Player Matchup

Chernobog
Chernobog
BigCxMarco
Chernobog
Level 41
God Stats
4W - 4L
1,501 SR
Queue Stats
74W - 70L
1,550 Elo+
Party 1
Nike
Nike
WarB1scuit
Nike
Level 6
God Stats
40W - 25L
1,807 SR
Queue Stats
85W - 73L
1,522 Elo+
Party 1
Fenrir
Fenrir
boiledpatato
Fenrir
Level 16
God Stats
11W - 9L
1,484 SR
Queue Stats
80W - 62L
1,497 Elo+
Party 1
Thanatos
Thanatos
lucutuc
Thanatos
Level 45
God Stats
4W - 7L
1,665 SR
Queue Stats
76W - 71L
1,522 Elo+
Party 1
Discordia
Discordia
superman2339
Discordia
Level 17
God Stats
6W - 2L
1,763 SR
Queue Stats
11W - 7L
1,497 Elo+
Party 1
Team Averages
Level 25
1,644 SR
1,518 Elo+

VS

Team Averages
Level 35
1,591 SR
1,604 Elo+
Janus
Janus
Animal_Anarchist
Janus
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
47W - 43L
1,583 Elo+
Solo
Thanatos
Thanatos
Jawto
Thanatos
Level 29
God Stats
5W - 6L
1,402 SR
Queue Stats
100W - 94L
1,567 Elo+
Party 2
Danzaburou
Danzaburou
Sonakooo
Danzaburou
Level 86
God Stats
30W - 16L
1,680 SR
Queue Stats
113W - 96L
1,581 Elo+
Party 2
Gilgamesh
Gilgamesh
Tcherno bill386
Gilgamesh
Level 27
God Stats
7W - 2L
1,594 SR
Queue Stats
92W - 57L
1,633 Elo+
Solo
Aphrodite
Aphrodite
sarahpunkt
Aphrodite
Level 12
God Stats
23W - 14L
1,777 SR
Queue Stats
23W - 18L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BigCxMarco
Chernobog
16
1 / 9 / 3
9,406
428
4,198
20,753
6,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 4 / 4
10,060
457
8,539
18,030
11,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
18
9 / 5 / 2
11,875
540
13,293
18,358
13,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thanatos
lucutuc
Thanatos
17
4 / 7 / 1
10,652
484
5,917
21,027
7,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
superman2339
Discordia
16
0 / 6 / 5
10,062
457
10,747
11,614
3,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 9
13,595
618
10,880
11,860
4,695
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Jawto
Thanatos
20
8 / 3 / 6
13,080
595
10,509
18,724
8,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Sonakooo
Danzaburou
20
10 / 3 / 12
13,787
627
26,247
19,585
8,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Tcherno bill386
Gilgamesh
20
7 / 3 / 2
14,315
651
17,184
19,674
13,795
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
sarahpunkt
Aphrodite
16
1 / 2 / 15
11,380
517
2,895
10,781
5,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
75
14
Kills
31
31
Deaths
14
15
Assists
44
Player
Kills
Deaths
Assists
KDA
W
5
3
9
3.17
L
Chernobog
BigCxMarco
Chernobog
1
9
3
0.28
W
Thanatos
Jawto
Thanatos
8
3
6
3.67
W
Danzaburou
Sonakooo
Danzaburou
10
3
12
5.33
W
Gilgamesh
Tcherno bill386
Gilgamesh
7
3
2
2.67
L
0
4
4
0.5
L
Fenrir
9
5
2
2
L
Thanatos
lucutuc
Thanatos
4
7
1
0.64
W
Aphrodite
sarahpunkt
Aphrodite
1
2
15
4.25
L
Discordia
superman2339
Discordia
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,694
Damage
67,715
89,782
Taken
80,624
43,518
Mitigated
40,564
30,533
Healing
47,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,880
90
0
3,121
11,860
4,695
408
2,192
9,296
110,149
0
L
Chernobog
BigCxMarco
Chernobog
4,198
2,420
705
5,909
20,753
6,542
528
1,816
18,937
0
52,880
W
Thanatos
Jawto
Thanatos
10,509
2,492
0
20,476
18,724
8,749
1,152
1,906
16,728
0
102,799
W
Danzaburou
Sonakooo
Danzaburou
26,247
13,385
0
7,884
19,585
8,147
6,178
2,298
17,193
0
105,223
W
Gilgamesh
Tcherno bill386
Gilgamesh
17,184
4,624
0
4,910
19,674
13,795
441
1,713
17,943
0
97,580
L
8,539
982
0
3,460
18,030
11,766
336
1,445
16,585
6,524
55,968
L
Fenrir
13,293
2,503
792
4,486
18,358
13,832
968
3,005
15,353
0
57,084
L
Thanatos
lucutuc
Thanatos
5,917
1,755
306
13,223
21,027
7,766
735
2,886
18,141
0
65,645
W
Aphrodite
sarahpunkt
Aphrodite
2,895
391
4,604
6,702
10,781
5,178
563
3,165
7,340
25,398
0
L
Discordia
superman2339
Discordia
10,747
297
251
1,401
11,614
3,612
29
4,623
6,991
70,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,055
Gold Earned
66,157
564
Minions Killed
724
0
Camps Cleared
0
2,026,450
Distance Traveled
2,099,262
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,595
618
199
9
0
451,073
10
L
Chernobog
9,406
428
85
4
0
315,362
2
W
Thanatos
13,080
595
165
8
0
417,874
1
W
Danzaburou
13,787
627
152
7
0
399,803
0
W
Gilgamesh
14,315
651
157
7
0
428,732
4
L
Nike
10,060
457
130
6
0
425,130
1
L
Fenrir
11,875
540
85
4
0
473,616
2
L
Thanatos
10,652
484
128
6
0
417,698
0
W
Aphrodite
11,380
517
51
2
0
401,780
4
L
Discordia
10,062
457
136
6
0
394,644
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role