Player Matchup

Sun Wukong
Sun Wukong
Daretee
Sun Wukong
Level 26
God Stats
6W - 4L
1,500 SR
Queue Stats
82W - 89L
1,446 Elo+
Solo
Nemesis
Nemesis
Hyperization
Nemesis
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 39L
1,347 Elo+
Party 2
Neith
Neith
Mohnarc
Neith
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 2
Tiamat
Tiamat
darthinsidous
Tiamat
Level 26
God Stats
3W - 4L
1,358 SR
Queue Stats
148W - 157L
1,353 Elo+
Solo
Yemoja
Yemoja
lordword070708
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,169 Elo+
Solo
Team Averages
Level 37
1,472 SR
1,363 Elo+

VS

Team Averages
Level 11
1,604 SR
1,417 Elo+
Danzaburou
Danzaburou
CheezitzZ
Danzaburou
Level 10
God Stats
13W - 7L
1,633 SR
Queue Stats
20W - 15L
1,460 Elo+
Party 1
King Arthur
King Arthur
Melonberried
King Arthur
Level 24
God Stats
10W - 4L
1,830 SR
Queue Stats
109W - 79L
1,499 Elo+
Party 1
Cerberus
Cerberus
MustOx
Cerberus
Level 11
God Stats
10W - 10L
1,690 SR
Queue Stats
30W - 35L
1,317 Elo+
Solo
Thor
Thor
mcsuperjack
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
neonoah55
Ra
Level 5
God Stats
3W - 3L
1,368 SR
Queue Stats
5W - 6L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Daretee
Sun Wukong
15
5 / 3 / 0
9,506
528
11,113
13,989
10,390
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Hyperization
Nemesis
16
8 / 2 / 2
9,963
554
8,911
11,262
4,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
Mohnarc
Neith
12
2 / 4 / 1
7,487
416
4,317
6,577
1,731
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 2 / 4
8,936
496
8,449
8,598
4,791
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
0 / 1 / 2
8,315
462
3,148
6,023
2,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CheezitzZ
Danzaburou
15
7 / 3 / 1
9,589
533
7,793
10,053
3,599
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Melonberried
King Arthur
19
4 / 1 / 1
11,192
622
12,590
17,890
17,991
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
MustOx
Cerberus
12
1 / 6 / 6
7,379
410
6,932
15,190
8,646
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 11 / 0
6,517
362
1,419
11,309
3,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

4
0 / 1 / 0
5,363
298
216
660
200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
20
Kills
12
12
Deaths
22
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CheezitzZ
Danzaburou
7
3
1
2.5
W
Sun Wukong
Daretee
Sun Wukong
5
3
0
1.67
W
Nemesis
Hyperization
Nemesis
8
2
2
4.5
L
King Arthur
Melonberried
King Arthur
4
1
1
4.5
W
Neith
Mohnarc
Neith
2
4
1
0.63
L
Cerberus
MustOx
Cerberus
1
6
6
0.67
W
5
2
4
3.5
W
0
1
2
1
L
0
11
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,938
Damage
28,950
46,449
Taken
55,102
23,776
Mitigated
33,593
12,803
Healing
8,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CheezitzZ
Danzaburou
7,793
3,816
0
2,054
10,053
3,599
1,746
1,629
8,424
0
52,071
W
Sun Wukong
Daretee
Sun Wukong
11,113
3,814
0
3,000
13,989
10,390
449
0
13,989
0
55,353
W
Nemesis
Hyperization
Nemesis
8,911
3,702
0
4,390
11,262
4,308
543
471
10,791
0
59,045
L
King Arthur
Melonberried
King Arthur
12,590
1,330
0
4,150
17,890
17,991
0
990
16,900
0
94,833
W
Neith
Mohnarc
Neith
4,317
2,396
0
981
6,577
1,731
896
3,093
3,484
0
28,074
L
Cerberus
MustOx
Cerberus
6,932
679
0
1,371
15,190
8,646
164
5,547
9,643
28,349
0
W
8,449
1,394
0
3,526
8,598
4,791
1,868
431
8,127
47,078
0
W
3,148
701
262
644
6,023
2,556
949
3,113
2,910
28,615
0
L
1,419
882
0
851
11,309
3,157
0
2,879
8,430
0
19,415
L
216
74
0
0
660
200
0
552
108
3,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,207
Gold Earned
40,040
394
Minions Killed
403
0
Camps Cleared
0
1,615,023
Distance Traveled
1,167,903
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,589
533
102
6
0
298,688
0
W
Sun Wukong
9,506
528
115
6
0
314,729
0
W
Nemesis
9,963
554
95
5
0
410,748
3
L
King Arthur
11,192
622
191
11
0
340,848
0
W
Neith
7,487
416
59
3
0
275,371
4
L
Cerberus
7,379
410
61
3
0
258,899
0
W
Tiamat
8,936
496
76
4
0
302,127
0
W
Yemoja
8,315
462
49
3
0
312,048
0
L
Thor
6,517
362
36
2
0
227,053
1
L
Ra
5,363
298
13
1
0
42,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role