Player Matchup

Medusa
Medusa
LastHunter44
Medusa
Level 103
God Stats
12W - 2L
1,609 SR
Queue Stats
192W - 91L
1,742 Elo+
Party 1
Bellona
Bellona
LordUgund
Bellona
Level 59
God Stats
6W - 0L
2,016 SR
Queue Stats
188W - 88L
1,741 Elo+
Party 1
Hera
Hera
Shoidan
Hera
Level 85
God Stats
6W - 2L
1,525 SR
Queue Stats
187W - 89L
1,737 Elo+
Party 1
Kuzenbo
Kuzenbo
furongli
Kuzenbo
Level 59
God Stats
11W - 5L
1,735 SR
Queue Stats
184W - 90L
1,734 Elo+
Party 1
Team Averages
Level 77
1,721 SR
1,739 Elo+

VS

Team Averages
Level 39
1,448 SR
1,500 Elo+
Fenrir
Fenrir
Magikarp War
Fenrir
Level 47
God Stats
0W - 1L
1,314 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Searlon
Amaterasu
Level 37
God Stats
0W - 1L
1,567 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Zeus
Zeus
SmallFry_365
Zeus
Level 37
God Stats
0W - 1L
1,396 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
mdblue88
Danzaburou
Level 33
God Stats
0W - 1L
1,515 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
12 / 0 / 1
10,698
973
12,540
5,585
2,378
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
LordUgund
Bellona
15
6 / 0 / 10
10,185
926
11,048
10,520
10,389
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hera
Shoidan
Hera
16
3 / 0 / 13
10,265
933
5,371
2,754
1,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
furongli
Kuzenbo
14
0 / 0 / 10
9,682
880
3,046
8,418
10,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
0 / 5 / 0
7,797
709
4,293
11,230
4,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
Searlon
Amaterasu
12
0 / 4 / 0
7,409
674
3,925
10,679
6,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 7 / 0
7,268
661
987
7,544
2,609
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
mdblue88
Danzaburou
13
0 / 5 / 0
7,699
700
5,149
9,535
3,742
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
0
21
Kills
0
0
Deaths
21
34
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
12
0
1
12.5
W
Bellona
LordUgund
Bellona
6
0
10
11
L
Fenrir
0
5
0
0
L
Amaterasu
Searlon
Amaterasu
0
4
0
0
W
Hera
Shoidan
Hera
3
0
13
9.5
L
0
7
0
0
W
Kuzenbo
furongli
Kuzenbo
0
0
10
5
L
Danzaburou
mdblue88
Danzaburou
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,005
Damage
14,354
27,277
Taken
38,988
24,448
Mitigated
18,044
4,999
Healing
4,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
12,540
6,294
0
1,267
5,585
2,378
3,150
60
5,525
0
48,265
W
Bellona
LordUgund
Bellona
11,048
2,725
0
2,131
10,520
10,389
753
554
9,966
3,847
23,466
L
Fenrir
4,293
803
0
2,471
11,230
4,903
0
1,684
9,506
0
35,286
L
Amaterasu
Searlon
Amaterasu
3,925
1,656
0
1,675
10,679
6,790
0
4,142
6,351
0
19,409
W
Hera
Shoidan
Hera
5,371
1,336
0
606
2,754
1,133
1,597
415
2,339
35,253
0
L
987
242
0
130
7,544
2,609
0
1,707
5,795
14,387
0
W
Kuzenbo
furongli
Kuzenbo
3,046
1,590
0
995
8,418
10,548
897
335
8,083
18,924
0
L
Danzaburou
mdblue88
Danzaburou
5,149
1,406
0
616
9,535
3,742
0
3,116
6,401
0
26,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,830
Gold Earned
30,173
213
Minions Killed
159
9
Camps Cleared
8
893,594
Distance Traveled
737,034
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,698
973
66
6
2
248,676
0
W
Bellona
10,185
926
34
3
2
229,966
4
L
Fenrir
7,797
709
46
4
4
195,238
1
L
Amaterasu
7,409
674
30
3
2
205,221
1
W
Hera
10,265
933
87
8
3
194,973
1
L
Zeus
7,268
661
29
3
1
158,829
0
W
Kuzenbo
9,682
880
26
2
2
219,979
3
L
Danzaburou
7,699
700
54
5
1
177,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role