Player Matchup

Neith
Neith
Dovacat
Neith
Level 13
God Stats
21W - 23L
1,333 SR
Queue Stats
102W - 58L
1,405 Elo+
Party 2
Tiamat
Tiamat
WrathfulReaper00
Tiamat
Level 103
God Stats
1W - 4L
1,591 SR
Queue Stats
16W - 25L
1,335 Elo+
Solo
Vamana
Vamana
slothhe
Vamana
Level 16
God Stats
27W - 26L
1,363 SR
Queue Stats
80W - 98L
1,302 Elo+
Party 2
Team Averages
Level 44
1,429 SR
1,347 Elo+

VS

Team Averages
Level 57
1,502 SR
1,541 Elo+
Osiris
Osiris
FiNx Bomb0
Osiris
Level 84
God Stats
15W - 13L
1,577 SR
Queue Stats
168W - 153L
1,635 Elo+
Party 1
Merlin
Merlin
TheDeadSpace222
Merlin
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Ullr
Ullr
darkfiresk8ter
Ullr
Level 21
God Stats
10W - 5L
1,431 SR
Queue Stats
11W - 6L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dovacat
Neith
15
3 / 0 / 5
10,386
692
14,589
9,114
3,567
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 2 / 4
10,228
682
11,560
7,097
4,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
slothhe
Vamana
12
2 / 2 / 5
9,701
647
4,638
13,012
8,060
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
FiNx Bomb0
Osiris
13
2 / 2 / 1
8,848
590
7,231
20,786
14,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
1 / 5 / 2
8,630
575
8,420
10,424
3,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 1 / 1
7,991
533
2,453
6,217
1,825
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
8
Kills
3
4
Deaths
8
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
Dovacat
Neith
3
0
5
5.5
L
Osiris
FiNx Bomb0
Osiris
2
2
1
1.25
L
1
5
2
0.4
W
3
2
4
2.5
L
0
1
1
0.5
W
Vamana
slothhe
Vamana
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,787
Damage
18,104
29,223
Taken
37,427
16,305
Mitigated
19,768
9,622
Healing
8,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Dovacat
Neith
14,589
2,445
0
4,248
9,114
3,567
2,589
2,499
6,303
0
57,819
L
Osiris
FiNx Bomb0
Osiris
7,231
988
0
6,376
20,786
14,352
0
6,642
13,548
0
27,606
L
8,420
488
0
799
10,424
3,591
0
2,870
7,278
33,618
0
W
11,560
1,305
0
2,308
7,097
4,678
0
2,016
4,917
51,168
0
L
2,453
1,038
0
1,030
6,217
1,825
0
1,286
4,807
0
19,473
W
Vamana
slothhe
Vamana
4,638
757
744
2,322
13,012
8,060
102
3,176
9,434
1,034
25,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,315
Gold Earned
25,469
198
Minions Killed
137
0
Camps Cleared
0
899,730
Distance Traveled
728,363
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,386
692
83
6
0
298,887
5
L
Osiris
8,848
590
39
3
0
308,770
4
L
Merlin
8,630
575
56
4
0
229,932
3
W
Tiamat
10,228
682
77
5
0
288,700
3
L
Ullr
7,991
533
42
3
0
189,661
1
W
Vamana
9,701
647
38
3
0
312,143
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role