Player Matchup

Anhur
Anhur
CDN La bola
Anhur
Level 21
God Stats
1W - 3L
1,500 SR
Queue Stats
151W - 97L
1,649 Elo+
Solo
King Arthur
King Arthur
Cotton Candy191
King Arthur
Level 25
God Stats
60W - 45L
1,827 SR
Queue Stats
301W - 251L
1,685 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Herc n Merc
Ah Muzen Cab
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 11L
1,687 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Win 0r Tr0ll
Tsukuyomi
Level 17
God Stats
18W - 12L
1,606 SR
Queue Stats
158W - 112L
1,702 Elo+
Party 2
Chang'e
Chang'e
iBuhhhh
Chang'e
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
226W - 111L
1,713 Elo+
Solo
Team Averages
Level 20
1,587 SR
1,687 Elo+

VS

Team Averages
Level 17
1,645 SR
1,843 Elo+
Chaac
Chaac
JAMES CHARLE164
Chaac
Level 12
God Stats
7W - 3L
1,830 SR
Queue Stats
7W - 3L
1,745 Elo+
Solo
Rama
Rama
NutDrinker
Rama
Level 9
God Stats
2W - 1L
1,351 SR
Queue Stats
30W - 10L
1,972 Elo+
Party 1
Hades
Hades
SteelMyT8nt
Hades
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 41L
1,692 Elo+
Solo
Nu Wa
Nu Wa
smallm3at_onface
Nu Wa
Level 16
God Stats
1W - 0L
1,777 SR
Queue Stats
64W - 26L
1,912 Elo+
Party 1
Ymir
Ymir
susVdwn
Ymir
Level 21
God Stats
29W - 17L
1,769 SR
Queue Stats
98W - 42L
1,895 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,089
435
1,447
9,607
2,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Cotton Candy191
King Arthur
14
6 / 2 / 3
8,449
604
13,879
13,015
9,074
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
Herc n Merc
Ah Muzen Cab
11
0 / 5 / 0
6,003
429
3,788
8,320
2,070
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
Win 0r Tr0ll
Tsukuyomi
13
2 / 2 / 5
7,622
544
4,999
9,137
3,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
iBuhhhh
Chang'e
13
5 / 4 / 2
7,889
564
7,254
11,016
3,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
7,064
505
5,887
13,820
6,892
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
9 / 0 / 3
9,928
709
14,066
8,743
3,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 4 / 4
7,159
511
3,918
10,235
4,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 5 / 3
7,146
510
6,219
8,609
2,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
susVdwn
Ymir
12
4 / 1 / 6
8,070
576
4,968
10,348
8,111
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
13
Kills
16
16
Deaths
14
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
King Arthur
Cotton Candy191
King Arthur
6
2
3
3.75
L
Ah Muzen Cab
Herc n Merc
Ah Muzen Cab
0
5
0
0
W
0
4
2
0.25
W
9
0
3
10.5
W
1
4
4
0.75
L
Tsukuyomi
Win 0r Tr0ll
Tsukuyomi
2
2
5
2.25
L
Chang'e
iBuhhhh
Chang'e
5
4
2
1.5
W
2
5
3
0.7
W
Ymir
susVdwn
Ymir
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,367
Damage
35,058
51,095
Taken
51,755
20,576
Mitigated
25,739
16,782
Healing
18,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,447
1,067
0
3,575
9,607
2,465
0
988
8,551
0
33,604
L
King Arthur
Cotton Candy191
King Arthur
13,879
2,488
0
3,287
13,015
9,074
10
2,892
10,038
0
55,710
L
Ah Muzen Cab
Herc n Merc
Ah Muzen Cab
3,788
1,887
0
2,036
8,320
2,070
1,177
1,390
6,872
0
37,424
W
5,887
600
0
4,952
13,820
6,892
69
260
13,560
0
42,387
W
14,066
12,150
0
6,169
8,743
3,129
2,162
0
8,743
0
72,547
W
3,918
334
498
4,481
10,235
4,649
517
935
9,300
46,166
0
L
Tsukuyomi
Win 0r Tr0ll
Tsukuyomi
4,999
896
0
3,175
9,137
3,105
0
4,168
4,795
0
46,005
L
Chang'e
iBuhhhh
Chang'e
7,254
991
527
4,182
11,016
3,862
152
5,136
5,734
51,245
0
W
6,219
1,510
0
1,701
8,609
2,958
0
5,031
3,578
44,423
0
W
Ymir
susVdwn
Ymir
4,968
1,684
0
892
10,348
8,111
30
1,028
9,320
13,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,052
Gold Earned
39,367
425
Minions Killed
428
0
Camps Cleared
0
1,244,979
Distance Traveled
1,223,375
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,089
435
62
4
0
238,210
3
L
King Arthur
8,449
604
95
7
0
260,294
3
L
Ah Muzen Cab
6,003
429
71
5
0
233,957
1
W
Chaac
7,064
505
87
6
0
240,687
0
W
Rama
9,928
709
148
11
0
240,299
2
W
Hades
7,159
511
101
7
0
262,054
1
L
Tsukuyomi
7,622
544
94
7
0
283,905
2
L
Chang'e
7,889
564
103
7
0
228,613
2
W
Nu Wa
7,146
510
72
5
0
221,011
6
W
Ymir
8,070
576
20
1
0
259,324
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role