Player Matchup

Neith
Neith
Autey
Neith
Level 29
God Stats
30W - 54L
1,409 SR
Queue Stats
81W - 111L
1,378 Elo+
Party 1
Arachne
Arachne
BestRadu
Arachne
Level 46
God Stats
3W - 6L
1,484 SR
Queue Stats
3W - 6L
1,384 Elo+
Party 3
Anubis
Anubis
NebuniaLuSalam
Anubis
Level 29
God Stats
3W - 6L
1,484 SR
Queue Stats
3W - 6L
1,384 Elo+
Party 3
Tyr
Tyr
Totemkin
Tyr
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,384 Elo+
Party 3
Geb
Geb
da gamerfail
Geb
Level 87
God Stats
7W - 6L
1,481 SR
Queue Stats
189W - 219L
1,368 Elo+
Party 1
Team Averages
Level 46
1,472 SR
1,380 Elo+

VS

Team Averages
Level 87
1,485 SR
1,408 Elo+
Hades
Hades
EsTeBaNc0
Hades
Level 41
God Stats
10W - 9L
1,592 SR
Queue Stats
173W - 217L
1,324 Elo+
Party 2
Cernunnos
Cernunnos
Mika09
Cernunnos
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Wh1TeCoYoTe
Arachne
Level 97
God Stats
35W - 26L
1,577 SR
Queue Stats
565W - 543L
1,533 Elo+
Solo
Chaac
Chaac
ZgMA_vRevxnge
Chaac
Level 92
God Stats
6W - 5L
1,378 SR
Queue Stats
145W - 192L
1,333 Elo+
Party 2
Sobek
Sobek
tonysotoplay4
Sobek
Level 107
God Stats
22W - 15L
1,376 SR
Queue Stats
150W - 178L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Autey
Neith
7
0 / 3 / 1
4,058
406
3,987
4,644
1,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
BestRadu
Arachne
9
2 / 4 / 0
5,479
548
2,733
7,828
2,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 2 / 0
4,927
493
1,967
4,294
1,951
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
0 / 1 / 0
5,397
540
2,891
5,402
1,790
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 4 / 0
4,108
411
2,604
6,770
2,198
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
EsTeBaNc0
Hades
12
5 / 0 / 0
6,643
664
4,065
5,106
2,843
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
Mika09
Cernunnos
9
7 / 1 / 2
5,863
586
8,592
7,061
2,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Wh1TeCoYoTe
Arachne
10
1 / 0 / 3
5,647
565
1,645
7,001
2,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
1 / 0 / 0
5,699
570
2,485
4,495
2,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 1 / 8
5,568
557
1,529
6,897
3,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
14
14
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
Autey
Neith
0
3
1
0.17
L
Arachne
BestRadu
Arachne
2
4
0
0.5
W
Hades
EsTeBaNc0
Hades
5
0
0
5
W
Cernunnos
Mika09
Cernunnos
7
1
2
8
L
0
2
0
0
L
0
1
0
0
W
Arachne
Wh1TeCoYoTe
Arachne
1
0
3
2.5
W
1
0
0
1
L
0
4
0
0
W
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,182
Damage
18,316
28,938
Taken
30,560
9,851
Mitigated
13,469
9,641
Healing
17,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Autey
Neith
3,987
1,661
0
1,205
4,644
1,086
0
511
4,133
0
12,501
L
Arachne
BestRadu
Arachne
2,733
1,848
0
2,643
7,828
2,826
0
1,743
6,085
0
21,836
W
Hades
EsTeBaNc0
Hades
4,065
221
0
2,979
5,106
2,843
0
1,937
3,169
37,156
0
W
Cernunnos
Mika09
Cernunnos
8,592
5,662
0
4,031
7,061
2,269
42
1,380
5,681
0
29,188
L
1,967
71
222
1,249
4,294
1,951
432
2,495
1,799
26,788
0
L
2,891
540
0
1,769
5,402
1,790
0
0
5,152
0
25,652
W
Arachne
Wh1TeCoYoTe
Arachne
1,645
1,213
0
4,568
7,001
2,029
260
165
6,836
0
30,069
W
2,485
421
0
2,152
4,495
2,937
104
0
4,495
0
27,445
L
2,604
0
223
2,330
6,770
2,198
0
845
5,925
14,586
0
W
1,529
71
0
3,402
6,897
3,391
0
1,089
5,808
7,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,969
Gold Earned
29,420
187
Minions Killed
284
0
Camps Cleared
0
932,044
Distance Traveled
930,237
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,058
406
16
2
0
185,626
0
L
Arachne
5,479
548
46
5
0
191,875
0
W
Hades
6,643
664
82
8
0
182,400
4
W
Cernunnos
5,863
586
54
5
0
152,466
2
L
Anubis
4,927
493
47
5
0
166,633
1
L
Tyr
5,397
540
61
6
0
162,913
3
W
Arachne
5,647
565
77
8
0
194,515
0
W
Chaac
5,699
570
59
6
0
211,950
2
L
Geb
4,108
411
17
2
0
224,997
0
W
Sobek
5,568
557
12
1
0
188,906
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role