Player Matchup

Fenrir
Fenrir
Rymsko972
Fenrir
Level 4
God Stats
1W - 6L
1,430 SR
Queue Stats
9W - 27L
1,264 Elo+
Party 1
Tsukuyomi
Tsukuyomi
doublesmix
Tsukuyomi
Level 15
God Stats
19W - 20L
1,226 SR
Queue Stats
47W - 68L
1,244 Elo+
Party 1
Ares
Ares
londarek
Ares
Level 11
God Stats
17W - 32L
1,191 SR
Queue Stats
18W - 34L
1,176 Elo+
Party 1
Nu Wa
Nu Wa
mwaka_moon972-
Nu Wa
Level 20
God Stats
32W - 26L
1,469 SR
Queue Stats
82W - 108L
1,297 Elo+
Party 1
Merlin
Merlin
zBloodFallen_
Merlin
Level 7
God Stats
9W - 7L
1,618 SR
Queue Stats
17W - 14L
1,437 Elo+
Solo
Team Averages
Level 11
1,387 SR
1,284 Elo+

VS

Team Averages
Level 17
1,530 SR
1,349 Elo+
Apollo
Apollo
DemonGrough
Apollo
Level 22
God Stats
14W - 11L
1,828 SR
Queue Stats
87W - 100L
1,431 Elo+
Solo
Ymir
Ymir
IRONfreak99
Ymir
Level 17
God Stats
17W - 14L
1,422 SR
Queue Stats
56W - 45L
1,385 Elo+
Party 2
Sun Wukong
Sun Wukong
LyrikTropf99652
Sun Wukong
Level 18
God Stats
57W - 29L
1,546 SR
Queue Stats
62W - 38L
1,442 Elo+
Party 2
Medusa
Medusa
Sicknezz93er
Medusa
Level 10
God Stats
7W - 5L
1,500 SR
Queue Stats
47W - 40L
1,202 Elo+
Solo
Kukulkan
Kukulkan
schanaja
Kukulkan
Level 17
God Stats
16W - 27L
1,354 SR
Queue Stats
60W - 93L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Rymsko972
Fenrir
17
0 / 13 / 9
10,918
840
2,566
19,850
9,386
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
doublesmix
Tsukuyomi
18
5 / 10 / 9
13,013
1,001
26,077
22,286
10,794
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
18
6 / 8 / 4
12,609
970
11,919
23,847
17,839
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
2 / 7 / 14
12,365
951
23,116
19,601
9,550
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
4 / 4 / 5
12,554
966
15,045
12,426
5,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
19
3 / 7 / 18
12,284
945
13,248
13,663
5,003
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
6 / 2 / 17
12,838
988
16,198
25,763
21,484
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
LyrikTropf99652
Sun Wukong
20
15 / 1 / 14
15,300
1,177
23,331
23,256
17,748
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
20
13 / 2 / 15
14,715
1,132
19,729
10,854
4,668
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
schanaja
Kukulkan
20
5 / 5 / 16
13,125
1,010
15,195
10,742
3,848
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
122
17
Kills
42
42
Deaths
17
41
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Apollo
3
7
18
1.71
W
6
2
17
7.25
W
Sun Wukong
LyrikTropf99652
Sun Wukong
15
1
14
22
L
Fenrir
Rymsko972
Fenrir
0
13
9
0.35
W
Medusa
13
2
15
10.25
L
Tsukuyomi
doublesmix
Tsukuyomi
5
10
9
0.95
L
Ares
6
8
4
1
L
2
7
14
1.29
W
Kukulkan
schanaja
Kukulkan
5
5
16
2.6
L
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,723
Damage
87,701
98,010
Taken
84,278
52,653
Mitigated
52,751
5,165
Healing
16,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
13,248
8,396
0
1,500
13,663
5,003
0
7,213
6,276
0
35,868
W
16,198
2,296
0
5,147
25,763
21,484
0
15,973
9,524
22,651
0
W
Sun Wukong
LyrikTropf99652
Sun Wukong
23,331
2,219
255
4,636
23,256
17,748
0
14,994
7,874
0
50,478
L
Fenrir
Rymsko972
Fenrir
2,566
830
0
550
19,850
9,386
0
5,153
14,697
0
6,594
W
Medusa
19,729
11,746
0
4,257
10,854
4,668
0
4,844
6,002
0
48,718
L
Tsukuyomi
doublesmix
Tsukuyomi
26,077
8,446
0
213
22,286
10,794
0
6,914
15,372
0
39,774
L
Ares
11,919
938
0
0
23,847
17,839
0
10,487
13,360
24,802
0
L
23,116
7,729
146
1,933
19,601
9,550
0
7,763
11,685
40,102
0
W
Kukulkan
schanaja
Kukulkan
15,195
1,478
0
807
10,742
3,848
0
6,080
4,522
42,358
0
L
15,045
2,747
774
1,549
12,426
5,084
0
1,076
11,350
46,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,459
Gold Earned
68,262
151
Minions Killed
253
4
Camps Cleared
9
1,114,998
Distance Traveled
1,104,346
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,284
945
49
4
0
178,031
2
W
Ymir
12,838
988
10
1
0
205,636
0
W
Sun Wukong
15,300
1,177
61
5
0
264,543
0
L
Fenrir
10,918
840
4
0
1
212,161
2
W
Medusa
14,715
1,132
56
4
8
233,369
0
L
Tsukuyomi
13,013
1,001
18
1
0
250,843
1
L
Ares
12,609
970
32
2
0
218,267
2
L
Nu Wa
12,365
951
28
2
3
205,577
0
W
Kukulkan
13,125
1,010
77
6
1
222,767
0
L
Merlin
12,554
966
69
5
0
228,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role