Player Matchup

Cthulhu
Cthulhu
Gold II
RalfBoRd3r
Cthulhu
Gold II
Level 139
God Stats
63W - 52L
1,566 SR
Queue Stats
431W - 466L
1,594 MMR
Party 1
Discordia
Discordia
Silver II
amysue_
Discordia
Silver II
Level 82
God Stats
124W - 179L
1,387 SR
Queue Stats
450W - 497L
1,136 MMR
Party 1
Izanami
Izanami
Silver III
h4gybaer
Izanami
Silver III
Level 124
God Stats
4W - 7L
1,474 SR
Queue Stats
476W - 530L
999 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,476 SR
1,243 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 113
1,608 SR
1,243 MMR
Sun Wukong
Sun Wukong
Gold V
Paul_MUC
Sun Wukong
Gold V
Level 160
God Stats
1W - 2L
1,790 SR
Queue Stats
70W - 67L
1,296 MMR
Solo
Hercules
Hercules
Gold V
Phantom_sxhiss88
Hercules
Gold V
Level 73
God Stats
38W - 48L
1,476 SR
Queue Stats
271W - 287L
1,271 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
Winterkitkat
Zhong Kui
Silver II
Level 105
God Stats
10W - 8L
1,558 SR
Queue Stats
33W - 54L
1,161 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
RalfBoRd3r
Cthulhu
13
1 / 4 / 4
12,089
576
10,256
19,903
19,438
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
amysue_
Discordia
16
2 / 4 / 6
12,016
572
11,264
11,527
4,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
h4gybaer
Izanami
16
6 / 7 / 2
13,076
623
19,698
18,137
7,491
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
AphroditeScyllaDanzaburouChaacPersephone

VS

Bans
ZeusPoseidonMedusaKukulkanSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Paul_MUC
Sun Wukong
18
7 / 2 / 7
13,915
663
12,942
18,970
17,306
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
6 / 2 / 7
13,240
630
13,061
18,547
14,862
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
Winterkitkat
Zhong Kui
16
2 / 5 / 11
12,904
614
16,622
16,298
10,415
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
9
Kills
15
15
Deaths
9
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Paul_MUC
Sun Wukong
7
2
7
5.25
W
6
2
7
4.75
L
Cthulhu
RalfBoRd3r
Cthulhu
1
4
4
0.75
W
Zhong Kui
Winterkitkat
Zhong Kui
2
5
11
1.5
L
Discordia
amysue_
Discordia
2
4
6
1.25
L
Izanami
h4gybaer
Izanami
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,218
Damage
42,625
49,567
Taken
53,815
31,535
Mitigated
42,583
12,630
Healing
17,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Paul_MUC
Sun Wukong
12,942
964
0
6,033
18,970
17,306
600
7,028
11,458
327
76,415
W
13,061
3,957
0
5,435
18,547
14,862
2,066
7,458
10,577
0
41,467
L
Cthulhu
RalfBoRd3r
Cthulhu
10,256
350
984
5,103
19,903
19,438
32
7,308
12,595
27,869
0
W
Zhong Kui
Winterkitkat
Zhong Kui
16,622
882
185
5,566
16,298
10,415
222
5,798
10,054
66,829
0
L
Discordia
amysue_
Discordia
11,264
778
140
2,374
11,527
4,606
180
3,009
8,518
44,389
0
L
Izanami
h4gybaer
Izanami
19,698
15,623
726
3,303
18,137
7,491
127
6,612
11,525
0
90,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,181
Gold Earned
40,059
237
Minions Killed
226
0
Camps Cleared
0
1,058,398
Distance Traveled
1,172,893
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,915
663
81
4
0
424,671
2
W
Hercules
13,240
630
45
2
0
410,698
4
L
Cthulhu
12,089
576
26
1
0
391,383
8
W
Zhong Kui
12,904
614
100
5
0
337,524
2
L
Discordia
12,016
572
88
4
0
343,678
2
L
Izanami
13,076
623
123
6
0
323,337
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role