Player Matchup

Bakasura
Bakasura
Azatot22
Bakasura
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,523 Elo+
Solo
Anubis
Anubis
PrinceMades
Anubis
Level 14
God Stats
12W - 6L
1,648 SR
Queue Stats
25W - 19L
1,534 Elo+
Solo
Sobek
Sobek
Thenaxzyy
Sobek
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,318 Elo+
Solo
Jing Wei
Jing Wei
VotedBiscuit318
Jing Wei
Level 27
God Stats
41W - 28L
1,564 SR
Queue Stats
99W - 112L
1,402 Elo+
Solo
Bellona
Bellona
vegann
Bellona
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 22L
1,485 Elo+
Solo
Team Averages
Level 20
1,542 SR
1,452 Elo+

VS

Team Averages
Level 37
1,557 SR
1,624 Elo+
Danzaburou
Danzaburou
Brenovnc
Danzaburou
Level 7
God Stats
1W - 1L
1,655 SR
Queue Stats
4W - 2L
1,687 Elo+
Party 1
Ra
Ra
CrZItoshi
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,619 Elo+
Party 1
Vamana
Vamana
Endryw
Vamana
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,619 Elo+
Party 1
Kukulkan
Kukulkan
NXGPANTEON
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,611 Elo+
Solo
Fenrir
Fenrir
everthom
Fenrir
Level 107
God Stats
0W - 1L
1,628 SR
Queue Stats
10W - 7L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Azatot22
Bakasura
5
0 / 0 / 0
10,776
284
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Anubis
20
10 / 11 / 7
19,656
517
35,515
38,219
21,607
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
Thenaxzyy
Sobek
20
7 / 9 / 7
19,306
508
12,459
39,884
42,756
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
20
10 / 13 / 10
21,055
554
43,405
58,228
25,322
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bellona
vegann
Bellona
20
8 / 10 / 11
19,465
512
21,600
36,203
27,483
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Brenovnc
Danzaburou
20
8 / 11 / 15
18,458
486
26,891
28,723
14,165
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 11 / 10
17,212
453
22,207
31,430
27,223
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Vamana
Endryw
Vamana
20
12 / 6 / 15
20,198
532
42,702
44,401
58,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kukulkan
NXGPANTEON
Kukulkan
5
0 / 0 / 1
8,588
226
0
0
0
Fenrir
everthom
Fenrir
20
16 / 7 / 8
19,922
524
35,088
42,314
30,844
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
90
35
Kills
41
43
Deaths
35
35
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Azatot22
Bakasura
0
0
0
0
L
Danzaburou
Brenovnc
Danzaburou
8
11
15
1.41
L
5
11
10
0.91
L
Vamana
Endryw
Vamana
12
6
15
3.25
L
Kukulkan
NXGPANTEON
Kukulkan
0
0
1
0.5
W
Anubis
10
11
7
1.23
W
Sobek
Thenaxzyy
Sobek
7
9
7
1.17
W
Jing Wei
10
13
10
1.15
L
Fenrir
everthom
Fenrir
16
7
8
2.86
W
Bellona
vegann
Bellona
8
10
11
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,979
Damage
126,888
172,534
Taken
146,868
117,168
Mitigated
130,809
70,433
Healing
41,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Azatot22
Bakasura
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
Brenovnc
Danzaburou
26,891
13,565
0
3,001
28,723
14,165
3,101
8,582
20,141
0
116,776
L
22,207
3,746
2,423
8,080
31,430
27,223
1,321
9,690
21,740
113,626
0
L
Vamana
Endryw
Vamana
42,702
18,117
0
9,877
44,401
58,577
1,975
17,995
26,406
22,714
124,546
L
Kukulkan
NXGPANTEON
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
35,515
1,870
0
21,495
38,219
21,607
2,561
5,947
32,244
131,892
0
W
Sobek
Thenaxzyy
Sobek
12,459
1,156
0
12,700
39,884
42,756
1,206
4,972
34,912
115,733
0
W
Jing Wei
43,405
40,638
0
31,931
58,228
25,322
4,577
14,250
43,818
0
194,506
L
Fenrir
everthom
Fenrir
35,088
11,772
0
17,803
42,314
30,844
3,655
12,223
30,091
0
164,465
W
Bellona
vegann
Bellona
21,600
7,092
0
4,307
36,203
27,483
2,454
5,033
31,090
516
93,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,258
Gold Earned
84,378
597
Minions Killed
680
0
Camps Cleared
0
2,416,127
Distance Traveled
2,574,347
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,776
284
0
0
0
12,095
0
L
Danzaburou
18,458
486
162
4
0
640,676
2
L
Ra
17,212
453
144
4
0
556,976
0
L
Vamana
20,198
532
188
5
0
715,234
0
L
Kukulkan
8,588
226
0
0
0
0
0
W
Anubis
19,656
517
148
4
0
569,672
12
W
Sobek
19,306
508
116
3
0
592,367
4
W
Jing Wei
21,055
554
217
6
0
564,143
1
L
Fenrir
19,922
524
186
5
0
661,461
4
W
Bellona
19,465
512
116
3
0
677,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role