Player Matchup

Izanami
Izanami
AragornXXXX
Izanami
Level 28
God Stats
37W - 23L
1,716 SR
Queue Stats
84W - 71L
1,472 Elo+
Solo
Gilgamesh
Gilgamesh
Batiato1
Gilgamesh
Level 26
God Stats
21W - 24L
1,629 SR
Queue Stats
113W - 151L
1,462 Elo+
Party 3
Tsukuyomi
Tsukuyomi
KabanVasiliy
Tsukuyomi
Level 16
God Stats
5W - 6L
1,574 SR
Queue Stats
11W - 11L
1,537 Elo+
Party 2
Janus
Janus
KillsHealty
Janus
Level 28
God Stats
10W - 8L
1,565 SR
Queue Stats
173W - 180L
1,525 Elo+
Party 3
Xing Tian
Xing Tian
OblivionRISE
Xing Tian
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,214 Elo+
Party 2
Team Averages
Level 21
1,597 SR
1,442 Elo+

VS

Team Averages
Level 27
1,430 SR
1,453 Elo+
Nemesis
Nemesis
BreastSqueeze
Nemesis
Level 29
God Stats
19W - 16L
1,356 SR
Queue Stats
55W - 41L
1,403 Elo+
Solo
Anhur
Anhur
Miliades
Anhur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 75L
1,399 Elo+
Party 1
Yemoja
Yemoja
Renax
Yemoja
Level 25
God Stats
3W - 2L
1,560 SR
Queue Stats
21W - 19L
1,483 Elo+
Party 1
Gilgamesh
Gilgamesh
Thender
Gilgamesh
Level 28
God Stats
4W - 5L
1,579 SR
Queue Stats
40W - 39L
1,498 Elo+
Party 1
Agni
Agni
hamish91919
Agni
Level 24
God Stats
3W - 5L
1,153 SR
Queue Stats
133W - 108L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AragornXXXX
Izanami
15
2 / 7 / 2
9,274
515
6,818
13,485
3,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
Batiato1
Gilgamesh
15
5 / 4 / 3
9,275
515
7,097
12,712
9,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
KabanVasiliy
Tsukuyomi
14
5 / 8 / 4
8,973
499
7,155
12,112
3,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 6 / 7
9,872
548
11,986
11,240
3,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
OblivionRISE
Xing Tian
6
0 / 2 / 3
6,130
341
2,681
4,503
2,136
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
17
6 / 3 / 11
10,886
605
7,589
12,078
6,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anhur
Miliades
Anhur
16
6 / 2 / 6
9,877
549
7,390
10,366
3,316
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Renax
Yemoja
13
1 / 3 / 12
9,003
500
3,062
13,165
12,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Thender
Gilgamesh
18
13 / 2 / 3
11,144
619
15,229
11,770
10,801
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 6 / 2
8,199
456
2,160
10,594
3,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
61
16
Kills
27
27
Deaths
16
19
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Izanami
AragornXXXX
Izanami
2
7
2
0.43
L
Gilgamesh
Batiato1
Gilgamesh
5
4
3
1.63
W
Nemesis
6
3
11
3.83
L
Tsukuyomi
KabanVasiliy
Tsukuyomi
5
8
4
0.88
L
4
6
7
1.25
W
Anhur
Miliades
Anhur
6
2
6
4.5
L
Xing Tian
OblivionRISE
Xing Tian
0
2
3
0.75
W
Yemoja
Renax
Yemoja
1
3
12
2.33
W
Gilgamesh
Thender
Gilgamesh
13
2
3
7.25
W
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,737
Damage
35,430
54,052
Taken
57,973
22,562
Mitigated
35,956
10,008
Healing
18,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AragornXXXX
Izanami
6,818
4,369
0
3,588
13,485
3,464
348
915
12,490
0
71,048
L
Gilgamesh
Batiato1
Gilgamesh
7,097
1,649
0
3,342
12,712
9,778
399
1,104
11,522
0
49,717
W
Nemesis
7,589
3,548
0
1,654
12,078
6,088
1,075
3,130
8,948
0
62,928
L
Tsukuyomi
KabanVasiliy
Tsukuyomi
7,155
1,453
0
2,211
12,112
3,687
40
928
11,086
0
35,630
L
11,986
418
0
622
11,240
3,497
9
1,107
9,795
68,958
0
W
Anhur
Miliades
Anhur
7,390
3,541
0
3,308
10,366
3,316
512
2,432
7,934
0
47,233
L
Xing Tian
OblivionRISE
Xing Tian
2,681
366
0
245
4,503
2,136
0
689
3,814
9,718
0
W
Yemoja
Renax
Yemoja
3,062
1,373
4,275
4,351
13,165
12,071
658
3,294
9,871
24,249
0
W
Gilgamesh
Thender
Gilgamesh
15,229
4,870
0
1,981
11,770
10,801
757
1,570
10,200
145
61,077
W
2,160
0
0
2,673
10,594
3,680
345
4,241
6,353
34,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,524
Gold Earned
49,109
402
Minions Killed
424
0
Camps Cleared
0
1,541,089
Distance Traveled
1,610,893
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,274
515
117
7
0
309,707
5
L
Gilgamesh
9,275
515
85
5
0
338,086
0
W
Nemesis
10,886
605
110
6
0
379,599
4
L
Tsukuyomi
8,973
499
63
4
0
368,001
5
L
Janus
9,872
548
123
7
0
331,953
0
W
Anhur
9,877
549
104
6
0
318,808
3
L
Xing Tian
6,130
341
14
1
0
193,342
0
W
Yemoja
9,003
500
28
2
0
324,190
1
W
Gilgamesh
11,144
619
103
6
0
313,236
0
W
Agni
8,199
456
79
4
0
275,060
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role