Player Matchup

Cernunnos
Cernunnos
FATELCrow
Cernunnos
Level 96
God Stats
3W - 3L
1,755 SR
Queue Stats
82W - 62L
1,544 Elo+
Party 1
Anhur
Anhur
GrimxReaper669
Anhur
Level 49
God Stats
1W - 1L
1,863 SR
Queue Stats
165W - 141L
1,593 Elo+
Party 3
Gilgamesh
Gilgamesh
MrPhill03
Gilgamesh
Level 43
God Stats
3W - 2L
1,640 SR
Queue Stats
21W - 29L
1,504 Elo+
Solo
Cthulhu
Cthulhu
skippyunicorn
Cthulhu
Level 40
God Stats
2W - 1L
1,541 SR
Queue Stats
87W - 60L
1,590 Elo+
Party 1
Hel
Hel
tlhaon
Hel
Level 102
God Stats
2W - 5L
1,477 SR
Queue Stats
43W - 40L
1,530 Elo+
Party 3
Team Averages
Level 66
1,655 SR
1,552 Elo+

VS

Team Averages
Level 90
1,497 SR
1,432 Elo+
Thor
Thor
Beastie_H
Thor
Level 157
God Stats
1W - 1L
1,769 SR
Queue Stats
93W - 74L
1,593 Elo+
Party 2
Ymir
Ymir
Dr_Coke77
Ymir
Level 4
God Stats
13W - 6L
1,195 SR
Queue Stats
43W - 22L
971 Elo+
Party 2
Medusa
Medusa
Yidok
Medusa
Level 47
God Stats
14W - 7L
1,221 SR
Queue Stats
510W - 537L
1,457 Elo+
Solo
Nu Wa
Nu Wa
alleyam
Nu Wa
Level 99
God Stats
6W - 9L
1,539 SR
Queue Stats
18W - 18L
1,559 Elo+
Party 2
Anhur
Anhur
xGoner-
Anhur
Level 145
God Stats
9W - 0L
1,761 SR
Queue Stats
62W - 43L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FATELCrow
Cernunnos
16
3 / 5 / 3
10,153
462
11,192
14,753
5,307
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
0 / 8 / 3
9,254
421
10,122
19,613
5,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
MrPhill03
Gilgamesh
20
1 / 4 / 2
12,188
554
6,325
20,820
15,950
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
14
2 / 5 / 4
8,663
394
8,055
17,039
10,928
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hel
tlhaon
Hel
16
2 / 7 / 0
10,047
457
3,633
13,368
3,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
7 / 1 / 13
13,494
613
8,814
16,274
17,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ymir
19
5 / 1 / 9
12,972
590
13,562
16,916
20,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Yidok
Medusa
19
3 / 4 / 6
12,302
559
8,084
12,931
4,597
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
alleyam
Nu Wa
17
2 / 3 / 9
11,303
514
14,728
10,946
3,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
xGoner-
Anhur
20
12 / 0 / 4
13,434
611
13,799
11,604
4,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
70
8
Kills
29
29
Deaths
9
12
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Thor
7
1
13
13.5
W
Ymir
5
1
9
9.5
L
Cernunnos
FATELCrow
Cernunnos
3
5
3
0.9
L
0
8
3
0.19
L
Gilgamesh
MrPhill03
Gilgamesh
1
4
2
0.5
W
Medusa
Yidok
Medusa
3
4
6
1.5
W
Nu Wa
alleyam
Nu Wa
2
3
9
2.17
L
Cthulhu
2
5
4
0.8
L
Hel
tlhaon
Hel
2
7
0
0.29
W
Anhur
xGoner-
Anhur
12
0
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,327
Damage
58,987
85,593
Taken
68,671
41,651
Mitigated
50,093
20,052
Healing
13,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
8,814
2,328
0
2,607
16,274
17,183
17
2,647
13,627
300
53,348
W
Ymir
13,562
2,747
0
4,784
16,916
20,190
318
1,658
15,258
64,014
0
L
Cernunnos
FATELCrow
Cernunnos
11,192
5,374
0
3,980
14,753
5,307
2,782
2,914
11,657
0
72,392
L
10,122
3,652
0
4,047
19,613
5,760
864
7,578
11,640
0
63,007
L
Gilgamesh
MrPhill03
Gilgamesh
6,325
1,285
0
5,047
20,820
15,950
0
8,030
12,294
0
95,191
W
Medusa
Yidok
Medusa
8,084
3,233
99
4,073
12,931
4,597
1,198
3,672
9,259
0
86,380
W
Nu Wa
alleyam
Nu Wa
14,728
2,457
0
887
10,946
3,456
1,331
3,299
7,647
62,604
0
L
Cthulhu
8,055
326
672
1,518
17,039
10,928
190
3,162
13,656
29,105
0
L
Hel
tlhaon
Hel
3,633
75
1,303
3,485
13,368
3,706
0
5,181
7,864
46,465
0
W
Anhur
xGoner-
Anhur
13,799
8,502
0
739
11,604
4,667
256
1,770
9,834
0
128,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,305
Gold Earned
63,505
566
Minions Killed
588
0
Camps Cleared
0
1,800,826
Distance Traveled
1,990,671
11
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,494
613
66
3
0
410,271
9
W
Ymir
12,972
590
126
6
0
388,240
5
L
Cernunnos
10,153
462
148
7
0
367,732
2
L
Anhur
9,254
421
111
5
0
349,968
2
L
Gilgamesh
12,188
554
173
8
0
370,000
3
W
Medusa
12,302
559
141
6
0
378,152
3
W
Nu Wa
11,303
514
96
4
0
390,560
3
L
Cthulhu
8,663
394
27
1
0
376,654
4
L
Hel
10,047
457
107
5
0
336,472
0
W
Anhur
13,434
611
159
7
0
423,448
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role