Player Matchup

Thanatos
Thanatos
CantRemberany
Thanatos
Level 45
God Stats
2W - 3L
1,711 SR
Queue Stats
59W - 66L
1,447 Elo+
Party 3
Cerberus
Cerberus
XxM00M00MilkxX
Cerberus
Level 64
God Stats
15W - 13L
1,457 SR
Queue Stats
275W - 352L
1,527 Elo+
Solo
Izanami
Izanami
graciebaby420
Izanami
Level 28
God Stats
32W - 44L
1,315 SR
Queue Stats
59W - 82L
1,301 Elo+
Party 3
Raijin
Raijin
urmomlul
Raijin
Level 26
God Stats
2W - 3L
1,469 SR
Queue Stats
72W - 83L
1,480 Elo+
Party 3
Chaac
Chaac
Маннимарко
Chaac
Level 64
God Stats
7W - 6L
1,700 SR
Queue Stats
126W - 132L
1,461 Elo+
Solo
Team Averages
Level 45
1,530 SR
1,443 Elo+

VS

Team Averages
Level 84
1,509 SR
1,468 Elo+
Set
Set
Alexolax42
Set
Level 26
God Stats
1W - 2L
1,487 SR
Queue Stats
9W - 20L
1,336 Elo+
Party 1
Apollo
Apollo
RonHextall
Apollo
Level 23
God Stats
2W - 3L
1,250 SR
Queue Stats
295W - 309L
1,492 Elo+
Party 2
Baron Samedi
Baron Samedi
Shamrocknroll
Baron Samedi
Level 155
God Stats
10W - 6L
1,805 SR
Queue Stats
286W - 314L
1,592 Elo+
Party 2
Hercules
Hercules
Skeletör
Hercules
Level 152
God Stats
3W - 1L
1,657 SR
Queue Stats
129W - 122L
1,563 Elo+
Party 2
Geb
Geb
WantedBear
Geb
Level 66
God Stats
18W - 12L
1,347 SR
Queue Stats
71W - 79L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CantRemberany
Thanatos
8
1 / 7 / 1
5,632
512
4,003
9,007
2,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
8
0 / 3 / 0
5,321
484
1,885
9,467
4,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
9
0 / 4 / 0
5,420
493
695
6,574
2,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
urmomlul
Raijin
7
1 / 8 / 0
5,019
456
3,560
8,979
2,770
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 2 / 1
6,370
579
4,225
5,457
3,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,381
489
769
4,907
1,555
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
RonHextall
Apollo
13
3 / 0 / 3
7,262
660
6,169
4,597
1,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
Shamrocknroll
Baron Samedi
12
8 / 1 / 5
7,290
663
9,631
8,003
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Skeletör
Hercules
12
9 / 1 / 5
7,151
650
7,755
7,249
2,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
3 / 0 / 6
5,692
517
2,686
4,370
1,951
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
3
Kills
24
24
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
L
Thanatos
CantRemberany
Thanatos
1
7
1
0.21
W
Apollo
RonHextall
Apollo
3
0
3
4.5
W
Baron Samedi
Shamrocknroll
Baron Samedi
8
1
5
10.5
W
Hercules
Skeletör
Hercules
9
1
5
11.5
W
3
0
6
6
L
Cerberus
0
3
0
0
L
Izanami
0
4
0
0
L
Raijin
urmomlul
Raijin
1
8
0
0.13
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,368
Damage
27,010
39,484
Taken
29,126
15,241
Mitigated
10,332
11,587
Healing
11,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
769
334
0
1,259
4,907
1,555
0
0
4,907
0
19,751
L
Thanatos
CantRemberany
Thanatos
4,003
1,328
234
4,245
9,007
2,775
0
2,105
6,902
0
13,767
W
Apollo
RonHextall
Apollo
6,169
3,414
0
1,287
4,597
1,322
0
130
4,467
0
54,525
W
Baron Samedi
Shamrocknroll
Baron Samedi
9,631
810
228
3,853
8,003
2,717
0
3,983
4,020
44,144
0
W
Hercules
Skeletör
Hercules
7,755
3,706
0
4,028
7,249
2,787
0
906
6,343
0
35,386
W
2,686
672
357
497
4,370
1,951
0
426
3,944
15,478
0
L
Cerberus
1,885
169
0
2,967
9,467
4,526
0
3,216
6,251
23,667
0
L
Izanami
695
368
0
1,794
6,574
2,041
350
134
6,440
0
29,323
L
Raijin
urmomlul
Raijin
3,560
508
101
1,674
8,979
2,770
0
5,639
3,340
20,879
0
L
4,225
425
0
572
5,457
3,129
516
1,223
4,234
0
30,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,762
Gold Earned
32,776
255
Minions Killed
299
0
Camps Cleared
0
1,017,233
Distance Traveled
1,089,110
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
5,381
489
42
4
0
206,897
0
L
Thanatos
5,632
512
35
3
0
215,291
1
W
Apollo
7,262
660
103
9
0
214,540
5
W
Baron Samedi
7,290
663
80
7
0
200,496
2
W
Hercules
7,151
650
57
5
0
234,489
0
W
Geb
5,692
517
17
2
0
232,688
1
L
Cerberus
5,321
484
63
6
0
215,569
6
L
Izanami
5,420
493
60
5
0
210,687
1
L
Raijin
5,019
456
32
3
0
182,205
0
L
Chaac
6,370
579
65
6
0
193,481
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role