Player Matchup

Horus
Horus
 
Horus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
Kurokami_Ryu
Thoth
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,588 Elo+
Party 2
Cthulhu
Cthulhu
Octopictogram
Cthulhu
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 147L
1,453 Elo+
Solo
Loki
Loki
Tactical-Piggie
Loki
Level 126
God Stats
0W - 2L
1,275 SR
Queue Stats
26W - 23L
1,522 Elo+
Solo
Ah Puch
Ah Puch
TheeBabboNatale
Ah Puch
Level 84
God Stats
0W - 1L
1,805 SR
Queue Stats
21W - 21L
1,390 Elo+
Solo
Team Averages
Level 99
1,516 SR
1,491 Elo+

VS

Team Averages
Level 125
1,596 SR
1,422 Elo+
Eset
Eset
Indomable-1
Eset
Level 111
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 17L
1,336 Elo+
Party 1
Aphrodite
Aphrodite
Meteriote33
Aphrodite
Level 121
God Stats
1W - 0L
1,468 SR
Queue Stats
42W - 43L
1,430 Elo+
Party 1
Set
Set
PrinceZindel
Set
Level 138
God Stats
4W - 1L
1,788 SR
Queue Stats
43W - 47L
1,428 Elo+
Party 1
Artemis
Artemis
SwaggyxJust
Artemis
Level 128
God Stats
2W - 1L
1,725 SR
Queue Stats
335W - 342L
1,473 Elo+
Solo
Loki
Loki
spyhalo46
Loki
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 70L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
2 / 1 / 6
9,919
709
3,885
18,719
13,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
0 / 3 / 6
8,939
639
9,325
8,998
4,256
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
18
5 / 4 / 3
9,782
699
16,684
23,370
29,831
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 6 / 3
7,745
553
7,722
9,670
3,860
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
1 / 4 / 7
9,994
714
20,571
12,157
7,311
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 12
8,920
637
10,672
9,676
3,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
Meteriote33
Aphrodite
15
0 / 1 / 7
9,107
651
5,562
15,106
12,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
6 / 1 / 7
9,827
702
15,054
14,091
6,610
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
SwaggyxJust
Artemis
15
1 / 5 / 12
9,062
647
18,138
15,703
6,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
19
9 / 1 / 7
10,439
746
9,495
9,123
4,140
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
62
8
Kills
17
18
Deaths
8
25
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
1
6
5
W
1
0
12
7
L
0
3
6
1
W
Aphrodite
Meteriote33
Aphrodite
0
1
7
3.5
L
Cthulhu
5
4
3
1.63
W
6
1
7
9.5
W
Artemis
SwaggyxJust
Artemis
1
5
12
1.4
L
0
6
3
0.25
L
1
4
7
1.13
W
Loki
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,187
Damage
58,921
72,914
Taken
63,699
58,605
Mitigated
33,207
30,522
Healing
38,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,885
1,739
9,865
11,326
18,719
13,347
54
4,608
14,111
0
7,231
W
10,672
111
3,732
2,216
9,676
3,664
0
7,752
1,725
21,858
0
L
9,325
337
243
243
8,998
4,256
0
1,865
7,133
28,771
0
W
Aphrodite
Meteriote33
Aphrodite
5,562
900
8,390
7,385
15,106
12,719
112
11,459
3,153
12,704
0
L
Cthulhu
16,684
1,006
3,170
2,271
23,370
29,831
0
6,469
16,901
30,760
0
W
15,054
4,862
4,017
3,354
14,091
6,610
0
9,229
4,678
0
32,028
W
Artemis
SwaggyxJust
Artemis
18,138
9,313
1,177
3,877
15,703
6,074
868
11,745
3,644
0
33,829
L
7,722
655
366
751
9,670
3,860
0
1,628
8,042
0
12,177
L
20,571
1,107
841
1,446
12,157
7,311
373
1,664
10,493
43,169
0
W
Loki
9,495
1,581
2,775
1,626
9,123
4,140
0
5,063
3,919
0
20,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,379
Gold Earned
47,355
146
Minions Killed
150
0
Camps Cleared
0
1,207,347
Distance Traveled
1,367,405
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,919
709
5
0
0
267,295
0
W
Eset
8,920
637
18
1
0
279,132
0
L
Thoth
8,939
639
38
3
0
220,576
0
W
Aphrodite
9,107
651
22
2
0
291,924
4
L
Cthulhu
9,782
699
24
2
0
273,468
1
W
Set
9,827
702
40
3
0
285,881
0
W
Artemis
9,062
647
50
4
0
193,520
0
L
Loki
7,745
553
8
1
0
202,279
0
L
Ah Puch
9,994
714
71
5
0
243,729
0
W
Loki
10,439
746
20
1
0
316,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role