Player Matchup

Pele
Pele
AndreaMage
Pele
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
CyguNN13
Bellona
Level 29
God Stats
8W - 8L
1,499 SR
Queue Stats
218W - 191L
1,564 Elo+
Party 2
Poseidon
Poseidon
FRANPERC10
Poseidon
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,282 Elo+
Solo
Kukulkan
Kukulkan
NotunGamer91
Kukulkan
Level 14
God Stats
2W - 1L
1,648 SR
Queue Stats
3W - 3L
1,596 Elo+
Solo
Neith
Neith
wetpredator
Neith
Level 26
God Stats
2W - 5L
1,385 SR
Queue Stats
142W - 143L
1,549 Elo+
Party 2
Team Averages
Level 19
1,506 SR
1,498 Elo+

VS

Team Averages
Level 14
1,502 SR
1,583 Elo+
Thor
Thor
BarterBird7886
Thor
Level 5
God Stats
24W - 27L
1,449 SR
Queue Stats
57W - 59L
1,537 Elo+
Party 1
He Bo
He Bo
Fraglesnorf
He Bo
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 6L
1,719 Elo+
Solo
Medusa
Medusa
Necromancer56
Medusa
Level 28
God Stats
32W - 29L
1,558 SR
Queue Stats
103W - 73L
1,630 Elo+
Solo
Ra
Ra
Tr4kZz
Ra
Level 29
God Stats
15W - 15L
1,503 SR
Queue Stats
180W - 173L
1,586 Elo+
Party 1
Odin
Odin
elodinoff
Odin
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 35L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 5 / 1
8,769
516
7,919
13,464
4,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
CyguNN13
Bellona
16
6 / 4 / 3
9,720
572
12,891
13,090
11,249
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
FRANPERC10
Poseidon
9
0 / 15 / 1
6,453
380
1,265
10,639
2,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
NotunGamer91
Kukulkan
15
0 / 3 / 4
8,939
526
4,868
7,620
2,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 3
6,975
410
3,402
7,101
1,821
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 8
7,815
460
1,772
11,750
4,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 3 / 10
8,566
504
5,613
6,736
3,595
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
13 / 0 / 3
10,488
617
9,687
9,004
3,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ra
18
9 / 1 / 4
11,044
650
11,250
7,485
3,777
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
14
2 / 3 / 4
7,899
465
5,812
12,034
8,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
59
12
Kills
30
32
Deaths
12
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
6
5
1
1.3
W
1
5
8
1
L
Bellona
CyguNN13
Bellona
6
4
3
1.88
L
Poseidon
FRANPERC10
Poseidon
0
15
1
0.03
W
5
3
10
3.33
W
13
0
3
14.5
L
Kukulkan
NotunGamer91
Kukulkan
0
3
4
0.67
W
Ra
9
1
4
11
W
Odin
2
3
4
1.33
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,345
Damage
34,134
51,914
Taken
47,009
22,736
Mitigated
23,277
8,402
Healing
16,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,919
1,624
0
2,467
13,464
4,166
0
4,348
9,066
0
36,461
W
1,772
234
0
2,952
11,750
4,291
126
1,541
10,133
0
30,535
L
Bellona
CyguNN13
Bellona
12,891
3,158
0
3,372
13,090
11,249
263
3,075
9,590
10,187
46,157
L
Poseidon
FRANPERC10
Poseidon
1,265
109
0
7
10,639
2,690
195
3,314
7,300
19,141
0
W
5,613
888
0
530
6,736
3,595
1,406
2,102
4,528
23,122
0
W
9,687
5,374
0
5,619
9,004
3,329
2,900
930
7,994
0
66,317
L
Kukulkan
NotunGamer91
Kukulkan
4,868
466
0
1,339
7,620
2,810
0
3,541
4,079
63,903
0
W
Ra
11,250
1,556
1,073
3,985
7,485
3,777
0
1,830
5,535
96,893
0
W
Odin
5,812
2,161
0
2,478
12,034
8,285
0
1,407
10,621
0
31,563
L
3,402
1,097
0
1,217
7,101
1,821
0
2,585
4,516
0
26,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,856
Gold Earned
45,812
374
Minions Killed
441
0
Camps Cleared
0
1,459,152
Distance Traveled
1,553,141
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,769
516
57
3
0
316,721
5
W
Thor
7,815
460
61
4
0
343,917
0
L
Bellona
9,720
572
97
6
0
303,599
1
L
Poseidon
6,453
380
33
2
0
213,453
0
W
He Bo
8,566
504
35
2
0
271,924
1
W
Medusa
10,488
617
101
6
0
314,038
3
L
Kukulkan
8,939
526
137
8
0
312,856
3
W
Ra
11,044
650
173
10
0
346,553
4
W
Odin
7,899
465
71
4
0
276,709
1
L
Neith
6,975
410
50
3
0
312,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role