Player Matchup

Ah Puch
Ah Puch
Electroz_17
Ah Puch
Level 121
God Stats
5W - 3L
1,799 SR
Queue Stats
227W - 193L
1,594 Elo+
Party 3
Bacchus
Bacchus
ExdgeHTF
Bacchus
Level 26
God Stats
4W - 1L
1,843 SR
Queue Stats
35W - 27L
1,562 Elo+
Party 3
Gilgamesh
Gilgamesh
Orie_B
Gilgamesh
Level 95
God Stats
7W - 3L
1,671 SR
Queue Stats
438W - 364L
1,675 Elo+
Party 3
Baron Samedi
Baron Samedi
libra_947
Baron Samedi
Level 108
God Stats
7W - 12L
1,282 SR
Queue Stats
1,049W - 929L
1,573 Elo+
Party 3
Neith
Neith
oscar_garcia97
Neith
Level 68
God Stats
65W - 57L
1,535 SR
Queue Stats
197W - 228L
1,423 Elo+
Solo
Team Averages
Level 84
1,626 SR
1,566 Elo+

VS

Team Averages
Level 85
1,651 SR
1,453 Elo+
Khepri
Khepri
Davidson09
Khepri
Level 39
God Stats
21W - 27L
1,367 SR
Queue Stats
154W - 141L
1,457 Elo+
Party 1
Cthulhu
Cthulhu
Polka078
Cthulhu
Level 66
God Stats
102W - 96L
1,664 SR
Queue Stats
356W - 379L
1,430 Elo+
Solo
Medusa
Medusa
THE SENATE 98
Medusa
Level 135
God Stats
15W - 13L
1,933 SR
Queue Stats
119W - 100L
1,534 Elo+
Party 1
Hel
Hel
jzt1n-
Hel
Level 108
God Stats
3W - 5L
1,557 SR
Queue Stats
436W - 430L
1,437 Elo+
Party 2
Gilgamesh
Gilgamesh
schnitzel_wecke1
Gilgamesh
Level 79
God Stats
3W - 4L
1,735 SR
Queue Stats
37W - 52L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Electroz_17
Ah Puch
14
4 / 6 / 5
9,005
530
10,585
11,913
3,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
ExdgeHTF
Bacchus
14
3 / 2 / 14
9,462
557
10,874
10,424
9,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
Orie_B
Gilgamesh
17
10 / 0 / 5
10,240
602
13,920
11,947
8,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Baron Samedi
libra_947
Baron Samedi
17
5 / 1 / 7
10,266
604
12,096
10,919
7,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
5 / 1 / 4
9,913
583
7,408
9,953
3,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Davidson09
Khepri
12
0 / 3 / 2
7,372
434
2,521
10,978
7,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Polka078
Cthulhu
13
0 / 5 / 1
7,602
447
9,244
15,225
11,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 5 / 1
7,328
431
4,611
10,316
3,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
jzt1n-
Hel
12
3 / 8 / 4
7,869
463
9,314
15,372
6,006
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
13
6 / 6 / 1
8,074
475
10,281
16,995
9,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
19
27
Kills
10
10
Deaths
27
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Khepri
Davidson09
Khepri
0
3
2
0.33
W
Ah Puch
Electroz_17
Ah Puch
4
6
5
1.08
W
Bacchus
ExdgeHTF
Bacchus
3
2
14
5
W
Gilgamesh
Orie_B
Gilgamesh
10
0
5
12.5
L
Cthulhu
Polka078
Cthulhu
0
5
1
0.1
L
1
5
1
0.3
L
Hel
jzt1n-
Hel
3
8
4
0.63
W
Baron Samedi
libra_947
Baron Samedi
5
1
7
8.5
W
5
1
4
7
L
Gilgamesh
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,883
Damage
35,971
55,156
Taken
68,886
31,524
Mitigated
38,450
22,773
Healing
18,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Davidson09
Khepri
2,521
246
0
2,326
10,978
7,984
0
5,632
5,346
24,580
0
W
Ah Puch
Electroz_17
Ah Puch
10,585
236
0
4,747
11,913
3,757
658
6,546
5,367
53,078
0
W
Bacchus
ExdgeHTF
Bacchus
10,874
1,130
0
352
10,424
9,066
0
3,283
7,072
23,869
0
W
Gilgamesh
Orie_B
Gilgamesh
13,920
4,131
0
4,532
11,947
8,017
38
2,432
9,440
0
69,738
L
Cthulhu
Polka078
Cthulhu
9,244
501
0
2,594
15,225
11,869
136
9,624
5,601
45,264
0
L
4,611
1,903
0
1,691
10,316
3,523
1,241
4,033
6,283
0
41,163
L
Hel
jzt1n-
Hel
9,314
719
2,314
6,092
15,372
6,006
0
9,111
6,261
40,911
0
W
Baron Samedi
libra_947
Baron Samedi
12,096
1,519
897
6,294
10,919
7,127
132
6,224
4,179
66,318
0
W
7,408
1,998
123
5,828
9,953
3,557
2,734
1,934
8,019
0
74,053
L
Gilgamesh
10,281
3,052
0
3,458
16,995
9,068
0
5,155
11,840
0
43,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,886
Gold Earned
38,245
474
Minions Killed
345
0
Camps Cleared
0
1,585,164
Distance Traveled
1,509,481
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,372
434
33
2
0
329,153
3
W
Ah Puch
9,005
530
77
5
0
295,968
4
W
Bacchus
9,462
557
24
1
0
333,905
1
W
Gilgamesh
10,240
602
104
6
0
379,957
3
L
Cthulhu
7,602
447
81
5
0
339,625
0
L
Medusa
7,328
431
82
5
0
294,408
1
L
Hel
7,869
463
68
4
0
257,989
5
W
Baron Samedi
10,266
604
131
8
0
284,501
2
W
Neith
9,913
583
138
8
0
290,833
1
L
Gilgamesh
8,074
475
81
5
0
288,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role