Player Matchup

Nemesis
Nemesis
ARKM-Rando
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 35L
1,437 Elo+
Solo
Thor
Thor
Abroiz-_-
Thor
Level 15
God Stats
11W - 14L
1,364 SR
Queue Stats
29W - 27L
1,274 Elo+
Party 2
Danzaburou
Danzaburou
Shawngay
Danzaburou
Level 29
God Stats
7W - 5L
1,624 SR
Queue Stats
145W - 119L
1,558 Elo+
Party 1
Eset
Eset
SocialLite
Eset
Level 29
God Stats
13W - 8L
1,721 SR
Queue Stats
171W - 155L
1,539 Elo+
Party 1
Sol
Sol
rosyisok
Sol
Level 14
God Stats
13W - 18L
1,281 SR
Queue Stats
17W - 30L
1,166 Elo+
Party 2
Team Averages
Level 18
1,498 SR
1,395 Elo+

VS

Team Averages
Level 19
1,505 SR
1,425 Elo+
Bellona
Bellona
Damian Rdz Tx
Bellona
Level 29
God Stats
8W - 4L
1,510 SR
Queue Stats
58W - 52L
1,608 Elo+
Solo
Olorun
Olorun
Greatbritton4
Olorun
Level 24
God Stats
9W - 4L
1,676 SR
Queue Stats
13W - 7L
1,518 Elo+
Solo
Kukulkan
Kukulkan
MindMast
Kukulkan
Level 28
God Stats
2W - 1L
1,470 SR
Queue Stats
12W - 12L
1,547 Elo+
Solo
Medusa
Medusa
gamer44r4
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,278 Elo+
Solo
Tiamat
Tiamat
miranha_moralhos
Tiamat
Level 8
God Stats
4W - 4L
1,370 SR
Queue Stats
8W - 16L
1,172 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ARKM-Rando
Nemesis
17
3 / 2 / 16
10,412
947
7,468
9,721
4,338
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
17
7 / 0 / 11
11,185
1,017
5,953
9,352
4,723
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Danzaburou
Shawngay
Danzaburou
18
8 / 0 / 13
12,594
1,145
13,383
6,108
2,804
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
14 / 1 / 14
12,671
1,152
24,306
9,638
4,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 0 / 14
10,096
918
6,481
8,426
3,449
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

329

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
1 / 12 / 2
9,847
895
12,500
24,851
25,649
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

12
1 / 4 / 1
8,980
816
1,145
6,297
2,309
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
MindMast
Kukulkan
16
1 / 9 / 2
10,221
929
20,018
19,691
7,463
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
gamer44r4
Medusa
14
0 / 8 / 2
8,858
805
2,279
10,400
3,786
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 0 / 0
8,230
748
0
0
0

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
10
33
Kills
3
3
Deaths
33
68
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ARKM-Rando
Nemesis
3
2
16
5.5
W
Thor
7
0
11
12.5
L
Bellona
1
12
2
0.17
L
1
4
1
0.38
L
Kukulkan
MindMast
Kukulkan
1
9
2
0.22
W
Danzaburou
Shawngay
Danzaburou
8
0
13
14.5
W
14
1
14
21
L
Medusa
gamer44r4
Medusa
0
8
2
0.13
L
0
0
0
0
W
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,591
Damage
35,942
43,245
Taken
61,239
19,517
Mitigated
39,207
9,374
Healing
2,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ARKM-Rando
Nemesis
7,468
2,228
0
2,133
9,721
4,338
0
4,178
5,543
0
18,471
W
Thor
5,953
2,462
486
486
9,352
4,723
0
4,557
4,489
0
16,629
L
Bellona
12,500
2,888
270
481
24,851
25,649
0
12,761
12,090
0
29,098
L
1,145
514
629
970
6,297
2,309
0
3,901
2,396
5,335
0
L
Kukulkan
MindMast
Kukulkan
20,018
1,318
0
0
19,691
7,463
0
8,754
10,937
59,711
0
W
Danzaburou
Shawngay
Danzaburou
13,383
5,966
0
988
6,108
2,804
0
2,454
3,654
0
56,010
W
24,306
1,559
2,164
2,137
9,638
4,203
0
4,649
4,989
40,434
0
L
Medusa
gamer44r4
Medusa
2,279
2,010
0
142
10,400
3,786
0
5,371
5,029
0
4,314
L
0
0
0
0
0
0
0
0
0
0
0
W
6,481
2,417
0
980
8,426
3,449
0
5,325
3,101
19,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,958
Gold Earned
46,136
216
Minions Killed
150
11
Camps Cleared
4
1,032,963
Distance Traveled
514,964
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,412
947
18
2
4
207,548
1
W
Thor
11,185
1,017
30
3
1
218,798
0
L
Bellona
9,847
895
35
3
1
193,901
0
L
Olorun
8,980
816
10
1
0
55,668
0
L
Kukulkan
10,221
929
103
9
2
166,198
0
W
Danzaburou
12,594
1,145
106
10
4
182,584
0
W
Eset
12,671
1,152
43
4
2
204,009
0
L
Medusa
8,858
805
2
0
1
99,197
0
L
Tiamat
8,230
748
0
0
0
0
0
W
Sol
10,096
918
19
2
0
220,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role