Player Matchup

Chang'e
Chang'e
N0fi
Chang'e
Level 69
God Stats
6W - 4L
1,529 SR
Queue Stats
200W - 187L
1,481 Elo+
Solo
Da Ji
Da Ji
UrsusDerpus
Da Ji
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
140W - 115L
1,538 Elo+
Solo
Hachiman
Hachiman
kaguamilo
Hachiman
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,694 Elo+
Solo
Mulan
Mulan
mermaidamanda1
Mulan
Level 129
God Stats
1W - 6L
1,299 SR
Queue Stats
310W - 310L
1,494 Elo+
Party 3
Izanami
Izanami
r0lledJU
Izanami
Level 158
God Stats
5W - 11L
1,418 SR
Queue Stats
630W - 610L
1,517 Elo+
Party 3
Team Averages
Level 98
1,449 SR
1,545 Elo+

VS

Team Averages
Level 118
1,448 SR
1,485 Elo+
Chernobog
Chernobog
 
Chernobog
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Itz Me Coketoh
Terra
Level 86
God Stats
1W - 2L
1,323 SR
Queue Stats
327W - 350L
1,484 Elo+
Party 2
Tyr
Tyr
KerickAverga
Tyr
Level 146
God Stats
2W - 3L
1,500 SR
Queue Stats
429W - 440L
1,479 Elo+
Party 2
Arachne
Arachne
TheOldManJenks
Arachne
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,393 Elo+
Solo
He Bo
He Bo
inquisitionEX
He Bo
Level 158
God Stats
0W - 1L
1,418 SR
Queue Stats
34W - 27L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
N0fi
Chang'e
16
5 / 3 / 19
10,407
743
13,236
15,456
9,918
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
7 / 5 / 20
10,721
766
11,154
14,071
8,815
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
kaguamilo
Hachiman
20
8 / 1 / 21
11,423
816
16,290
12,537
5,796
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 4 / 23
9,841
703
7,453
14,208
14,032
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
r0lledJU
Izanami
20
13 / 2 / 17
12,927
923
24,337
12,866
5,774
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
18
4 / 6 / 9
10,949
782
12,364
14,688
8,576
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
0 / 5 / 10
8,652
618
8,754
16,404
21,235
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
2 / 6 / 9
9,048
646
9,641
20,932
26,763
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 9 / 8
9,398
671
9,521
15,357
7,744
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 8 / 5
10,125
723
20,558
12,871
4,750
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
56
34
Kills
15
15
Deaths
34
100
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
4
6
9
1.42
L
0
5
10
1
L
2
6
9
1.08
W
Chang'e
N0fi
Chang'e
5
3
19
4.83
L
4
9
8
0.89
W
7
5
20
3.4
L
5
8
5
0.94
W
Hachiman
kaguamilo
Hachiman
8
1
21
18.5
W
1
4
23
3.13
W
Izanami
r0lledJU
Izanami
13
2
17
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,470
Damage
60,838
69,138
Taken
80,252
44,335
Mitigated
69,068
39,445
Healing
26,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
12,364
5,076
2,707
1,912
14,688
8,576
965
1,898
12,790
0
37,690
L
8,754
745
5,598
3,693
16,404
21,235
0
3,184
13,220
14,599
0
L
9,641
750
1,911
5,731
20,932
26,763
0
2,946
17,986
0
13,664
W
Chang'e
N0fi
Chang'e
13,236
1,253
14,045
6,959
15,456
9,918
237
7,757
7,623
21,169
0
L
9,521
5,821
1,205
1,137
15,357
7,744
900
2,580
12,777
0
13,590
W
11,154
2,169
3,012
1,709
14,071
8,815
742
5,599
8,322
0
16,417
L
20,558
1,233
1,489
1,336
12,871
4,750
79
2,807
10,064
35,196
0
W
Hachiman
kaguamilo
Hachiman
16,290
8,110
1,384
1,196
12,537
5,796
1,279
5,362
7,099
0
35,639
W
7,453
1,442
3,258
1,777
14,208
14,032
111
5,671
8,387
179
14,370
W
Izanami
r0lledJU
Izanami
24,337
11,729
3,657
2,448
12,866
5,774
2,000
4,923
7,843
0
62,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,319
Gold Earned
48,172
178
Minions Killed
108
0
Camps Cleared
0
1,132,229
Distance Traveled
1,084,945
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,949
782
42
3
0
214,252
1
L
Terra
8,652
618
8
1
0
220,410
0
L
Tyr
9,048
646
10
1
0
226,098
1
W
Chang'e
10,407
743
20
1
0
227,733
0
L
Arachne
9,398
671
13
1
0
216,446
0
W
Da Ji
10,721
766
16
1
0
243,246
2
L
He Bo
10,125
723
35
3
0
207,739
0
W
Hachiman
11,423
816
31
2
0
223,388
0
W
Mulan
9,841
703
13
1
0
227,342
2
W
Izanami
12,927
923
98
7
0
210,520
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role