesh
jaimefinesse
Gilgamesh
5
0
7
8.5
W
Artemis
jkm98
Artemis
4
0
9
8.5
W
Kukulkan
xXH3AD5H075Xx
Kukulkan
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,782
Damage
27,381
38,649
Taken
26,789
13,720
Mitigated
11,941
9,641
Healing
7,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,146
834
0
4,041
9,823
2,860
0
2,571
7,129
0
20,331
L
2,457
166
32
927
6,609
2,157
75
3,533
2,783
17,909
0
L
3,030
0
444
2,318
9,596
4,491
0
3,492
5,834
22,496
0
W
Cthulhu
Spartans lie
Cthulhu
8,006
885
84
2,338
7,067
4,529
0
1,396
5,629
29,268
0
W
Sun Wukong
Tendolious
Sun Wukong
2,986
637
0
763
4,915
2,126
74
0
4,915
0
29,762
L
Gilgamesh
alzinn07
Gilgamesh
1,867
481
0
30
4,759
2,102
0
154
4,585
0
17,017
L
Apollo
bergein
Apollo
2,282
1,623
0
1,849
7,862
2,110
0
3,879
3,817
0
21,462
W
Gilgamesh
jaimefinesse
Gilgamesh
5,470
1,734
0
756
6,318
2,627
400
549
5,645
0
36,183
W
Artemis
jkm98
Artemis
4,424
2,600
222
2,826
4,647
1,300
744
2,341
2,254
0
27,102
W
Kukulkan
xXH3AD5H075Xx
Kukulkan
6,495
133
0
217
3,842
1,359
361
891
2,859
35,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,216
Gold Earned
34,981
228
Minions Killed
309
0
Camps Cleared
0
959,464
Distance Traveled
1,115,514
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,643
513
52
5
0
183,828
0
L
Hades
5,260
478
53
5
0
184,116
3
L
Hel
5,434
494
43
4
0
225,550
0
W
Cthulhu
6,855
623
37
3
0
248,897
2
W
Sun Wukong
6,787
617
65
6
0
190,369
4
L
Gilgamesh
5,419
493
33
3
0
196,444
0
L
Apollo
5,460
496
47
4
0
169,526
3
W
Gilgamesh
7,062
642
68
6
0
259,479
3
W
Artemis
6,934
630
57
5
0
205,948
0
W
Kukulkan
7,343
668
82
7
0
210,821
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role