Player Matchup

Gilgamesh
Gilgamesh
Lalaxx
Gilgamesh
Level 74
God Stats
2W - 0L
1,667 SR
Queue Stats
27W - 16L
1,630 Elo+
Party 1
Sol
Sol
Revilgan
Sol
Level 97
God Stats
3W - 3L
1,478 SR
Queue Stats
50W - 25L
1,657 Elo+
Party 1
Pele
Pele
Weirick
Pele
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 7L
1,672 Elo+
Party 1
Team Averages
Level 67
1,548 SR
1,653 Elo+

VS

Team Averages
Level 43
1,500 SR
1,406 Elo+
Bacchus
Bacchus
LuckySD
Bacchus
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
kossy34
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,461 Elo+
Party 2
He Bo
He Bo
lemacc
He Bo
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 35L
1,258 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Lalaxx
Gilgamesh
11
3 / 1 / 3
8,434
843
5,918
7,613
5,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

13
4 / 0 / 4
8,864
886
8,143
4,680
1,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
Weirick
Pele
12
1 / 0 / 5
8,249
825
6,772
4,831
1,712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LuckySD
Bacchus
7
0 / 3 / 1
5,926
593
3,278
8,802
9,770
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
kossy34
Medusa
9
0 / 2 / 1
6,260
626
5,024
7,423
2,600
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

He Bo
lemacc
He Bo
9
1 / 3 / 0
6,523
652
2,687
8,353
2,574
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
8
Kills
1
1
Deaths
8
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Lalaxx
Gilgamesh
3
1
3
4.5
L
Bacchus
LuckySD
Bacchus
0
3
1
0.17
W
4
0
4
6
W
Pele
Weirick
Pele
1
0
5
3.5
L
Medusa
kossy34
Medusa
0
2
1
0.25
L
He Bo
lemacc
He Bo
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,833
Damage
10,989
17,124
Taken
24,578
9,258
Mitigated
14,944
1,851
Healing
1,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Lalaxx
Gilgamesh
5,918
706
0
525
7,613
5,972
210
2,498
5,115
0
28,216
L
Bacchus
LuckySD
Bacchus
3,278
196
0
250
8,802
9,770
50
2,541
6,261
5,764
0
W
8,143
1,262
0
1,302
4,680
1,574
1,651
1,314
3,366
32,052
0
W
Pele
Weirick
Pele
6,772
1,671
0
24
4,831
1,712
41
2,228
2,603
0
30,224
L
Medusa
kossy34
Medusa
5,024
1,460
0
172
7,423
2,600
130
2,617
4,806
0
29,513
L
He Bo
lemacc
He Bo
2,687
251
0
625
8,353
2,574
0
2,997
5,356
14,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,547
Gold Earned
18,709
150
Minions Killed
89
0
Camps Cleared
0
639,942
Distance Traveled
532,501
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,434
843
35
4
0
207,532
2
L
Bacchus
5,926
593
7
1
0
172,616
3
W
Sol
8,864
886
65
7
0
204,744
1
W
Pele
8,249
825
50
5
0
227,666
3
L
Medusa
6,260
626
54
5
0
172,904
3
L
He Bo
6,523
652
28
3
0
186,981
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role