Player Matchup

Ares
Ares
Hybrid10
Ares
Level 159
God Stats
3W - 6L
1,520 SR
Queue Stats
225W - 222L
1,587 Elo+
Solo
Zhong Kui
Zhong Kui
Lemme Get Smoke
Zhong Kui
Level 126
God Stats
6W - 8L
1,502 SR
Queue Stats
308W - 265L
1,587 Elo+
Party 1
Gilgamesh
Gilgamesh
Light And Flame
Gilgamesh
Level 156
God Stats
11W - 13L
1,292 SR
Queue Stats
340W - 312L
1,586 Elo+
Solo
Medusa
Medusa
YouNumbYet
Medusa
Level 89
God Stats
3W - 3L
1,861 SR
Queue Stats
292W - 259L
1,557 Elo+
Party 1
Persephone
Persephone
hackersanonimo30
Persephone
Level 148
God Stats
0W - 2L
1,419 SR
Queue Stats
76W - 58L
1,615 Elo+
Solo
Team Averages
Level 136
1,519 SR
1,586 Elo+

VS

Team Averages
Level 115
1,636 SR
1,575 Elo+
Baron Samedi
Baron Samedi
Mayhem_Death666
Baron Samedi
Level 109
God Stats
4W - 0L
1,644 SR
Queue Stats
118W - 96L
1,614 Elo+
Solo
Ullr
Ullr
Moipascommentoi
Ullr
Level 124
God Stats
14W - 15L
1,516 SR
Queue Stats
536W - 502L
1,613 Elo+
Solo
Janus
Janus
SkeetSenpai
Janus
Level 111
God Stats
10W - 8L
1,566 SR
Queue Stats
499W - 473L
1,567 Elo+
Party 2
King Arthur
King Arthur
Trey-BTW
King Arthur
Level 123
God Stats
41W - 23L
1,879 SR
Queue Stats
539W - 506L
1,577 Elo+
Party 2
Gilgamesh
Gilgamesh
YvngSlime339
Gilgamesh
Level 108
God Stats
5W - 6L
1,575 SR
Queue Stats
65W - 75L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
0 / 1 / 6
8,737
514
4,271
8,926
5,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
Lemme Get Smoke
Zhong Kui
15
3 / 3 / 4
8,881
522
8,961
11,142
7,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Light And Flame
Gilgamesh
18
13 / 0 / 1
10,963
645
12,938
12,907
9,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
YouNumbYet
Medusa
13
0 / 2 / 1
7,865
463
5,218
8,982
2,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Persephone
hackersanonimo30
Persephone
10
1 / 3 / 2
7,389
435
4,139
4,456
1,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Mayhem_Death666
Baron Samedi
13
2 / 2 / 3
7,879
463
7,571
7,496
4,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 2 / 1
9,439
555
5,458
10,217
4,033
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 2 / 2
8,411
495
4,779
6,499
2,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Trey-BTW
King Arthur
15
2 / 5 / 1
9,287
546
5,549
18,647
11,244
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
YvngSlime339
Gilgamesh
15
2 / 6 / 0
8,910
524
4,643
12,669
6,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
17
Kills
9
9
Deaths
17
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ares
0
1
6
3
L
Zhong Kui
Lemme Get Smoke
Zhong Kui
3
3
4
1.67
L
Gilgamesh
Light And Flame
Gilgamesh
13
0
1
13.5
W
Baron Samedi
Mayhem_Death666
Baron Samedi
2
2
3
1.75
W
2
2
1
1.25
W
1
2
2
1
W
King Arthur
Trey-BTW
King Arthur
2
5
1
0.5
L
Medusa
YouNumbYet
Medusa
0
2
1
0.25
W
Gilgamesh
YvngSlime339
Gilgamesh
2
6
0
0.33
L
Persephone
hackersanonimo30
Persephone
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,527
Damage
28,000
46,413
Taken
55,528
25,947
Mitigated
27,992
17,276
Healing
14,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
4,271
34
0
4,407
8,926
5,451
0
3,990
4,836
38,291
0
L
Zhong Kui
Lemme Get Smoke
Zhong Kui
8,961
1,012
0
5,829
11,142
7,322
0
6,013
4,913
54,365
0
L
Gilgamesh
Light And Flame
Gilgamesh
12,938
4,579
0
3,596
12,907
9,411
0
973
11,858
0
85,475
W
Baron Samedi
Mayhem_Death666
Baron Samedi
7,571
439
292
2,100
7,496
4,506
0
3,428
3,967
40,866
0
W
5,458
2,329
0
1,130
10,217
4,033
66
1,526
8,649
0
76,146
W
4,779
261
0
2,240
6,499
2,110
0
3,900
2,339
52,424
0
W
King Arthur
Trey-BTW
King Arthur
5,549
1,325
0
4,803
18,647
11,244
0
5,366
13,248
0
59,014
L
Medusa
YouNumbYet
Medusa
5,218
1,508
0
2,603
8,982
2,621
0
982
8,000
0
50,084
W
Gilgamesh
YvngSlime339
Gilgamesh
4,643
577
0
3,955
12,669
6,099
0
2,617
9,954
0
67,964
L
Persephone
hackersanonimo30
Persephone
4,139
145
0
841
4,456
1,142
308
0
4,454
33,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,835
Gold Earned
43,926
480
Minions Killed
573
0
Camps Cleared
0
1,428,438
Distance Traveled
1,571,622
10
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,737
514
52
3
0
342,940
3
L
Zhong Kui
8,881
522
119
7
0
276,475
1
L
Gilgamesh
10,963
645
151
9
0
389,278
1
W
Baron Samedi
7,879
463
65
4
0
292,071
5
W
Ullr
9,439
555
147
9
0
290,310
7
W
Janus
8,411
495
111
7
0
325,126
6
W
King Arthur
9,287
546
126
7
0
329,547
4
L
Medusa
7,865
463
86
5
0
260,870
4
W
Gilgamesh
8,910
524
124
7
0
334,568
2
L
Persephone
7,389
435
72
4
0
158,875
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role