Player Matchup

Eset
Eset
Flappy741
Eset
Level 153
God Stats
16W - 26L
1,417 SR
Queue Stats
920W - 831L
1,649 Elo+
Solo
Neith
Neith
GuessTheMeme
Neith
Level 81
God Stats
1W - 2L
1,367 SR
Queue Stats
6W - 4L
1,481 Elo+
Solo
Gilgamesh
Gilgamesh
NeptuneRa
Gilgamesh
Level 94
God Stats
14W - 7L
1,779 SR
Queue Stats
59W - 44L
1,561 Elo+
Solo
Nox
Nox
TopBananaBasu
Nox
Level 129
God Stats
7W - 5L
1,694 SR
Queue Stats
42W - 21L
1,630 Elo+
Solo
Athena
Athena
digi6k
Athena
Level 145
God Stats
0W - 2L
1,302 SR
Queue Stats
144W - 167L
1,470 Elo+
Solo
Team Averages
Level 120
1,512 SR
1,558 Elo+

VS

Team Averages
Level 133
1,638 SR
1,564 Elo+
Kukulkan
Kukulkan
FullOnBrick
Kukulkan
Level 144
God Stats
15W - 10L
1,785 SR
Queue Stats
53W - 49L
1,633 Elo+
Solo
Gilgamesh
Gilgamesh
MoonshineTokyo
Gilgamesh
Level 74
God Stats
3W - 1L
1,691 SR
Queue Stats
39W - 35L
1,541 Elo+
Solo
Rama
Rama
RazerShark23
Rama
Level 142
God Stats
35W - 22L
1,714 SR
Queue Stats
66W - 41L
1,647 Elo+
Party 1
Sobek
Sobek
Toponith
Sobek
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
shadowshark22
Baron Samedi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
14
2 / 5 / 6
8,031
730
8,617
8,594
4,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

13
2 / 1 / 7
7,933
721
5,712
5,524
2,245
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Gilgamesh
NeptuneRa
Gilgamesh
14
5 / 4 / 6
9,261
842
9,994
13,031
10,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
1 / 1 / 5
7,889
717
6,874
5,260
2,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
digi6k
Athena
13
1 / 3 / 6
7,087
644
5,218
12,718
11,462
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FullOnBrick
Kukulkan
15
2 / 2 / 6
8,223
748
11,173
4,118
1,515
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
MoonshineTokyo
Gilgamesh
13
3 / 5 / 6
8,293
754
6,093
15,022
7,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 2 / 5
8,664
788
5,655
7,322
2,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Toponith
Sobek
15
1 / 0 / 9
8,819
802
6,142
10,959
12,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
shadowshark22
Baron Samedi
17
6 / 2 / 4
9,266
842
10,821
9,343
4,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
44
11
Kills
14
14
Deaths
11
30
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Eset
2
5
6
1
W
Kukulkan
FullOnBrick
Kukulkan
2
2
6
2.5
L
2
1
7
5.5
W
Gilgamesh
MoonshineTokyo
Gilgamesh
3
5
6
1.2
L
Gilgamesh
NeptuneRa
Gilgamesh
5
4
6
2
W
2
2
5
2.25
L
1
1
5
3.5
W
Sobek
Toponith
Sobek
1
0
9
5.5
L
Athena
digi6k
Athena
1
3
6
1.33
W
Baron Samedi
shadowshark22
Baron Samedi
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,415
Damage
39,884
45,127
Taken
46,764
30,703
Mitigated
28,958
4,859
Healing
12,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
8,617
174
573
1,379
8,594
4,355
96
6,791
1,767
27,003
0
W
Kukulkan
FullOnBrick
Kukulkan
11,173
500
0
934
4,118
1,515
0
2,415
1,579
41,208
0
L
5,712
2,356
0
1,745
5,524
2,245
0
3,453
2,010
0
20,004
W
Gilgamesh
MoonshineTokyo
Gilgamesh
6,093
1,197
0
1,478
15,022
7,198
0
6,627
8,072
0
12,823
L
Gilgamesh
NeptuneRa
Gilgamesh
9,994
2,339
0
421
13,031
10,418
74
7,268
5,615
0
20,987
W
5,655
4,263
0
1,771
7,322
2,919
1,687
2,545
4,664
0
37,653
L
6,874
449
0
345
5,260
2,223
0
2,397
2,859
38,298
0
W
Sobek
Toponith
Sobek
6,142
344
0
4,092
10,959
12,596
0
3,631
7,020
18,220
0
L
Athena
digi6k
Athena
5,218
1,701
0
396
12,718
11,462
0
8,059
4,533
13,035
0
W
Baron Samedi
shadowshark22
Baron Samedi
10,821
570
1,436
3,228
9,343
4,730
135
5,333
3,929
32,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,201
Gold Earned
43,265
237
Minions Killed
297
5
Camps Cleared
11
1,023,439
Distance Traveled
1,014,452
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,031
730
59
5
0
204,694
0
W
Kukulkan
8,223
748
98
9
4
204,166
3
L
Neith
7,933
721
32
3
1
160,824
2
W
Gilgamesh
8,293
754
16
1
0
207,460
0
L
Gilgamesh
9,261
842
29
3
1
223,955
2
W
Rama
8,664
788
101
9
5
183,351
3
L
Nox
7,889
717
97
9
3
199,401
0
W
Sobek
8,819
802
20
2
2
218,494
2
L
Athena
7,087
644
20
2
0
234,565
6
W
Baron Samedi
9,266
842
62
6
0
200,981
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role